|
|
|
#define _POSIX_C_SOURCE 200809L
|
|
|
|
#include <ctype.h>
|
|
|
|
#include <math.h>
|
|
|
|
#include <stdbool.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include <wlr/types/wlr_output.h>
|
|
|
|
#include <wlr/types/wlr_output_layout.h>
|
|
|
|
#include "sway/tree/container.h"
|
|
|
|
#include "sway/tree/layout.h"
|
|
|
|
#include "sway/output.h"
|
|
|
|
#include "sway/tree/workspace.h"
|
|
|
|
#include "sway/tree/view.h"
|
|
|
|
#include "sway/input/seat.h"
|
|
|
|
#include "sway/ipc-server.h"
|
|
|
|
#include "list.h"
|
|
|
|
#include "log.h"
|
|
|
|
|
|
|
|
struct sway_container root_container;
|
|
|
|
|
|
|
|
static void output_layout_change_notify(struct wl_listener *listener,
|
|
|
|
void *data) {
|
|
|
|
struct wlr_box *layout_box = wlr_output_layout_get_box(
|
|
|
|
root_container.sway_root->output_layout, NULL);
|
|
|
|
root_container.width = layout_box->width;
|
|
|
|
root_container.height = layout_box->height;
|
|
|
|
|
|
|
|
for (int i = 0 ; i < root_container.children->length; ++i) {
|
|
|
|
struct sway_container *output_container =
|
|
|
|
root_container.children->items[i];
|
|
|
|
if (output_container->type != C_OUTPUT) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
struct sway_output *output = output_container->sway_output;
|
|
|
|
|
|
|
|
struct wlr_box *output_box = wlr_output_layout_get_box(
|
|
|
|
root_container.sway_root->output_layout, output->wlr_output);
|
|
|
|
if (!output_box) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
output_container->x = output_box->x;
|
|
|
|
output_container->y = output_box->y;
|
|
|
|
output_container->width = output_box->width;
|
|
|
|
output_container->height = output_box->height;
|
|
|
|
}
|
|
|
|
|
|
|
|
arrange_windows(&root_container, -1, -1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void layout_init(void) {
|
|
|
|
root_container.id = 0; // normally assigned in new_swayc()
|
|
|
|
root_container.type = C_ROOT;
|
|
|
|
root_container.layout = L_NONE;
|
|
|
|
root_container.name = strdup("root");
|
|
|
|
root_container.children = create_list();
|
|
|
|
wl_signal_init(&root_container.events.destroy);
|
|
|
|
|
|
|
|
root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));
|
|
|
|
root_container.sway_root->output_layout = wlr_output_layout_create();
|
|
|
|
wl_list_init(&root_container.sway_root->unmanaged_views);
|
|
|
|
wl_signal_init(&root_container.sway_root->events.new_container);
|
|
|
|
|
|
|
|
root_container.sway_root->output_layout_change.notify =
|
|
|
|
output_layout_change_notify;
|
|
|
|
wl_signal_add(&root_container.sway_root->output_layout->events.change,
|
|
|
|
&root_container.sway_root->output_layout_change);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int index_child(const struct sway_container *child) {
|
|
|
|
// TODO handle floating
|
|
|
|
struct sway_container *parent = child->parent;
|
|
|
|
int i, len;
|
|
|
|
len = parent->children->length;
|
|
|
|
for (i = 0; i < len; ++i) {
|
|
|
|
if (parent->children->items[i] == child) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!sway_assert(i < len, "Stray container")) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *container_add_sibling(struct sway_container *fixed,
|
|
|
|
struct sway_container *active) {
|
|
|
|
// TODO handle floating
|
|
|
|
struct sway_container *parent = fixed->parent;
|
|
|
|
int i = index_child(fixed);
|
|
|
|
list_insert(parent->children, i + 1, active);
|
|
|
|
active->parent = parent;
|
|
|
|
return active->parent;
|
|
|
|
}
|
|
|
|
|
|
|
|
void container_add_child(struct sway_container *parent,
|
|
|
|
struct sway_container *child) {
|
|
|
|
wlr_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)",
|
|
|
|
child, child->type, child->width, child->height,
|
|
|
|
parent, parent->type, parent->width, parent->height);
|
|
|
|
list_add(parent->children, child);
|
|
|
|
