Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp

This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.

A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.

This also fixes the following:

* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
master
Ryan Dwyer 6 years ago
parent 56c388b510
commit 26278b694c

@ -112,8 +112,16 @@ void seat_set_focus_container(struct sway_seat *seat,
void seat_set_focus_workspace(struct sway_seat *seat, void seat_set_focus_workspace(struct sway_seat *seat,
struct sway_workspace *ws); struct sway_workspace *ws);
/**
* Manipulate the focus stack without triggering any other behaviour.
*
* This can be used to set focus_inactive by calling the function a second time
* with the real focus.
*/
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node);
void seat_set_focus_warp(struct sway_seat *seat, void seat_set_focus_warp(struct sway_seat *seat,
struct sway_node *node, bool warp, bool notify); struct sway_node *node, bool warp);
void seat_set_focus_surface(struct sway_seat *seat, void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus); struct wlr_surface *surface, bool unfocus);

@ -543,7 +543,7 @@ static struct cmd_results *cmd_move_container(int argc, char **argv) {
if (new_output_last_ws && new_output_last_ws != new_workspace) { if (new_output_last_ws && new_output_last_ws != new_workspace) {
struct sway_node *new_output_last_focus = struct sway_node *new_output_last_focus =
seat_get_focus_inactive(seat, &new_output_last_ws->node); seat_get_focus_inactive(seat, &new_output_last_ws->node);
seat_set_focus_warp(seat, new_output_last_focus, false, false); seat_set_raw_focus(seat, new_output_last_focus);
} }
// restore focus // restore focus
@ -556,7 +556,7 @@ static struct cmd_results *cmd_move_container(int argc, char **argv) {
focus = seat_get_focus_inactive(seat, &old_ws->node); focus = seat_get_focus_inactive(seat, &old_ws->node);
} }
} }
seat_set_focus_warp(seat, focus, true, false); seat_set_focus(seat, focus);
// clean-up, destroying parents if the container was the last child // clean-up, destroying parents if the container was the last child
if (old_parent) { if (old_parent) {
@ -593,7 +593,7 @@ static void workspace_move_to_output(struct sway_workspace *workspace,
char *ws_name = workspace_next_name(old_output->wlr_output->name); char *ws_name = workspace_next_name(old_output->wlr_output->name);
struct sway_workspace *ws = workspace_create(old_output, ws_name); struct sway_workspace *ws = workspace_create(old_output, ws_name);
free(ws_name); free(ws_name);
seat_set_focus_workspace(seat, ws); seat_set_raw_focus(seat, &ws->node);
} }
workspace_consider_destroy(new_output_old_ws); workspace_consider_destroy(new_output_old_ws);

@ -50,13 +50,13 @@ static void swap_focus(struct sway_container *con1,
enum sway_container_layout layout2 = container_parent_layout(con2); enum sway_container_layout layout2 = container_parent_layout(con2);
if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) { if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
if (workspace_is_visible(ws2)) { if (workspace_is_visible(ws2)) {
seat_set_focus_warp(seat, &con2->node, false, true); seat_set_focus_warp(seat, &con2->node, false);
} }
seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1); seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
} else if (focus == con2 && (layout1 == L_TABBED } else if (focus == con2 && (layout1 == L_TABBED
|| layout1 == L_STACKED)) { || layout1 == L_STACKED)) {
if (workspace_is_visible(ws1)) { if (workspace_is_visible(ws1)) {
seat_set_focus_warp(seat, &con1->node, false, true); seat_set_focus_warp(seat, &con1->node, false);
} }
seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2); seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
} else if (ws1 != ws2) { } else if (ws1 != ws2) {

