Added in basic floating toggling

master
Luminarys 9 years ago
parent be2635daa6
commit 05f969074e

@ -40,12 +40,17 @@ struct sway_container {
bool visible; bool visible;
bool is_floating;
int weight; int weight;
char *name; char *name;
list_t *children; list_t *children;
// Special list for floating windows in workspaces
list_t *floating;
struct sway_container *parent; struct sway_container *parent;
struct sway_container *focused; struct sway_container *focused;
}; };

@ -0,0 +1,26 @@
workspace.c:90:35: swayc_t *current_output = active_workspace->parent;
workspace.c:93:78: if (strcmp((((swayc_t *)current_output->children->items[i])->name), active_workspace->name) == 0) {
workspace.c:105:35: swayc_t *current_output = active_workspace->parent;
workspace.c:108:78: if (strcmp((((swayc_t *)current_output->children->items[i])->name), active_workspace->name) == 0) {
workspace.c:133:35: swayc_t *current_output = active_workspace->parent;
workspace.c:136:78: if (strcmp((((swayc_t *)current_output->children->items[i])->name), active_workspace->name) == 0) {
workspace.c:149:35: swayc_t *current_output = active_workspace->parent;
workspace.c:152:78: if (strcmp((((swayc_t *)current_output->children->items[i])->name), active_workspace->name) == 0) {
workspace.c:176:23: swayc_t *ws_output = workspace->parent;
workspace.c:183:70: sway_log(L_DEBUG, "workspace: changing from '%s' to '%s'", focused_workspace->name, workspace->name);
workspace.c:199:20: swayc_t *output = workspace->parent;
container.c:79:2: workspace->layout = L_HORIZ; // TODO:default layout
container.c:80:2: workspace->width = output->width;
container.c:81:2: workspace->height = output->height;
container.c:82:2: workspace->name = strdup(name);
container.c:83:2: workspace->visible = true;
container.c:105:19: cont->focused = workspace->focused;
container.c:106:3: workspace->focused = cont;
container.c:108:24: list_t *tmp_list = workspace->children;
container.c:109:3: workspace->children = cont->children;
container.c:114:18: cont->layout = workspace->layout;
container.c:115:3: workspace->layout = layout;
container.c:162:6: if (workspace->children->length == 0) {
container.c:163:61: sway_log(L_DEBUG, "Workspace: Destroying workspace '%s'", workspace->name);
container.c:164:21: swayc_t *parent = workspace->parent;

@ -13,6 +13,7 @@
#include "workspace.h" #include "workspace.h"
#include "commands.h" #include "commands.h"
#include "container.h" #include "container.h"
#include "handlers.h"
struct modifier_key { struct modifier_key {
char *name; char *name;
@ -169,6 +170,72 @@ static bool cmd_exit(struct sway_config *config, int argc, char **argv) {
return true; return true;
} }
static bool cmd_floating(struct sway_config *config, int argc, char **argv) {
if (strcasecmp(argv[0], "toggle") == 0) {
swayc_t *view = get_focused_container(&root_container);
// Prevent running floating commands on things like workspaces
if (view->type != C_VIEW) {
return true;
}
int i;
// Change from nonfloating to floating
if (!view->is_floating) {
view->is_floating = true;
for (i = 0; i < view->parent->children->length; i++) {
if (view->parent->children->items[i] == view) {
// Cut down on width/height so it's obvious that you've gone floating
// if this is the only view
view->width = view->width - 30;
view->height = view->height - 30;
// Swap from the list of whatever container the view was in
// to the workspace->floating list
// TODO: Destroy any remaining empty containers
list_del(view->parent->children, i);
list_add(active_workspace->floating, view);
// Set the new position of the container and arrange windows
view->x = (active_workspace->width - view->width)/2;
view->y = (active_workspace->height - view->height)/2;
sway_log(L_INFO, "Setting container %p to floating at coordinates X:%d Y:%d, W:%d, H:%d", view, view->x, view->y, view->width, view->height);
// Change parent to active_workspace
view->parent = active_workspace;
arrange_windows(active_workspace, -1, -1);
return true;
}
}
} else {
// Delete the view from the floating list and unset its is_floating flag
// Using length-1 as the index is safe because the view must be the currently
// focused floating output
list_del(active_workspace->floating, active_workspace->floating->length - 1);
view->is_floating = false;
active_workspace->focused = NULL;
// Get the properly focused container, and add in the view there
swayc_t *focused = focus_pointer();
// If focused is null, it's because the currently focused container is a workspace
if (focused == NULL) {
focused = active_workspace;
}
sway_log(L_DEBUG, "Non-floating focused container is %p", focused);
//Case of focused workspace, just create as child of it
if (focused->type == C_WORKSPACE) {
add_child(focused, view);
}
//Regular case, create as sibling of current container
else {
add_sibling(focused, view);
}
arrange_windows(active_workspace, -1, -1);
return true;
}
}
return true;
}
static bool cmd_focus(struct sway_config *config, int argc, char **argv) { static bool cmd_focus(struct sway_config *config, int argc, char **argv) {
if (!checkarg(argc, "focus", EXPECTED_EQUAL_TO, 1)) { if (!checkarg(argc, "focus", EXPECTED_EQUAL_TO, 1)) {
return false; return false;
@ -378,6 +445,7 @@ static struct cmd_handler handlers[] = {
{ "exec", cmd_exec }, { "exec", cmd_exec },
{ "exec_always", cmd_exec_always }, { "exec_always", cmd_exec_always },
{ "exit", cmd_exit }, { "exit", cmd_exit },
{ "floating", cmd_floating },
{ "focus", cmd_focus }, { "focus", cmd_focus },
{ "focus_follows_mouse", cmd_focus_follows_mouse }, { "focus_follows_mouse", cmd_focus_follows_mouse },
{ "fullscreen", cmd_fullscreen }, { "fullscreen", cmd_fullscreen },

