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@ -3,9 +3,11 @@
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#include "sway/commands.h"
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#include "sway/commands.h"
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#include "sway/input/seat.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "list.h"
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#include "list.h"
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struct cmd_results *cmd_floating(int argc, char **argv) {
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struct cmd_results *cmd_floating(int argc, char **argv) {
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@ -38,6 +40,17 @@ struct cmd_results *cmd_floating(int argc, char **argv) {
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container, C_WORKSPACE);
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container, C_WORKSPACE);
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container_remove_child(container);
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container_remove_child(container);
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container_add_floating(workspace, container);
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container_add_floating(workspace, container);
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struct sway_output *output = workspace->parent->sway_output;
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output_damage_whole_container(output, container);
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// Reset to sane size and position
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container->width = 640;
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container->height = 480;
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container->x = workspace->width / 2 - container->width / 2;
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container->y = workspace->height / 2 - container->height / 2;
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view_autoconfigure(container->sway_view);
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output_damage_whole_container(output, container);
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seat_set_focus(config->handler_context.seat, container);
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seat_set_focus(config->handler_context.seat, container);
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arrange_workspace(workspace);
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arrange_workspace(workspace);
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} else if (container->is_floating && !wants_floating) {
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} else if (container->is_floating && !wants_floating) {
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