#include #include "sway/decoration.h" #include "sway/desktop/transaction.h" #include "sway/server.h" #include "sway/tree/arrange.h" #include "sway/tree/view.h" #include "log.h" static void server_decoration_handle_destroy(struct wl_listener *listener, void *data) { struct sway_server_decoration *deco = wl_container_of(listener, deco, destroy); wl_list_remove(&deco->destroy.link); wl_list_remove(&deco->mode.link); wl_list_remove(&deco->link); free(deco); } static void server_decoration_handle_mode(struct wl_listener *listener, void *data) { struct sway_server_decoration *deco = wl_container_of(listener, deco, mode); struct sway_view *view = view_from_wlr_surface(deco->wlr_server_decoration->surface); if (view == NULL || view->surface != deco->wlr_server_decoration->surface) { return; } bool csd = deco->wlr_server_decoration->mode == WLR_SERVER_DECORATION_MANAGER_MODE_CLIENT; view_set_csd_from_client(view, csd); arrange_container(view->container); transaction_commit_dirty(); } void handle_server_decoration(struct wl_listener *listener, void *data) { struct wlr_server_decoration *wlr_deco = data; struct sway_server_decoration *deco = calloc(1, sizeof(*deco)); if (deco == NULL) { return; } deco->wlr_server_decoration = wlr_deco; wl_signal_add(&wlr_deco->events.destroy, &deco->destroy); deco->destroy.notify = server_decoration_handle_destroy; wl_signal_add(&wlr_deco->events.mode, &deco->mode); deco->mode.notify = server_decoration_handle_mode; wl_list_insert(&server.decorations, &deco->link); } struct sway_server_decoration *decoration_from_surface( struct wlr_surface *surface) { struct sway_server_decoration *deco; wl_list_for_each(deco, &server.decorations, link) { if (deco->wlr_server_decoration->surface == surface) { return deco; } } return NULL; }