Merge pull request #1907 from emersion/backend-input-mapping

Default to backend-wise input device mapping, if any
master
Drew DeVault 7 years ago committed by GitHub
commit 029c9b1796
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GPG Key ID: 4AEE18F83AFDEB23

@ -263,18 +263,27 @@ struct sway_seat *seat_create(struct sway_input_manager *input,
static void seat_apply_input_config(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
const char *mapped_to_output = NULL;
struct input_config *ic = input_device_get_config(
sway_device->input_device);
if (!ic) {
return;
}
if (ic != NULL) {
wlr_log(L_DEBUG, "Applying input config to %s",
sway_device->input_device->identifier);
if (ic->mapped_to_output) {
mapped_to_output = ic->mapped_to_output;
}
if (mapped_to_output == NULL) {
mapped_to_output = sway_device->input_device->wlr_device->output_name;
}
if (mapped_to_output != NULL) {
wlr_log(L_DEBUG, "Mapping input device %s to output %s",
sway_device->input_device->identifier, mapped_to_output);
struct sway_container *output = NULL;
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *_output = root_container.children->items[i];
if (strcasecmp(_output->name, ic->mapped_to_output) == 0) {
if (strcasecmp(_output->name, mapped_to_output) == 0) {
output = _output;
break;
}

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