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#include <stdlib.h>
#include <stdbool.h>
#include <wlc/wlc.h>
#include "list.h"
#include "layout.h"
list_t *outputs;
void init_layout() {
outputs = create_list();
}
struct sway_container *get_container(wlc_handle output, int *index) {
int i;
for (i = 0; i < outputs->length; ++i) {
struct sway_container *c = outputs->items[i];
if (c->output == output) {
return c;
}
}
return NULL;
}
void add_output(wlc_handle output) {
struct sway_container *container = malloc(sizeof(struct sway_container));
// TODO: Get default layout from config
container->output = output;
container->children = create_list();
container->layout = LAYOUT_TILE_HORIZ;
list_add(outputs, container);
}
void destroy_output(wlc_handle output) {
int index;
struct sway_container *c = get_container(output, &index);
// TODO: Move all windows in this output somewhere else?
// I don't think this will ever be called unless we destroy the output ourselves
if (!c) {
return;
}
list_del(outputs, index);
}
wlc_handle get_topmost(wlc_handle output, size_t offset) {
size_t memb;
const wlc_handle *views = wlc_output_get_views(output, &memb);
return (memb > 0 ? views[(memb - 1 + offset) % memb] : 0);
}