Implement move to workspace on a floating container

Also adjusts container_floating_translate to not change the current
properties directly.
master
Ryan Dwyer 6 years ago
parent 6f0bc469e9
commit 36281609ea

@ -328,6 +328,14 @@ void container_floating_translate(struct sway_container *con,
void container_floating_move_to(struct sway_container *con, void container_floating_move_to(struct sway_container *con,
double lx, double ly); double lx, double ly);
/**
* Move a floating container to the center of the workspace.
*/
void container_floating_move_to_center(struct sway_container *con);
void container_floating_move_to_container(struct sway_container *container,
struct sway_container *destination);
/** /**
* Mark a container as dirty if it isn't already. Dirty containers will be * Mark a container as dirty if it isn't already. Dirty containers will be
* included in the next transaction then unmarked as dirty. * included in the next transaction then unmarked as dirty.

@ -1163,19 +1163,16 @@ void container_floating_translate(struct sway_container *con,
double x_amount, double y_amount) { double x_amount, double y_amount) {
con->x += x_amount; con->x += x_amount;
con->y += y_amount; con->y += y_amount;
con->current.swayc_x += x_amount;
con->current.swayc_y += y_amount;
if (con->type == C_VIEW) { if (con->type == C_VIEW) {
con->sway_view->x += x_amount; con->sway_view->x += x_amount;
con->sway_view->y += y_amount; con->sway_view->y += y_amount;
con->current.view_x += x_amount;
con->current.view_y += y_amount;
} else { } else {
for (int i = 0; i < con->children->length; ++i) { for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i]; struct sway_container *child = con->children->items[i];
container_floating_translate(child, x_amount, y_amount); container_floating_translate(child, x_amount, y_amount);
} }
} }
container_set_dirty(con);
} }
/** /**
@ -1219,9 +1216,7 @@ void container_floating_move_to(struct sway_container *con,
"Expected a floating container")) { "Expected a floating container")) {
return; return;
} }
desktop_damage_whole_container(con);
container_floating_translate(con, lx - con->x, ly - con->y); container_floating_translate(con, lx - con->x, ly - con->y);
desktop_damage_whole_container(con);
struct sway_container *old_workspace = container_parent(con, C_WORKSPACE); struct sway_container *old_workspace = container_parent(con, C_WORKSPACE);
struct sway_container *new_output = container_floating_find_output(con); struct sway_container *new_output = container_floating_find_output(con);
if (!sway_assert(new_output, "Unable to find any output")) { if (!sway_assert(new_output, "Unable to find any output")) {
@ -1239,6 +1234,50 @@ void container_floating_move_to(struct sway_container *con,
} }
} }
void container_floating_move_to_center(struct sway_container *con) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
struct sway_container *ws = container_parent(con, C_WORKSPACE);
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_translate(con, new_lx - con->x, new_ly - con->y);
}
void container_floating_move_to_container(struct sway_container *container,
struct sway_container *destination) {
// Resolve destination into a workspace
struct sway_container *new_ws = NULL;
if (destination->type == C_OUTPUT) {
new_ws = output_get_active_workspace(destination->sway_output);
} else if (destination->type == C_WORKSPACE) {
new_ws = destination;
} else {
new_ws = container_parent(destination, C_WORKSPACE);
}
if (!new_ws) {
// This can happen if the user has run "move container to mark foo",
// where mark foo is on a hidden scratchpad container.
return;
}
struct sway_container *old_ws = container_parent(container, C_WORKSPACE);
if (old_ws != new_ws) {
container_remove_child(container);
container_add_child(new_ws->sway_workspace->floating, container);
arrange_windows(old_ws);
arrange_windows(new_ws);
workspace_detect_urgent(old_ws);
workspace_detect_urgent(new_ws);
}
// If the container's center doesn't overlap the new workspace, center it
// within the workspace.
struct sway_container *output = container_floating_find_output(container);
if (new_ws->parent != output) {
container_floating_move_to_center(container);
}
}
void container_set_dirty(struct sway_container *container) { void container_set_dirty(struct sway_container *container) {
if (container->dirty) { if (container->dirty) {
return; return;

@ -151,7 +151,7 @@ void container_move_to(struct sway_container *container,
return; return;
} }
if (container_is_floating(container)) { if (container_is_floating(container)) {
// TODO container_floating_move_to_container(container, destination);
return; return;
} }
struct sway_container *old_parent = container_remove_child(container); struct sway_container *old_parent = container_remove_child(container);

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