JourneyMap, Mekanism, MultiPart

master
itycodes 4 weeks ago
parent 70bfb806f0
commit 03c2d699a8

@ -0,0 +1,23 @@
#CodeChickenCore configuration file.
checkUpdates=true
#set to true to completely deobfuscate mcp names
dev.deobfuscate=false
#Various tweaks that can be applied to game mechanics.
tweaks
{
#If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source
doFireTickOut=true
#If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers)
environmentallyFriendlyCreepers=false
#If set to true two adjacent water source blocks will not generate a third.
finiteWater=false
#Set this to true to use the pre1.5 lava textures
replaceLavaFX=false
#Set this to true to use the pre1.5 water textures
replaceWaterFX=false
#If set to false, leaves will only replace air when growing
softLeafReplace=false
}

@ -0,0 +1,464 @@
# Configuration file
client {
I:AmbientLightingLevel=15
B:CTMRenderer=true
B:EnableAmbientLighting=true
B:EnableMachineSounds=true
B:EnablePlayerSounds=true
B:Holidays=true
B:MachineEffects=true
B:OldTransmitterRender=false
B:OpaqueTransmitterRender=false
# If true, will reduce lagging between player sounds. Setting to false will reduce GC load
B:ReplaceSoundsWhenResuming=true
D:SoundVolume=1.0
}
general {
B:AestheticWorldDamage=true
B:AllowProtection=true
B:AllowSpawnerBoxPickup=true
B:AllowTransmitterAlloyUpgrade=true
I:ArmoredJepackDamageMax=115
D:ArmoredJetpackDamageRatio=0.8
B:BlacklistIC2Power=false
B:BlacklistRFPower=false
I:ClientUpdateDelay=10
B:ControlCircuitOreDict=true
I:CopperPerChunk=16
B:DestroyDisabledBlocks=true
I:DisassemblerEnergyUsage=10
B:DynamicTankEasterEgg=false
D:EUToJoules=0.1
B:EnableWorldRegeneration=false
D:EnergyPerHeat=1000.0
D:EnergyPerRedstone=10000.0
S:EnergyType=J
I:EthyleneBurnTime=40
D:EvaporationHeatDissipation=0.02
D:EvaporationMaxTemp=3000.0
D:EvaporationSolarMultiplier=0.2
D:EvaporationTempMultiplier=0.1
D:HeatPerFuelTick=4.0
# Determines Electrolytic Separator usage
D:HydrogenEnergyDensity=200.0
D:JoulesToEU=10.0
D:JoulesToRF=2.5
I:LaserDiggingEnergy=100000
I:LaserRange=64
B:LogPackets=false
D:MaxEnergyPerSteam=100.0
I:MaxFlamethrowerGas=24000
I:MaxJetpackGas=24000
I:MaxPlenisherNodes=4000
I:MaxPumpRange=80
I:MaxScubaGas=24000
I:MinerSilkMultiplier=6
I:ObsidianTNTBlastRadius=12
I:ObsidianTNTDelay=100
B:OpsBypassRestrictions=false
I:OsmiumPerChunk=12
B:PrefilledFluidTanks=true
B:PrefilledGasTanks=true
B:PumpWaterSources=false
D:RFToJoules=0.4
I:SaltPerChunk=2
B:SpawnBabySkeletons=true
D:SuperheatingHeatTransfer=10000.0
S:"Temperature Units"=K
D:ThermalEvaporationSpeed=1.0
I:TinPerChunk=14
B:UpdateNotifications=true
I:UpgradeModifier=10
I:VoicePort=36123
B:VoiceServerEnabled=true
I:WorldRegenVersion=0
}
generation {
D:AdvancedSolarGeneration=300.0
D:BioGeneration=350.0
D:HeatGeneration=150.0
D:HeatGenerationLava=5.0
D:HeatGenerationNether=100.0
D:SolarGeneration=50.0
I:TurbineBladesPerCoil=4
I:TurbineCondenserFlowRate=32000
D:TurbineDisperserGasFlow=640.0
D:TurbineVentGasFlow=16000.0
D:WindGenerationMax=480.0
I:WindGenerationMaxY=255
D:WindGenerationMin=60.0
I:WindGenerationMinY=24
}
machines {
B:ChargepadEnabled=true
B:ChemicalCrystallizerEnabled=true
B:ChemicalDissolutionChamberEnabled=true
B:ChemicalInfuserEnabled=true
B:ChemicalInjectionChamberEnabled=true
B:ChemicalOxidizerEnabled=true
B:ChemicalWasherEnabled=true
B:CombinerEnabled=true
B:CrusherEnabled=true
B:DigitalMinerEnabled=true
B:ElectricPumpEnabled=true
B:ElectrolyticSeparatorEnabled=true
B:EnergizedSmelterEnabled=true
B:EnrichmentChamberEnabled=true
B:FactoryEnabled=true
B:FluidTankEnabled=true
B:FluidicPlenisherEnabled=true
B:FormulaicAssemblicatorEnabled=true
B:FuelwoodHeaterEnabled=true
B:LaserAmplifierEnabled=true
B:LaserEnabled=true
B:LaserTractorBeamEnabled=true
B:LogisticalSorterEnabled=true
B:MetallurgicInfuserEnabled=true
B:OredictionificatorEnabled=true
B:OsmiumCompressorEnabled=true
B:PersonalChestEnabled=true
B:PrecisionSawmillEnabled=true
B:PressurizedReactionChamberEnabled=true
B:PurificationChamberEnabled=true
B:QuantumEntangloporterEnabled=true
B:ResistiveHeaterEnabled=true
B:RotaryCondensentratorEnabled=true
B:SeismicVibratorEnabled=true
B:SolarNeutronActivatorEnabled=true
B:TeleporterEnabled=true
}
tier {
I:AdvancedBinStorage=8192
I:AdvancedCableCapacity=12800
D:AdvancedConductorConductionInsulation=400.0
D:AdvancedConductorHeatCapacity=1.0
D:AdvancedConductorInverseConduction=5.0
D:AdvancedEnergyCubeMaxEnergy=8000000.0
D:AdvancedEnergyCubeOutput=3200.0
I:AdvancedFluidTankOutput=800
I:AdvancedFluidTankStorage=28000
I:AdvancedGasTankOutput=512
I:AdvancedGasTankStorage=128000
D:AdvancedInductionCellMaxEnergy=8.0E9
