Pass keys along from wayland backend to clients

master
Drew DeVault 9 years ago
parent af80b12add
commit 34277207fd

@ -51,7 +51,7 @@ struct input {
uint32_t last_code; uint32_t last_code;
uint32_t modifiers; uint32_t modifiers;
void (*notify)(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t code); void (*notify)(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t code, uint32_t codepoint);
}; };
struct registry { struct registry {

@ -29,6 +29,10 @@ void sway_terminate(void) {
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
void notify_key(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t code, uint32_t codepoint) {
sway_log(L_INFO, "notified of key %c", (char)codepoint);
}
int main(int argc, char **argv) { int main(int argc, char **argv) {
init_log(L_INFO); init_log(L_INFO);
surfaces = create_list(); surfaces = create_list();
@ -49,6 +53,8 @@ int main(int argc, char **argv) {
list_add(surfaces, window); list_add(surfaces, window);
} }
registry->input->notify = notify_key;
GError *err = NULL; GError *err = NULL;
GdkPixbuf *pixbuf = gdk_pixbuf_new_from_file(argv[1], &err); // TODO: Parse i3lock arguments GdkPixbuf *pixbuf = gdk_pixbuf_new_from_file(argv[1], &err); // TODO: Parse i3lock arguments
if (!pixbuf) { if (!pixbuf) {

@ -133,18 +133,36 @@ static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
xkb_keysym_t sym = xkb_state_key_get_one_sym(registry->input->xkb.state, key + 8); xkb_keysym_t sym = xkb_state_key_get_one_sym(registry->input->xkb.state, key + 8);
registry->input->sym = (state == WL_KEYBOARD_KEY_STATE_PRESSED ? sym : XKB_KEY_NoSymbol); registry->input->sym = (state == WL_KEYBOARD_KEY_STATE_PRESSED ? sym : XKB_KEY_NoSymbol);
registry->input->code = (state == WL_KEYBOARD_KEY_STATE_PRESSED ? key + 8 : 0); registry->input->code = (state == WL_KEYBOARD_KEY_STATE_PRESSED ? key + 8 : 0);
uint32_t codepoint = xkb_state_key_get_utf32(registry->input->xkb.state, registry->input->code);
if (registry->input->notify) { if (registry->input->notify) {
registry->input->notify(state, sym, key); registry->input->notify(state, sym, key, codepoint);
} }
} }
static void keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard, static void keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group) { uint32_t mods_locked, uint32_t group) {
struct registry *registry = data;
if (!registry->input->xkb.keymap) {
return;
}
xkb_state_update_mask(registry->input->xkb.state, mods_depressed, mods_latched, mods_locked, 0, 0, group);
xkb_mod_mask_t mask = xkb_state_serialize_mods(registry->input->xkb.state,
XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
registry->input->modifiers = 0;
for (uint32_t i = 0; i < MASK_LAST; ++i) {
if (mask & registry->input->xkb.masks[i]) {
registry->input->modifiers |= XKB_MODS[i];
}
}
} }
static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *keyboard, static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *keyboard,
int32_t rate, int32_t delay) { int32_t rate, int32_t delay) {
// this space intentionally left blank
} }
static const struct wl_keyboard_listener keyboard_listener = { static const struct wl_keyboard_listener keyboard_listener = {

Loading…
Cancel
Save