@ -596,7 +596,7 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_output *focused_output = node_get_output(focus); struct sway_output *focused_output = node_get_output(focus);
struct sway_output *output = node_get_output(node); struct sway_output *output = node_get_output(node);
if (output != focused_output) { if (output != focused_output) {
seat_set_focus_warp(seat, node, false, true); seat_set_focus_warp(seat, node, false);
} }
} else if (node->type == N_CONTAINER && node->sway_container->view) { } else if (node->type == N_CONTAINER && node->sway_container->view) {
// Focus node if the following are true: // Focus node if the following are true:
@ -606,14 +606,14 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) && if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
node != prev_node && node != prev_node &&
view_is_visible(node->sway_container->view)) { view_is_visible(node->sway_container->view)) {
seat_set_focus_warp(seat, node, false, true); seat_set_focus_warp(seat, node, false);
} else { } else {
struct sway_node *next_focus = struct sway_node *next_focus =
seat_get_focus_inactive(seat, &root->node); seat_get_focus_inactive(seat, &root->node);
if (next_focus && next_focus->type == N_CONTAINER && if (next_focus && next_focus->type == N_CONTAINER &&
next_focus->sway_container->view && next_focus->sway_container->view &&
view_is_visible(next_focus->sway_container->view)) { view_is_visible(next_focus->sway_container->view)) {
seat_set_focus_warp(seat, next_focus, false, true); seat_set_focus_warp(seat, next_focus, false);
} }
} }
} }

@ -184,8 +184,8 @@ static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
seat_set_focus(seat, next_focus); seat_set_focus(seat, next_focus);
} else { } else {
// Setting focus_inactive // Setting focus_inactive
seat_set_focus_warp(seat, next_focus, false, false); seat_set_raw_focus(seat, next_focus);
seat_set_focus_warp(seat, focus, false, false); seat_set_raw_focus(seat, focus);
} }
} }
@ -623,8 +623,16 @@ static void container_raise_floating(struct sway_container *con) {
} }
} }
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(node);
node_set_dirty(node_get_parent(node));
}
void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node, void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
bool warp, bool notify) { bool warp) {
if (seat->focused_layer) { if (seat->focused_layer) {
return; return;
} }
@ -688,32 +696,20 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
if (container) { if (container) {
struct sway_container *parent = container->parent; struct sway_container *parent = container->parent;
while (parent) { while (parent) {
struct sway_seat_node *seat_node = seat_set_raw_focus(seat, &parent->node);
seat_node_from_node(seat, &parent->node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(&parent->node);
parent = parent->parent; parent = parent->parent;
} }
} }
if (new_workspace) { if (new_workspace) {
struct sway_seat_node *seat_node = seat_set_raw_focus(seat, &new_workspace->node);
seat_node_from_node(seat, &new_workspace->node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(&new_workspace->node);
} }
if (container) { if (container) {
struct sway_seat_node *seat_node = seat_set_raw_focus(seat, &container->node);
seat_node_from_node(seat, &container->node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(&container->node);
seat_send_focus(&container->node, seat); seat_send_focus(&container->node, seat);
} }
// emit ipc events // emit ipc events
if (notify && new_workspace && last_workspace != new_workspace) { if (new_workspace && last_workspace != new_workspace) {
ipc_event_workspace(last_workspace, new_workspace, "focus"); ipc_event_workspace(last_workspace, new_workspace, "focus");
} }
if (container && container->view) { if (container && container->view) {
@ -807,17 +803,17 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
} }
void seat_set_focus(struct sway_seat *seat, struct sway_node *node) { void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
seat_set_focus_warp(seat, node, true, true); seat_set_focus_warp(seat, node, true);
} }
void seat_set_focus_container(struct sway_seat *seat, void seat_set_focus_container(struct sway_seat *seat,
struct sway_container *con) { struct sway_container *con) {
seat_set_focus_warp(seat, con ? &con->node : NULL, true, true); seat_set_focus_warp(seat, con ? &con->node : NULL, true);
} }
void seat_set_focus_workspace(struct sway_seat *seat, void seat_set_focus_workspace(struct sway_seat *seat,
struct sway_workspace *ws) { struct sway_workspace *ws) {
seat_set_focus_warp(seat, ws ? &ws->node : NULL, true, true); seat_set_focus_warp(seat, ws ? &ws->node : NULL, true);
} }
void seat_set_focus_surface(struct sway_seat *seat, void seat_set_focus_surface(struct sway_seat *seat,

@ -1202,8 +1202,8 @@ struct sway_container *container_split(struct sway_container *child,
container_add_child(cont, child); container_add_child(cont, child);
if (set_focus) { if (set_focus) {
seat_set_focus_container(seat, cont); seat_set_raw_focus(seat, &cont->node);
seat_set_focus_container(seat, child); seat_set_raw_focus(seat, &child->node);
} }
return cont; return cont;

Loading…
Cancel
Save