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#define _POSIX_C_SOURCE 200112L
#include <stdlib.h>
#include <stdbool.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_data_device_manager.h>
#include <wlr/render.h>
#include <wlr/render/gles2.h>
// TODO WLR: make Xwayland optional
#include <wlr/xwayland.h>
#include "sway/server.h"
#include "sway/input.h"
#include "log.h"
bool server_init(struct sway_server *server) {
sway_log(L_DEBUG, "Initializing Wayland server");
server->wl_display = wl_display_create();
server->wl_event_loop = wl_display_get_event_loop(server->wl_display);
server->backend = wlr_backend_autocreate(server->wl_display);
server->renderer = wlr_gles2_renderer_create(server->backend);
wl_display_init_shm(server->wl_display);
server->input = sway_input_create(server);
server->data_device_manager =
wlr_data_device_manager_create(server->wl_display);
const char *socket = wl_display_add_socket_auto(server->wl_display);
if (!socket) {
sway_log_errno(L_ERROR, "Unable to open wayland socket");
wlr_backend_destroy(server->backend);
return false;
}
sway_log(L_INFO, "Running compositor on wayland display '%s'", socket);
setenv("_WAYLAND_DISPLAY", socket, true);
if (!wlr_backend_start(server->backend)) {
sway_log(L_ERROR, "Failed to start backend");
wlr_backend_destroy(server->backend);
return false;
}
setenv("WAYLAND_DISPLAY", socket, true);
return true;
}
void server_fini(struct sway_server *server) {
// TODO WLR: tear down more stuff
wlr_backend_destroy(server->backend);
}