D:AdvancedInductionProviderOutput=512000.0
I:AdvancedPipeCapacity=4000
I:AdvancedPipePullAmount=400
I:AdvancedTransporterPullAmount=16
I:AdvancedTransporterSpeed=10
I:AdvancedTubeCapacity=1024
I:AdvancedTubePullAmount=256
I:BasicBinStorage=4096
I:BasicCableCapacity=3200
D:BasicConductorConductionInsulation=10.0
D:BasicConductorHeatCapacity=1.0
D:BasicConductorInverseConduction=5.0
D:BasicEnergyCubeMaxEnergy=2000000.0
D:BasicEnergyCubeOutput=800.0
I:BasicFluidTankOutput=400
I:BasicFluidTankStorage=14000
I:BasicGasTankOutput=256
I:BasicGasTankStorage=64000
D:BasicInductionCellMaxEnergy=1.0E9
D:BasicInductionProviderOutput=64000.0
I:BasicPipeCapacity=1000
I:BasicPipePullAmount=100
I:BasicTransporterPullAmount=1
I:BasicTransporterSpeed=5
I:BasicTubeCapacity=256
I:BasicTubePullAmount=64
I:EliteBinStorage=32768
I:EliteCableCapacity=64000
D:EliteConductorConductionInsulation=8000.0
D:EliteConductorHeatCapacity=1.0
D:EliteConductorInverseConduction=5.0
D:EliteEnergyCubeMaxEnergy=3.2E7
D:EliteEnergyCubeOutput=12800.0
I:EliteFluidTankOutput=1600
I:EliteFluidTankStorage=56000
I:EliteGasTankOutput=1028
I:EliteGasTankStorage=256000
D:EliteInductionCellMaxEnergy=6.4E10
D:EliteInductionProviderOutput=4096000.0
I:ElitePipeCapacity=16000
I:ElitePipePullAmount=1600
I:EliteTransporterPullAmount=32
I:EliteTransporterSpeed=20
I:EliteTubeCapacity=4096
I:EliteTubePullAmount=1024
I:UltimateBinStorage=262144
I:UltimateCableCapacity=320000
D:UltimateConductorConductionInsulation=100000.0
D:UltimateConductorHeatCapacity=1.0
D:UltimateConductorInverseConduction=5.0
D:UltimateEnergyCubeMaxEnergy=1.28E8
D:UltimateEnergyCubeOutput=51200.0
I:UltimateFluidTankOutput=3200
I:UltimateFluidTankStorage=112000
I:UltimateGasTankOutput=2056
I:UltimateGasTankStorage=512000
D:UltimateInductionCellMaxEnergy=5.12E11
D:UltimateInductionProviderOutput=3.2768E7
I:UltimatePipeCapacity=64000
I:UltimatePipePullAmount=6400
I:UltimateTransporterPullAmount=64
I:UltimateTransporterSpeed=50
I:UltimateTubeCapacity=16384
I:UltimateTubePullAmount=4096
}
tools {
tool-balance {
obsidian {
regular {
I:damage=10
D:efficiency=20.0
I:enchantability=40
I:harvestLevel=3
I:maxUses=2500
}
paxel {
I:damage=10
D:efficiency=25.0
I:enchantability=50
I:harvestLevel=3
I:maxUses=3000
}
}
lapis {
regular {
I:damage=2
D:efficiency=5.0
I:enchantability=8
I:harvestLevel=2
I:maxUses=200
}
paxel {
I:damage=4
D:efficiency=6.0
I:enchantability=10
I:harvestLevel=2
I:maxUses=250
}
}
osmium {
regular {
I:damage=4
D:efficiency=10.0
I:enchantability=12
I:harvestLevel=2
I:maxUses=500
}
paxel {
I:damage=5
D:efficiency=12.0
I:enchantability=16
I:harvestLevel=3
I:maxUses=700
}
}
bronze {
regular {
I:damage=6
D:efficiency=14.0
I:enchantability=10
I:harvestLevel=2
I:maxUses=800
}
paxel {
I:damage=10
D:efficiency=16.0
I:enchantability=14
I:harvestLevel=3
I:maxUses=1100
}
}
glowstone {
regular {
I:damage=5
D:efficiency=14.0
I:enchantability=18
I:harvestLevel=2
I:maxUses=300
}
paxel {
I:damage=5
D:efficiency=18.0
I:enchantability=22
I:harvestLevel=2
I:maxUses=450
}
}
steel {
regular {
I:damage=4
D:efficiency=14.0
I:enchantability=10
I:harvestLevel=3
I:maxUses=850
}
paxel {
I:damage=8
D:efficiency=18.0
I:enchantability=14
I:harvestLevel=3
I:maxUses=1250
}
}
}
armor-balance {
obsidian {
I:durability=50
I:enchantability=40
protection {
I:chest=12
I:feet=5
I:head=5
I:legs=8
}
}
lapis {
I:durability=13
I:enchantability=8
protection {
I:chest=5
I:feet=2
I:head=2
I:legs=6
}
}
osmium {
I:durability=30
I:enchantability=12
protection {
I:chest=5
I:feet=3
I:head=3
I:legs=6
}
}
bronze {
I:durability=35
I:enchantability=10
protection {
I:chest=6
I:feet=2
I:head=3
I:legs=5
}
}
glowstone {
I:durability=18
I:enchantability=18
protection {
I:chest=7
I:feet=3
I:head=3
I:legs=6
}
}
steel {
I:durability=40
I:enchantability=10
protection {
I:chest=7
I:feet=3
I:head=3
I:legs=6
}
}
}
general {
D:MobArmorSpawnRate=0.03
}
}
usage {
D:ChemicalCrystallizerUsage=400.0
D:ChemicalDissolutionChamberUsage=400.0
D:ChemicalInfuserUsage=200.0
D:ChemicalInjectionChamberUsage=400.0
D:ChemicalWasherUsage=200.0
D:CombinerUsage=50.0
D:CrusherUsage=50.0
D:DigitalMinerUsage=100.0
D:ElectricPumpUsage=100.0
D:EnergizedSmelterUsage=50.0
D:EnrichmentChamberUsage=50.0
D:FactoryUsage=50.0
D:FluidicPlenisherUsage=100.0
D:FormulaicAssemblicatorUsage=100.0
D:GasCentrifugeUsage=100.0
D:HeavyWaterElectrolysisUsage=800.0
D:LaserUsage=5000.0
D:MetallurgicInfuserUsage=50.0
D:OsmiumCompressorUsage=100.0
D:OxidationChamberUsage=200.0
D:PrecisionSawmillUsage=50.0
D:PressurizedReactionBaseUsage=5.0
D:PurificationChamberUsage=200.0
D:RotaryCondensentratorUsage=50.0
D:SeismicVibratorUsage=50.0
}

