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#include <stdlib.h>
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#include "sway/decoration.h"
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#include "sway/desktop/transaction.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/view.h"
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#include "log.h"
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static void server_decoration_handle_destroy(struct wl_listener *listener,
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void *data) {
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struct sway_server_decoration *deco =
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wl_container_of(listener, deco, destroy);
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wl_list_remove(&deco->destroy.link);
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wl_list_remove(&deco->mode.link);
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wl_list_remove(&deco->link);
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free(deco);
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}
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static void server_decoration_handle_mode(struct wl_listener *listener,
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void *data) {
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struct sway_server_decoration *deco =
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wl_container_of(listener, deco, mode);
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struct sway_view *view =
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view_from_wlr_surface(deco->wlr_server_decoration->surface);
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if (view == NULL || view->surface != deco->wlr_server_decoration->surface) {
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return;
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}
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bool csd = deco->wlr_server_decoration->mode ==
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WLR_SERVER_DECORATION_MANAGER_MODE_CLIENT;
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view_set_csd_from_client(view, csd);
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arrange_container(view->container);
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transaction_commit_dirty();
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}
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void handle_server_decoration(struct wl_listener *listener, void *data) {
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struct wlr_server_decoration *wlr_deco = data;
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struct sway_server_decoration *deco = calloc(1, sizeof(*deco));
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if (deco == NULL) {
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return;
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}
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deco->wlr_server_decoration = wlr_deco;
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wl_signal_add(&wlr_deco->events.destroy, &deco->destroy);
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deco->destroy.notify = server_decoration_handle_destroy;
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wl_signal_add(&wlr_deco->events.mode, &deco->mode);
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deco->mode.notify = server_decoration_handle_mode;
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wl_list_insert(&server.decorations, &deco->link);
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}
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struct sway_server_decoration *decoration_from_surface(
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struct wlr_surface *surface) {
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struct sway_server_decoration *deco;
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wl_list_for_each(deco, &server.decorations, link) {
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if (deco->wlr_server_decoration->surface == surface) {
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return deco;
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}
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}
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return NULL;
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}
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