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#include <stdlib.h>
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#include <stdbool.h>
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#include <wlc/wlc.h>
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#include "list.h"
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#include "log.h"
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#include "layout.h"
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#include "container.h"
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#include "workspace.h"
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swayc_t root_container;
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void init_layout(void) {
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root_container.type = C_ROOT;
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root_container.layout = L_NONE;
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root_container.children = create_list();
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root_container.handle = -1;
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}
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static int index_child(swayc_t *parent, swayc_t *child) {
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int i;
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for (i = 0; i < parent->children->length; ++i) {
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if (parent->children->items[i] == child) {
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break;
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}
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}
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return i;
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}
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void add_child(swayc_t *parent, swayc_t *child) {
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sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type,
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child->width, child->height, parent, parent->type, parent->width, parent->height);
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list_add(parent->children, child);
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child->parent = parent;
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if (parent->focused == NULL) {
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parent->focused = child;
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}
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}
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swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
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swayc_t *parent = sibling->parent;
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int i = index_child(parent, sibling);
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if (i == parent->children->length) {
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--i;
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}
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list_insert(parent->children, i+1, child);
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child->parent = parent;
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return child->parent;
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}
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swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
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swayc_t *parent = child->parent;
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if (parent == NULL) {
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return NULL;
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}
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int i = index_child(parent, child);
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parent->children->items[i] = new_child;
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new_child->parent = child->parent;
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if (child->parent->focused == child) {
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child->parent->focused = new_child;
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}
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child->parent = NULL;
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return parent;
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}
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swayc_t *remove_child(swayc_t *parent, swayc_t *child) {
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int i;
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for (i = 0; i < parent->children->length; ++i) {
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if (parent->children->items[i] == child) {
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list_del(parent->children, i);
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break;
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}
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}
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if (parent->focused == child) {
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parent->focused = NULL;
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}
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return parent;
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}
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void arrange_windows(swayc_t *container, int width, int height) {
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int i;
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if (width == -1 || height == -1) {
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sway_log(L_DEBUG, "Arranging layout for %p", container);
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width = container->width;
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height = container->height;
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}
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int x = 0, y = 0;
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switch (container->type) {
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case C_ROOT:
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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sway_log(L_DEBUG, "Arranging output at %d", x);
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child->x = x;
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child->y = y;
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arrange_windows(child, -1, -1);
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// Removed for now because wlc works with relative positions
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// Addition can be reconsidered once wlc positions are changed
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// x += child->width;
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}
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return;
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case C_OUTPUT:
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container->width = width;
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container->height = height;
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// These lines make x/y negative and result in stuff glitching out
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// Their addition can be reconsidered once wlc positions are changed
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// x -= container->x;
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// y -= container->y;
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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sway_log(L_DEBUG, "Arranging workspace #%d", i);
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child->x = x;
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child->y = y;
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child->width = width;
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child->height = height;
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arrange_windows(child, -1, -1);
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}
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return;
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case C_VIEW:
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{
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struct wlc_geometry geometry = {
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.origin = {
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.x = container->x,
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.y = container->y
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},
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.size = {
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.w = width,
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.h = height
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}
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};
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if (wlc_view_get_state(container->handle) & WLC_BIT_FULLSCREEN) {
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swayc_t *parent = container;
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while (parent->type != C_OUTPUT) {
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parent = parent->parent;
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}
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geometry.origin.x = 0;
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geometry.origin.y = 0;
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geometry.size.w = parent->width;
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geometry.size.h = parent->height;
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wlc_view_set_geometry(container->handle, &geometry);
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wlc_view_bring_to_front(container->handle);
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} else {
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wlc_view_set_geometry(container->handle, &geometry);
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container->width = width;
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container->height = height;
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}
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sway_log(L_DEBUG, "Set view to %d x %d @ %d, %d", geometry.size.w, geometry.size.h,
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geometry.origin.x, geometry.origin.y);
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}
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return;
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default:
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container->width = width;
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container->height = height;
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break;
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}
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double total_weight = 0;
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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total_weight += child->weight;
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}
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switch (container->layout) {
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case L_HORIZ:
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default:
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sway_log(L_DEBUG, "Arranging %p horizontally", container);
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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double percent = child->weight / total_weight;
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sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will receive %.2f of %d)", child, child->type, percent, width);
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child->x = x + container->x;
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child->y = y + container->y;
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int w = width * percent;
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int h = height;
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arrange_windows(child, w, h);
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x += w;
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}
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break;
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case L_VERT:
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sway_log(L_DEBUG, "Arranging %p vertically", container);
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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double percent = child->weight / total_weight;
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sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will receive %.2f of %d)", child, child->type, percent, width);
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child->x = x + container->x;
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child->y = y + container->y;
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int w = width;
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int h = height * percent;
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arrange_windows(child, w, h);
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y += h;
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}
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break;
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}
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layout_log(&root_container, 0);
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}
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swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent) {
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if (parent->children == NULL) {
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return NULL;
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}
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int i;
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for (i = 0; i < parent->children->length; ++i) {
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swayc_t *child = parent->children->items[i];
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if (child->handle == handle) {
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return child;
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} else {
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swayc_t *res;
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if ((res = get_swayc_for_handle(handle, child))) {
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return res;
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}
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}
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}
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return NULL;
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}
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swayc_t *get_focused_container(swayc_t *parent) {
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if (parent->focused == NULL) {
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return parent;
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}
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return get_focused_container(parent->focused);
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}
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void unfocus_all(swayc_t *container) {
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if (container->children == NULL) {
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return;
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}
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int i;
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *view = container->children->items[i];
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if (view->type == C_VIEW) {
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wlc_view_set_state(view->handle, WLC_BIT_ACTIVATED, false);
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} else {
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unfocus_all(view);
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}
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}
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}
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void focus_view(swayc_t *view) {
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sway_log(L_DEBUG, "Setting focus for %p", view);
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swayc_t *c = view;
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//Set focus from root to view
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while (c != &root_container) {
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c->parent->focused = c;
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c = c->parent;
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}
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//Set output
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wlc_output_focus(c->focused->handle);
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//get focus for views focused window
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while (view && view->type != C_VIEW) {
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view = view->focused;
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}
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if (view) {
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wlc_view_set_state(view->handle, WLC_BIT_ACTIVATED, true);
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wlc_view_focus(view->handle);
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}
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}
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void focus_view_for(swayc_t *top, swayc_t *view) {
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swayc_t *find = view;
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//Make sure top is a ancestor of view
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while (find != top) {
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if (find == &root_container) {
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return;
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}
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find = find->parent;
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}
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//Set focus for top to go to view
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while (view != top) {
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view->parent->focused = view;
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view = view->parent;
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}
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}
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