child->parent = parent;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *container_reap_empty(struct sway_container *container) {
|
|
|
|
if (!sway_assert(container, "reaping null container")) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
wlr_log(L_DEBUG, "Reaping %p %s '%s'", container,
|
|
|
|
container_type_to_str(container->type), container->name);
|
|
|
|
while (container->type != C_ROOT && container->type != C_OUTPUT
|
|
|
|
&& container->children->length == 0) {
|
|
|
|
if (container->type == C_WORKSPACE) {
|
|
|
|
if (!workspace_is_visible(container)) {
|
|
|
|
struct sway_container *parent = container->parent;
|
|
|
|
container_workspace_destroy(container);
|
|
|
|
return parent;
|
|
|
|
}
|
|
|
|
return container;
|
|
|
|
} else if (container->type == C_CONTAINER) {
|
|
|
|
struct sway_container *parent = container->parent;
|
|
|
|
container_destroy(container);
|
|
|
|
container = parent;
|
|
|
|
} else {
|
|
|
|
container = container->parent;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return container;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *container_remove_child(struct sway_container *child) {
|
|
|
|
struct sway_container *parent = child->parent;
|
|
|
|
for (int i = 0; i < parent->children->length; ++i) {
|
|
|
|
if (parent->children->items[i] == child) {
|
|
|
|
list_del(parent->children, i);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
child->parent = NULL;
|
|
|
|
return container_reap_empty(parent);
|
|
|
|
}
|
|
|
|
|
|
|
|
void container_move_to(struct sway_container *container,
|
|
|
|
struct sway_container *destination) {
|
|
|
|
if (container == destination
|
|
|
|
|| container_has_anscestor(container, destination)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
struct sway_container *old_parent = container_remove_child(container);
|
|
|
|
container->width = container->height = 0;
|
|
|
|
struct sway_container *new_parent;
|
|
|
|
if (destination->type == C_VIEW) {
|
|
|
|
new_parent = container_add_sibling(destination, container);
|
|
|
|
} else {
|
|
|
|
new_parent = destination;
|
|
|
|
container_add_child(destination, container);
|
|
|
|
}
|
|
|
|
wl_signal_emit(&container->events.reparent, old_parent);
|
|
|
|
if (container->type == C_WORKSPACE) {
|
|
|
|
struct sway_seat *seat = input_manager_get_default_seat(
|
|
|
|
input_manager);
|
|
|
|
if (old_parent->children->length == 0) {
|
|
|
|
char *ws_name = workspace_next_name(old_parent->name);
|
|
|
|
struct sway_container *ws =
|
|
|
|
container_workspace_create(old_parent, ws_name);
|
|
|
|
free(ws_name);
|
|
|
|
seat_set_focus(seat, ws);
|
|
|
|
}
|
|
|
|
container_sort_workspaces(new_parent);
|
|
|
|
seat_set_focus(seat, new_parent);
|
|
|
|
}
|
|
|
|
if (old_parent) {
|
|
|
|
arrange_windows(old_parent, -1, -1);
|
|
|
|
}
|
|
|
|
arrange_windows(new_parent, -1, -1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void container_move(struct sway_container *container,
|
|
|
|
enum movement_direction dir, int move_amt) {
|
|
|
|
// TODO
|
|
|
|
}
|
|
|
|
|
|
|
|
enum sway_container_layout container_get_default_layout(
|
|
|
|
struct sway_container *output) {
|
|
|
|
if (config->default_layout != L_NONE) {
|
|
|
|
return config->default_layout;
|
|
|
|
} else if (config->default_orientation != L_NONE) {
|
|
|
|
return config->default_orientation;
|
|
|
|
} else if (output->width >= output->height) {
|
|
|
|
return L_HORIZ;
|
|
|
|
} else {
|
|
|
|
return L_VERT;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int sort_workspace_cmp_qsort(const void *_a, const void *_b) {
|
|
|
|
struct sway_container *a = *(void **)_a;
|
|
|
|
struct sway_container *b = *(void **)_b;
|
|
|
|
int retval = 0;
|
|
|
|
|
|
|
|
if (isdigit(a->name[0]) && isdigit(b->name[0])) {
|
|
|
|
int a_num = strtol(a->name, NULL, 10);
|
|
|
|
int b_num = strtol(b->name, NULL, 10);
|
|