@ -0,0 +1,73 @@
#Main configuration of NEI.
#Most of these options can be changed ingame.
#Deleting any element will restore it to it's default value
checkUpdates=true
#Change these options if you have a different mod installed on the server that handles the commands differently, Eg. Bukkit Essentials
command
{
creative=/gamemode {0} {1}
heal=
item=/give {0} {1} {2} {3} {4}
rain=/toggledownfall
time=/time set {0}
}
inventory
{
cheatmode=2
gamemodes=creative, creative+, adventure
hidden=false
itemIDs=1
itemsort=nei.itemsort.minecraft,nei.itemsort.mod,nei.itemsort.id,nei.itemsort.default,nei.itemsort.damage,nei.itemsort.name
layoutstyle=0
#For those who can't help themselves.
#Set this to a mode and you will be unable to change it ingame
lockmode=-1
profileRecipes=false
searchmode=1
utilities=delete, magnet, creative, creative+, adventure, enchant, potion, item, rain, time, heal
widgetsenabled=true
}
keys
{
gui.back=14
gui.enchant=45
gui.hide=24
gui.next=209
gui.potion=25
gui.prev=201
gui.recipe=19
gui.search=33
gui.usage=22
world.chunkoverlay=67
world.creative=0
world.dawn=0
world.dusk=0
world.heal=0
world.highlight_tips=82
world.midnight=0
world.moboverlay=65
world.noon=0
world.rain=0
}
tools
{
dump
{
biome=0
enchantment=0
itempanel=0
potion=0
}
}
world
{
highlight_tips=true
highlight_tips.x=5000
highlight_tips.y=100
}

