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@ -383,21 +383,21 @@ static void render_container_simple_border_normal(struct sway_output *output,
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scale_box(&box, output_scale);
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Setting these makes marks and title easier
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size_t inner_x = con->x + view->border_thickness * view->border_left;
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size_t inner_width = con->width - view->border_thickness * view->border_left
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- view->border_thickness * view->border_right;
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// Single pixel bar below title
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// Single pixel bar below title
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memcpy(&color, colors->border, sizeof(float) * 4);
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memcpy(&color, colors->border, sizeof(float) * 4);
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color[3] *= con->alpha;
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color[3] *= con->alpha;
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box.x = con->x + view->border_thickness;
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box.x = inner_x;
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box.y = view->y - 1;
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box.y = view->y - 1;
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box.width = con->width - view->border_thickness * 2;
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box.width = inner_width;
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box.height = 1;
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box.height = 1;
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scale_box(&box, output_scale);
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Setting these makes marks and title easier
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size_t inner_x = con->x + view->border_thickness * view->border_left;
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size_t inner_width = con->width - view->border_thickness * view->border_left
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- view->border_thickness * view->border_right;
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// Marks
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// Marks
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size_t marks_width = 0;
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size_t marks_width = 0;
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if (config->show_marks && marks_texture) {
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if (config->show_marks && marks_texture) {
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