input/pointer: update cursor activity after updating button counts

Otherwise, Sway will not re-hide a cursor after the last button has been
released.

Needed alongside afa890e to fix #5679.
master
Tudor Brindus 4 years ago committed by Brian Ashworth
parent eb1c09030e
commit 2efecc14ef

@ -378,7 +378,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
static void handle_pointer_button(struct wl_listener *listener, void *data) { static void handle_pointer_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, button); struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
struct wlr_event_pointer_button *event = data; struct wlr_event_pointer_button *event = data;
cursor_handle_activity(cursor, event->device);
if (event->state == WLR_BUTTON_PRESSED) { if (event->state == WLR_BUTTON_PRESSED) {
cursor->pressed_button_count++; cursor->pressed_button_count++;
@ -390,6 +389,7 @@ static void handle_pointer_button(struct wl_listener *listener, void *data) {
} }
} }
cursor_handle_activity(cursor, event->device);
dispatch_cursor_button(cursor, event->device, dispatch_cursor_button(cursor, event->device,
event->time_msec, event->button, event->state); event->time_msec, event->button, event->state);
transaction_commit_dirty(); transaction_commit_dirty();

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