|
|
retval = (a_num < b_num) ? -1 : (a_num > b_num);
|
|
|
|
} else if (isdigit(a->name[0])) {
|
|
|
|
retval = -1;
|
|
|
|
} else if (isdigit(b->name[0])) {
|
|
|
|
retval = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
void container_sort_workspaces(struct sway_container *output) {
|
|
|
|
list_stable_sort(output->children, sort_workspace_cmp_qsort);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void apply_horiz_layout(struct sway_container *container, const double x,
|
|
|
|
const double y, const double width,
|
|
|
|
const double height, const int start,
|
|
|
|
const int end);
|
|
|
|
|
|
|
|
static void apply_vert_layout(struct sway_container *container, const double x,
|
|
|
|
const double y, const double width,
|
|
|
|
const double height, const int start,
|
|
|
|
const int end);
|
|
|
|
|
|
|
|
void arrange_windows(struct sway_container *container,
|
|
|
|
double width, double height) {
|
|
|
|
int i;
|
|
|
|
if (width == -1 || height == -1) {
|
|
|
|
width = container->width;
|
|
|
|
height = container->height;
|
|
|
|
}
|
|
|
|
// pixels are indivisible. if we don't round the pixels, then the view
|
|
|
|
// calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
|
|
|
|
// 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
|
|
|
|
width = floor(width);
|
|
|
|
height = floor(height);
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
|
|
|
|
container->name, container->width, container->height, container->x,
|
|
|
|
container->y);
|
|
|
|
|
|
|
|
double x = 0, y = 0;
|
|
|
|
switch (container->type) {
|
|
|
|
case C_ROOT:
|
|
|
|
// TODO: wlr_output_layout probably
|
|
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
|
|
struct sway_container *output = container->children->items[i];
|
|
|
|
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
|
|
|
|
output->name, output->x, output->y);
|
|
|
|
arrange_windows(output, -1, -1);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
case C_OUTPUT:
|
|
|
|
{
|
|
|
|
int _width, _height;
|
|
|
|
wlr_output_effective_resolution(
|
|
|
|
container->sway_output->wlr_output, &_width, &_height);
|
|
|
|
width = container->width = _width;
|
|
|
|
height = container->height = _height;
|
|
|
|
}
|
|
|
|
// arrange all workspaces:
|
|
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
|
|
struct sway_container *child = container->children->items[i];
|
|
|
|
arrange_windows(child, -1, -1);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
case C_WORKSPACE:
|
|
|
|
{
|
|
|
|
struct sway_container *output =
|
|
|
|
container_parent(container, C_OUTPUT);
|
|
|
|
struct wlr_box *area = &output->sway_output->usable_area;
|
|
|
|
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
|
|
|
|
area->width, area->height, area->x, area->y);
|
|
|
|
container->width = width = area->width;
|
|
|
|
container->height = height = area->height;
|
|
|
|
container->x = x = area->x;
|
|
|
|
container->y = y = area->y;
|
|
|
|
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
|
|
|
|
container->name, container->x, container->y);
|
|
|
|
}
|
|
|
|
// children are properly handled below
|
|
|
|
break;
|
|
|
|
case C_VIEW:
|
|
|
|
{
|
|
|
|
container->width = width;
|
|
|
|
container->height = height;
|
|
|
|
view_set_size(container->sway_view,
|
|
|
|
container->width, container->height);
|
|
|
|
wlr_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f",
|
|
|
|
container->width, container->height,
|
|
|
|
container->x, container->y);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
default:
|
|
|
|
container->width = width;
|
|
|
|
container->height = height;
|
|
|
|
x = container->x;
|
|
|
|
y = container->y;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (container->layout) {
|
|
|
|
case L_HORIZ:
|
|
|
|
apply_horiz_layout(container, x, y, width, height, 0,
|
|
|
|
container->children->length);
|
|
|
|
break;