@ -0,0 +1,57 @@
# Configuration file
general {
# Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github.
B:disableVersionCheck=false
# Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024
I:clumpingThreshold=64
# Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipies. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI.
B:sortRecipies=true
# Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringEntities=false
# Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringTileEntities=false
# Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticable differences in mechanics so default is vanilla behavior. Default: false
B:fullBoundingBoxLadders=false
# Control the range of sky blending for colored skies in biomes.
I:biomeSkyBlendRange <
2
4
6
8
10
12
14
16
18
20
22
24
26
28
30
32
34
>
# Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
D:zombieBaseSummonChance=0.1
# Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.
D:zombieBabyChance=0.05
# The spawn fuzz when a player respawns in the world, this is controlable by WorldType, this config option is for the default overworld.
I:defaultSpawnFuzz=20
# If the overworld has ANY spawn fuzz at all. If not, the spawn will always be the exact same location.
B:spawnHasFuzz=true
B:enableGlobalConfig=false
}

@ -0,0 +1,47 @@
# Configuration file
##########################################################################################################
# Forge
#--------------------------------------------------------------------------------------------------------#
# Sample mod specific control section.
# Copy this section and rename the with the modid for the mod you wish to override.
# A value of zero in either entry effectively disables any chunkloading capabilities
# for that mod
##########################################################################################################
Forge {
# Maximum chunks per ticket for the mod.
I:maximumChunksPerTicket=25
# Maximum ticket count for the mod. Zero disables chunkloading capabilities.
I:maximumTicketCount=200
}
##########################################################################################################
# defaults
#--------------------------------------------------------------------------------------------------------#
# Default configuration for forge chunk loading control
##########################################################################################################
defaults {
# Are mod overrides enabled?
B:enabled=true
# The default maximum number of chunks a mod can force, per ticket,
# for a mod without an override. This is the maximum number of chunks a single ticket can force.
I:maximumChunksPerTicket=25
# The default maximum ticket count for a mod which does not have an override
# in this file. This is the number of chunk loading requests a mod is allowed to make.
I:maximumTicketCount=200
# The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
I:playerTicketCount=500
# Unloaded chunks can first be kept in a dormant cache for quicker
# loading times. Specify the size (in chunks) of that cache here
I:dormantChunkCacheSize=0
}

@ -0,0 +1,3 @@
# Use this file to tell Mekanism which blocks should not be picked up by a cardboard box.
# Proper syntax is "NAME META". Example (for stone):
# minecraft:stone 0

@ -0,0 +1,5 @@
#Configuration file for adding microblock materials for aesthetic blocks added by mods
#Each line needs to be of the form <name>:<meta>
#<name> is the unlocalised name or registry key of the block/item enclosed in quotes. NEI can help you find these
#<meta> may be ommitted, in which case it defaults to 0, otherwise it can be a number, a comma separated list of numbers, or a dash separated range
#Ex. "dirt" "minecraft:planks":3 "iron_ore":1,2,3,5 "ThermalFoundation:Storage":0-15

