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#define _POSIX_C_SOURCE 200112L
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#include <stdlib.h>
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#include <stdbool.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_data_device_manager.h>
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#include <wlr/render.h>
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#include <wlr/render/gles2.h>
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// TODO WLR: make Xwayland optional
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#include <wlr/xwayland.h>
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#include "sway/server.h"
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#include "sway/input.h"
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#include "log.h"
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bool server_init(struct sway_server *server) {
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sway_log(L_DEBUG, "Initializing Wayland server");
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server->wl_display = wl_display_create();
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server->wl_event_loop = wl_display_get_event_loop(server->wl_display);
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server->backend = wlr_backend_autocreate(server->wl_display);
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server->renderer = wlr_gles2_renderer_create(server->backend);
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wl_display_init_shm(server->wl_display);
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server->input = sway_input_create(server);
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server->data_device_manager =
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wlr_data_device_manager_create(server->wl_display);
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const char *socket = wl_display_add_socket_auto(server->wl_display);
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if (!socket) {
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sway_log_errno(L_ERROR, "Unable to open wayland socket");
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wlr_backend_destroy(server->backend);
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return false;
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}
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sway_log(L_INFO, "Running compositor on wayland display '%s'", socket);
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setenv("_WAYLAND_DISPLAY", socket, true);
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if (!wlr_backend_start(server->backend)) {
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sway_log(L_ERROR, "Failed to start backend");
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wlr_backend_destroy(server->backend);
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return false;
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}
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setenv("WAYLAND_DISPLAY", socket, true);
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return true;
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}
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void server_fini(struct sway_server *server) {
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// TODO WLR: tear down more stuff
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wlr_backend_destroy(server->backend);
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}
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