|
|
|
|
case L_VERT:
|
|
|
|
apply_vert_layout(container, x, y, width, height, 0,
|
|
|
|
container->children->length);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
wlr_log(L_DEBUG, "TODO: arrange layout type %d", container->layout);
|
|
|
|
apply_horiz_layout(container, x, y, width, height, 0,
|
|
|
|
container->children->length);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void apply_horiz_layout(struct sway_container *container,
|
|
|
|
const double x, const double y,
|
|
|
|
const double width, const double height,
|
|
|
|
const int start, const int end) {
|
|
|
|
double scale = 0;
|
|
|
|
// Calculate total width
|
|
|
|
for (int i = start; i < end; ++i) {
|
|
|
|
double *old_width =
|
|
|
|
&((struct sway_container *)container->children->items[i])->width;
|
|
|
|
if (*old_width <= 0) {
|
|
|
|
if (end - start > 1) {
|
|
|
|
*old_width = width / (end - start - 1);
|
|
|
|
} else {
|
|
|
|
*old_width = width;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
scale += *old_width;
|
|
|
|
}
|
|
|
|
scale = width / scale;
|
|
|
|
|
|
|
|
// Resize windows
|
|
|
|
double child_x = x;
|
|
|
|
if (scale > 0.1) {
|
|
|
|
wlr_log(L_DEBUG, "Arranging %p horizontally", container);
|
|
|
|
for (int i = start; i < end; ++i) {
|
|
|
|
struct sway_container *child = container->children->items[i];
|
|
|
|
wlr_log(L_DEBUG,
|
|
|
|
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
|
|
|
child, child->type, width, scale);
|
|
|
|
view_set_position(child->sway_view, child_x, y);
|
|
|
|
|
|
|
|
if (i == end - 1) {
|
|
|
|
double remaining_width = x + width - child_x;
|
|
|
|
arrange_windows(child, remaining_width, height);
|
|
|
|
} else {
|
|
|
|
arrange_windows(child, child->width * scale, height);
|
|
|
|
}
|
|
|
|
child_x += child->width;
|
|
|
|
}
|
|
|
|
|
|
|
|
// update focused view border last because it may
|
|
|
|
// depend on the title bar geometry of its siblings.
|
|
|
|
/* TODO WLR
|
|
|
|
if (focused && container->children->length > 1) {
|
|
|
|
update_container_border(focused);
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void apply_vert_layout(struct sway_container *container,
|
|
|
|
const double x, const double y,
|
|
|
|
const double width, const double height, const int start,
|
|
|
|
const int end) {
|
|
|
|
int i;
|
|
|
|
double scale = 0;
|
|
|
|
// Calculate total height
|
|
|
|
for (i = start; i < end; ++i) {
|
|
|
|
double *old_height =
|
|
|
|
&((struct sway_container *)container->children->items[i])->height;
|
|
|
|
if (*old_height <= 0) {
|
|
|
|
if (end - start > 1) {
|
|
|
|
*old_height = height / (end - start - 1);
|
|
|
|
} else {
|
|
|
|
*old_height = height;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
scale += *old_height;
|
|
|
|
}
|
|
|
|
scale = height / scale;
|
|
|
|
|
|
|
|
// Resize
|
|
|
|
double child_y = y;
|
|
|
|
if (scale > 0.1) {
|
|
|
|
wlr_log(L_DEBUG, "Arranging %p vertically", container);
|
|
|
|
for (i = start; i < end; ++i) {
|
|
|
|
struct sway_container *child = container->children->items[i];
|
|
|
|
wlr_log(L_DEBUG,
|
|
|
|
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
|
|
|
child, child->type, height, scale);
|
|
|
|
view_set_position(child->sway_view, x, child_y);
|
|
|
|
|
|
|
|
if (i == end - 1) {
|
|
|
|
double remaining_height = y + height - child_y;
|
|
|
|
arrange_windows(child, width, remaining_height);
|
|
|
|
} else {
|
|
|
|
arrange_windows(child, width, child->height * scale);
|
|
|
|
}
|
|
|
|
child_y += child->height;
|
|
|
|
}
|
|
|
|
|
|
|
|
// update focused view border last because it may
|
|
|
|
// depend on the title bar geometry of its siblings.
|
|
|
|
/* TODO WLR
|
|
|
|
if (focused && container->children->length > 1) {
|
|
|
|
update_container_border(focused);
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get swayc in the direction of newly entered output.
