Fix mouse_warping

master
Ryan Dwyer 6 years ago
parent 26204441b4
commit 2aa6afae54

@ -709,13 +709,20 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
}
if (config->mouse_warping && warp && new_output != last_output) {
double x = container->x + container->width / 2.0;
double y = container->y + container->height / 2.0;
if (!wlr_output_layout_contains_point(root->output_layout,
new_output->wlr_output, seat->cursor->cursor->x,
seat->cursor->cursor->y)) {
wlr_cursor_warp(seat->cursor->cursor, NULL, x, y);
cursor_send_pointer_motion(seat->cursor, 0, true);
double x = 0;
double y = 0;
if (container) {
x = container->x + container->width / 2.0;
y = container->y + container->height / 2.0;
} else {
x = new_workspace->x + new_workspace->width / 2.0;
y = new_workspace->y + new_workspace->height / 2.0;
}
if (!wlr_output_layout_contains_point(root->output_layout,
new_output->wlr_output, seat->cursor->cursor->x,
seat->cursor->cursor->y)) {
wlr_cursor_warp(seat->cursor->cursor, NULL, x, y);
cursor_send_pointer_motion(seat->cursor, 0, true);
}
}
}

Loading…
Cancel
Save