@ -81,6 +81,7 @@ swayc_t *new_workspace(swayc_t * output, const char *name) {
workspace->height = output->height; workspace->height = output->height;
workspace->name = strdup(name); workspace->name = strdup(name);
workspace->visible = true; workspace->visible = true;
workspace->floating = create_list();
add_child(output, workspace); add_child(output, workspace);
return workspace; return workspace;
@ -134,6 +135,9 @@ swayc_t *new_view(swayc_t *sibling, wlc_handle handle) {
view->name = strdup(title); view->name = strdup(title);
view->visible = true; view->visible = true;
// TODO: properly set this
view->is_floating = false;
//Case of focused workspace, just create as child of it //Case of focused workspace, just create as child of it
if (sibling->type == C_WORKSPACE) { if (sibling->type == C_WORKSPACE) {
add_child(sibling, view); add_child(sibling, view);
@ -192,23 +196,32 @@ swayc_t *destroy_view(swayc_t *view) {
if (parent->type == C_CONTAINER) { if (parent->type == C_CONTAINER) {
return destroy_container(parent); return destroy_container(parent);
} }
return parent; return parent;
} }
swayc_t *find_container(swayc_t *container, bool (*test)(swayc_t *view, void *data), void *data) { swayc_t *find_container(swayc_t *container, bool (*test)(swayc_t *view, void *data), void *data) {
if (!container->children) { if (!container->children) {
return NULL; return NULL;
} }
// Special case for checking floating stuff
int i; int i;
if (container->type == C_WORKSPACE) {
for (i = 0; i < container->floating->length; ++i) {
swayc_t *child = container->floating->items[i];
if (test(child, data)) {
return child;
}
}
}
for (i = 0; i < container->children->length; ++i) { for (i = 0; i < container->children->length; ++i) {
swayc_t *child = container->children->items[i]; swayc_t *child = container->children->items[i];
if (test(child, data)) { if (test(child, data)) {
return child; return child;
} else { } else {
swayc_t *_ = find_container(child, test, data); swayc_t *res = find_container(child, test, data);
if (_) { if (res) {
return _; return res;
} }
} }
} }

@ -65,6 +65,15 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
swayc_t *remove_child(swayc_t *parent, swayc_t *child) { swayc_t *remove_child(swayc_t *parent, swayc_t *child) {
int i; int i;
// Special case for floating views
if (child->is_floating) {
for (i = 0; i < parent->floating->length; ++i) {
if (parent->floating->items[i] == child) {
list_del(parent->floating, i);
break;
}
}
}
for (i = 0; i < parent->children->length; ++i) { for (i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) { if (parent->children->items[i] == child) {
list_del(parent->children, i); list_del(parent->children, i);
@ -192,6 +201,33 @@ void arrange_windows(swayc_t *container, int width, int height) {
} }
break; break;
} }
// Arrage floating layouts for workspaces last
if (container->type == C_WORKSPACE) {
for (i = 0; i < container->floating->length; ++i) {
swayc_t *view = ((swayc_t *)container->floating->items[i]);
// Set the geometry
struct wlc_geometry geometry = {
.origin = {
.x = view->x,
.y = view->y
},
.size = {
.w = view->width,
.h = view->height
}
};
wlc_view_set_geometry(view->handle, &geometry);
// Bring the views to the front in order of the list, the list
// will be kept up to date so that more recently focused views
// have higher indexes
// This is conditional on there not being a fullscreen view in the workspace
if (!(wlc_view_get_state(container->focused->handle) & WLC_BIT_FULLSCREEN)) {
wlc_view_bring_to_front(view->handle);
}
}
}
layout_log(&root_container, 0); layout_log(&root_container, 0);
} }
@ -199,7 +235,18 @@ swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent) {
if (parent->children == NULL) { if (parent->children == NULL) {
return NULL; return NULL;
} }
// Search for floating workspaces
int i; int i;
if (parent->type == C_WORKSPACE) {
for (i = 0; i < parent->floating->length; ++i) {
swayc_t *child = parent->floating->items[i];
if (child->handle == handle) {
return child;
}
}
}
for (i = 0; i < parent->children->length; ++i) { for (i = 0; i < parent->children->length; ++i) {
swayc_t *child = parent->children->items[i]; swayc_t *child = parent->children->items[i];
if (child->handle == handle) { if (child->handle == handle) {

@ -255,5 +255,18 @@ void layout_log(const swayc_t *c, int depth) {
for (i = 0; i < depth; ++i) fputc(' ', stderr); for (i = 0; i < depth; ++i) fputc(' ', stderr);
fprintf(stderr,")\n"); fprintf(stderr,")\n");
} }
if (c->type == C_WORKSPACE) {
e = c->floating?c->floating->length:0;
for (i = 0; i < depth; ++i) fputc(' ', stderr);
if (e) {
for (i = 0; i < depth; ++i) fputc(' ', stderr);
fprintf(stderr,"(\n");
for (i = 0; i < e; ++i) {
layout_log(c->floating->items[i], depth + 1);
}
for (i = 0; i < depth; ++i) fputc(' ', stderr);
fprintf(stderr,")\n");
}
}
} }
/* XXX:DEBUG:XXX */ /* XXX:DEBUG:XXX */

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