|
|
|
|
*/
|
|
|
|
static struct sway_container *get_swayc_in_output_direction(
|
|
|
|
struct sway_container *output, enum movement_direction dir,
|
|
|
|
struct sway_seat *seat) {
|
|
|
|
if (!output) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *ws = seat_get_focus_inactive(seat, output);
|
|
|
|
if (ws->type != C_WORKSPACE) {
|
|
|
|
ws = container_parent(ws, C_WORKSPACE);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ws == NULL) {
|
|
|
|
wlr_log(L_ERROR, "got an output without a workspace");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ws->children->length > 0) {
|
|
|
|
switch (dir) {
|
|
|
|
case MOVE_LEFT:
|
|
|
|
// get most right child of new output
|
|
|
|
return ws->children->items[ws->children->length-1];
|
|
|
|
case MOVE_RIGHT:
|
|
|
|
// get most left child of new output
|
|
|
|
return ws->children->items[0];
|
|
|
|
case MOVE_UP:
|
|
|
|
case MOVE_DOWN: {
|
|
|
|
struct sway_container *focused =
|
|
|
|
seat_get_focus_inactive(seat, ws);
|
|
|
|
if (focused && focused->parent) {
|
|
|
|
struct sway_container *parent = focused->parent;
|
|
|
|
if (parent->layout == L_VERT) {
|
|
|
|
if (dir == MOVE_UP) {
|
|
|
|
// get child furthest down on new output
|
|
|
|
int idx = parent->children->length - 1;
|
|
|
|
return parent->children->items[idx];
|
|
|
|
} else if (dir == MOVE_DOWN) {
|
|
|
|
// get child furthest up on new output
|
|
|
|
return parent->children->items[0];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return focused;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ws;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void get_layout_center_position(struct sway_container *container,
|
|
|
|
int *x, int *y) {
|
|
|
|
// FIXME view coords are inconsistently referred to in layout/output systems
|
|
|
|
if (container->type == C_OUTPUT) {
|
|
|
|
*x = container->x + container->width/2;
|
|
|
|
*y = container->y + container->height/2;
|
|
|
|
} else {
|
|
|
|
struct sway_container *output = container_parent(container, C_OUTPUT);
|
|
|
|
if (container->type == C_WORKSPACE) {
|
|
|
|
// Workspace coordinates are actually wrong/arbitrary, but should
|
|
|
|
// be same as output.
|
|
|
|
*x = output->x;
|
|
|
|
*y = output->y;
|
|
|
|
} else {
|
|
|
|
*x = output->x + container->x;
|
|
|
|
*y = output->y + container->y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool sway_dir_to_wlr(enum movement_direction dir,
|
|
|
|
enum wlr_direction *out) {
|
|
|
|
switch (dir) {
|
|
|
|
case MOVE_UP:
|
|
|
|
*out = WLR_DIRECTION_UP;
|
|
|
|
break;
|
|
|
|
case MOVE_DOWN:
|
|
|
|
*out = WLR_DIRECTION_DOWN;
|
|
|
|
break;
|
|
|
|
case MOVE_LEFT:
|
|
|
|
*out = WLR_DIRECTION_LEFT;
|
|
|
|
break;
|
|
|
|
case MOVE_RIGHT:
|
|
|
|
*out = WLR_DIRECTION_RIGHT;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
|
|
|
|
if (output == NULL) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
for (int i = 0; i < root_container.children->length; ++i) {
|
|
|
|
struct sway_container *o = root_container.children->items[i];
|
|
|
|
if (o->type == C_OUTPUT && o->sway_output->wlr_output == output) {
|
|
|
|
return o;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct sway_container *get_swayc_in_direction_under(
|
|
|
|
struct sway_container *container, enum movement_direction dir,
|
|
|
|
struct sway_seat *seat, struct sway_container *limit) {
|
|
|
|
if (dir == MOVE_CHILD) {
|
|
|
|
return seat_get_focus_inactive(seat, container);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *parent = container->parent;
|
|
|
|
if (dir == MOVE_PARENT) {
|
|
|
|
if (parent->type == C_OUTPUT) {
|
|
|
|
return NULL;
|
|
|
|
} else {
|
|
|
|
return parent;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO WLR fullscreen
