handlers: Don't switch output when mouse button is pressed.

(E.g. if the user is using a scrollbar at the edge of the screen then
switching workspace would cancel the scroll.)
master
S. Christoffer Eliesen 9 years ago
parent 988a0bd67e
commit 1f08106b0a

@ -362,7 +362,8 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
// //
// Since this doesn't currently support moving windows between outputs we // Since this doesn't currently support moving windows between outputs we
// don't do the switch if the pointer is in a mode. // don't do the switch if the pointer is in a mode.
if (config->seamless_mouse && !pointer_state.mode) { if (config->seamless_mouse && !pointer_state.mode &&
!pointer_state.left.held && !pointer_state.right.held && !pointer_state.scroll.held) {
swayc_t *output = swayc_active_output(); swayc_t *output = swayc_active_output();
// TODO: This implementation is naïve: We assume all outputs are // TODO: This implementation is naïve: We assume all outputs are

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