@ -0,0 +1,21 @@
#Multipart API config file
debug_asm=false
#Set to true to use mc style icons for the saw instead of the 3D model
useSawIcons=false
sawDiamond
{
durability=2048
}
sawIron
{
durability=1024
}
sawStone
{
durability=512
}

@ -0,0 +1,14 @@
#Splash screen properties
#Sat Mar 29 11:07:55 CET 2025
logoTexture=textures/gui/title/mojang.png
background=0xFFFFFF
font=0x0
barBackground=0xFFFFFF
barBorder=0xC0C0C0
rotate=false
bar=0xCB3D35
enabled=true
resourcePackPath=resources
logoOffset=0
forgeTexture=fml\:textures/gui/forge.gif
fontTexture=textures/font/ascii.png

@ -0,0 +1,14 @@
name = "Controlling"
filename = "Controlling-1.7.10-1.0.0.4.jar"
side = "both"
[download]
mode = "url"
url = "https://cdn.modrinth.com/data/xv94TkTM/versions/xnHAqJdJ/Controlling-1.7.10-1.0.0.4.jar"
hash-format = "sha512"
hash = "023d586781d0983d983220791ddb37ac6f26ce9094f8c90dcb37498a3e9a37777afb018b66b7e34b9ea2f1fd85451d4f9d3b28afb388698f25aa7acbd4c1e23a"
[update]
[update.modrinth]
mod-id = "xv94TkTM"
version = "xnHAqJdJ"

@ -0,0 +1,14 @@
name = "JourneyMap"
filename = "journeymap-1.7.10-5.2.8-unlimited.jar"
side = "both"
[download]
mode = "url"
url = "https://cdn.modrinth.com/data/lfHFW1mp/versions/NAabJ9OV/journeymap-1.7.10-5.2.8-unlimited.jar"
hash-format = "sha512"
hash = "62e0ef2aea7f95fa02f5a90e44a28e95b38ee12d684dea5bd2f911d39b11fc1c7748f5513c2724dd987bebc7da835c5018726d9a7ea4cecc0285c95eb00a73da"
[update]
[update.modrinth]
mod-id = "lfHFW1mp"
version = "NAabJ9OV"

@ -0,0 +1,14 @@
name = "Mekanism Generators"
filename = "MekanismGenerators-1.7.10-9.1.1.1031.jar"
side = "both"
[download]
mode = "url"
url = "https://cdn.modrinth.com/data/OFVYKsAk/versions/9.1.1/MekanismGenerators-1.7.10-9.1.1.1031.jar"
hash-format = "sha512"
hash = "1b29cc0da888b818f4e23d251cca41ac2c9925cbcc9234295b9a914eb90a2b67476588d68c4deb77e3704e82bb4bd1b18e168aa6c1dc4c37406bf3e0f886f71b"
[update]
[update.modrinth]
mod-id = "OFVYKsAk"
version = "G0QlTAgX"

@ -0,0 +1,14 @@
name = "Mekanism Tools"
filename = "MekanismTools-1.7.10-9.1.1.1031.jar"
side = "both"
[download]
mode = "url"
url = "https://cdn.modrinth.com/data/tqQpq1lt/versions/9.1.1/MekanismTools-1.7.10-9.1.1.1031.jar"
hash-format = "sha512"
hash = "2b348bbdbb1578cd11d84d1559f7ff6bb2b2064f727e54ad5563e2ba513e6a49b11f1e01b27f50ffdc33b42cc7d6f12bb5becb003cbbda71d3d6d29b13c2bdfa"
[update]
[update.modrinth]
mod-id = "tqQpq1lt"
version = "mYl2ALOi"

@ -0,0 +1,14 @@
name = "Mekanism"
filename = "Mekanism-1.7.10-9.1.1.1031.jar"
side = "both"
[download]
mode = "url"
url = "https://cdn.modrinth.com/data/Ce6I4WUE/versions/9.1.1/Mekanism-1.7.10-9.1.1.1031.jar"
hash-format = "sha512"
hash = "a2a2b71a6849312576877fd5fc1e6ed7456b1cd1941fe777cca4c17753b67bd4d67b4f827c36ca85a311c9fbefa69e72895ee28d2d2564e252146244a293634b"
[update]
[update.modrinth]
mod-id = "Ce6I4WUE"
version = "gqJMEABX"
Loading…
Cancel
Save