|
|
|
|
/*
|
|
|
|
if (container->type == C_VIEW && swayc_is_fullscreen(container)) {
|
|
|
|
wlr_log(L_DEBUG, "Moving from fullscreen view, skipping to output");
|
|
|
|
container = container_parent(container, C_OUTPUT);
|
|
|
|
get_layout_center_position(container, &abs_pos);
|
|
|
|
struct sway_container *output =
|
|
|
|
swayc_adjacent_output(container, dir, &abs_pos, true);
|
|
|
|
return get_swayc_in_output_direction(output, dir);
|
|
|
|
}
|
|
|
|
if (container->type == C_WORKSPACE && container->fullscreen) {
|
|
|
|
sway_log(L_DEBUG, "Moving to fullscreen view");
|
|
|
|
return container->fullscreen;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
|
|
|
struct sway_container *wrap_candidate = NULL;
|
|
|
|
while (true) {
|
|
|
|
// Test if we can even make a difference here
|
|
|
|
bool can_move = false;
|
|
|
|
int desired;
|
|
|
|
int idx = index_child(container);
|
|
|
|
if (parent->type == C_ROOT) {
|
|
|
|
enum wlr_direction wlr_dir = 0;
|
|
|
|
if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir),
|
|
|
|
"got invalid direction: %d", dir)) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
int lx, ly;
|
|
|
|
get_layout_center_position(container, &lx, &ly);
|
|
|
|
struct wlr_output_layout *layout =
|
|
|
|
root_container.sway_root->output_layout;
|
|
|
|
struct wlr_output *wlr_adjacent =
|
|
|
|
wlr_output_layout_adjacent_output(layout, wlr_dir,
|
|
|
|
container->sway_output->wlr_output, lx, ly);
|
|
|
|
struct sway_container *adjacent =
|
|
|
|
sway_output_from_wlr(wlr_adjacent);
|
|
|
|
|
|
|
|
if (!adjacent || adjacent == container) {
|
|
|
|
return wrap_candidate;
|
|
|
|
}
|
|
|
|
struct sway_container *next =
|
|
|
|
get_swayc_in_output_direction(adjacent, dir, seat);
|
|
|
|
if (next == NULL) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if (next->children && next->children->length) {
|
|
|
|
// TODO consider floating children as well
|
|
|
|
return seat_get_focus_inactive(seat, next);
|
|
|
|
} else {
|
|
|
|
return next;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
|
|
|
|
if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
|
|
|
|
can_move = true;
|
|
|
|
desired = idx + (dir == MOVE_LEFT ? -1 : 1);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (parent->layout == L_VERT || parent->layout == L_STACKED) {
|
|
|
|
can_move = true;
|
|
|
|
desired = idx + (dir == MOVE_UP ? -1 : 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (can_move) {
|
|
|
|
// TODO handle floating
|
|
|
|
if (desired < 0 || desired >= parent->children->length) {
|
|
|
|
can_move = false;
|
|
|
|
int len = parent->children->length;
|
|
|
|
if (!wrap_candidate && len > 1) {
|
|
|
|
if (desired < 0) {
|
|
|
|
wrap_candidate = parent->children->items[len-1];
|
|
|
|
} else {
|
|
|
|
wrap_candidate = parent->children->items[0];
|
|
|
|
}
|
|
|
|
if (config->force_focus_wrapping) {
|
|
|
|
return wrap_candidate;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
wlr_log(L_DEBUG,
|
|
|
|
"cont %d-%p dir %i sibling %d: %p", idx,
|
|
|
|
container, dir, desired, parent->children->items[desired]);
|
|
|
|
return parent->children->items[desired];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!can_move) {
|
|
|
|
container = parent;
|
|
|
|
parent = parent->parent;
|
|
|
|
if (!parent || container == limit) {
|
|
|
|
// wrapping is the last chance
|
|
|
|
return wrap_candidate;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *container_get_in_direction(
|
|
|
|
struct sway_container *container, struct sway_seat *seat,
|
|
|
|
enum movement_direction dir) {
|
|
|
|
return get_swayc_in_direction_under(container, dir, seat, NULL);
|
|
|
|
}
|