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71 lines
1.6 KiB
71 lines
1.6 KiB
9 years ago
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#include <string.h>
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#include <stdbool.h>
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#include <ctype.h>
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#include "input_state.h"
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enum { KEY_STATE_MAX_LENGTH = 64 };
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static keycode key_state_array[KEY_STATE_MAX_LENGTH];
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static uint8_t key_state_length = 0;
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static uint8_t find_key(keycode key) {
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int i;
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for (i = 0; i < key_state_length; ++i) {
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if (key_state_array[i] == key) {
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break;
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}
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}
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return i;
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}
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bool check_key(keycode key) {
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return find_key(key) < key_state_length;
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}
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void press_key(keycode key) {
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// Check if key exists
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if (!check_key(key)) {
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// Check that we dont exceed buffer length
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if (key_state_length < KEY_STATE_MAX_LENGTH) {
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key_state_array[key_state_length++] = key;
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}
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}
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}
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void release_key(keycode key) {
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uint8_t index = find_key(key);
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if (index < key_state_length) {
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//shift it over and remove key
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memmove(&key_state_array[index],
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&key_state_array[index + 1],
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sizeof(*key_state_array) * (--key_state_length - index));
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}
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}
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struct pointer_state pointer_state = {0, 0, {0, 0}, {0, 0, 0, 0}};
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static struct wlc_geometry saved_floating;
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void start_floating(swayc_t *view) {
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if (view->is_floating) {
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saved_floating.origin.x = view->x;
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saved_floating.origin.y = view->y;
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saved_floating.size.w = view->width;
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saved_floating.size.h = view->height;
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}
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}
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void reset_floating(swayc_t *view) {
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if (view->is_floating) {
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view->x = saved_floating.origin.x;
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view->y = saved_floating.origin.y;
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view->width = saved_floating.size.w;
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view->height = saved_floating.size.h;
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arrange_windows(view->parent, -1, -1);
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}
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pointer_state.floating = (struct pointer_floating){0,0};
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pointer_state.lock = (struct pointer_lock){0,0,0,0};
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}
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