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Jan Beich 59acc69737
vulkan: silence -Wint-conversion on 32-bit architectures
2 years ago
..
allocator build: unify naming for HAVE_* defines 2 years ago
gles2 render/gles2: default to highp if available 2 years ago
pixman render/pixman: skip mask for opaque texture rendering 2 years ago
vulkan vulkan: silence -Wint-conversion on 32-bit architectures 2 years ago
dmabuf.c render/dmabuf: add dmabuf_import_sync_file 2 years ago
dmabuf_fallback.c render/dmabuf: add dmabuf_export_sync_file() 2 years ago
dmabuf_linux.c render/dmabuf: add dmabuf_export_sync_file() 2 years ago
drm_format_set.c render/drm_format_set: fill dst in wlr_drm_format_set_copy 2 years ago
egl.c Revert "render/egl: skip incompatible EGL devices" 2 years ago
meson.build render/dmabuf: add dmabuf_import_sync_file 2 years ago
pixel_format.c render/pixel-format: drop unnecessary fields in the table 2 years ago
swapchain.c swapchain: remove allocator listener on destroy 2 years ago
wlr_renderer.c render: simplify renderer_autocreate_with_drm_fd() 2 years ago
wlr_texture.c wlr_texture: Expose owning renderer 2 years ago