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#include <stdio.h>
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#include <stdlib.h>
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#include <wayland-client.h>
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#include "client.h"
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#include "log.h"
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struct client_state *state;
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void sway_terminate(void) {
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client_teardown(state);
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exit(1);
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}
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int main(int argc, char **argv) {
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init_log(L_INFO);
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state = client_setup();
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uint8_t r = 0, g = 0, b = 0;
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int rs;
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do {
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if (!client_prerender(state)) continue;
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cairo_set_source_rgb(state->cairo, r, g, b);
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cairo_rectangle(state->cairo, 0, 0, 100, 100);
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cairo_fill(state->cairo);
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rs = client_render(state);
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if (rs == 1) {
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sway_log(L_INFO, "rendering %d %d %d", r, g, b);
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r++; g++; b++;
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}
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} while (rs);
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client_teardown(state);
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return 0;
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}
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