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#include <assert.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_buffer.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "types/wlr_buffer.h"
static const struct wlr_buffer_impl client_buffer_impl;
struct wlr_client_buffer *wlr_client_buffer_get(struct wlr_buffer *buffer) {
if (buffer->impl != &client_buffer_impl) {
return NULL;
}
return (struct wlr_client_buffer *)buffer;
}
static struct wlr_client_buffer *client_buffer_from_buffer(
struct wlr_buffer *buffer) {
struct wlr_client_buffer *client_buffer = wlr_client_buffer_get(buffer);
assert(client_buffer != NULL);
return client_buffer;
}
static void client_buffer_destroy(struct wlr_buffer *buffer) {
struct wlr_client_buffer *client_buffer = client_buffer_from_buffer(buffer);
wl_list_remove(&client_buffer->source_destroy.link);
wlr_texture_destroy(client_buffer->texture);
free(client_buffer);
}
static bool client_buffer_get_dmabuf(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_client_buffer *client_buffer = client_buffer_from_buffer(buffer);
if (client_buffer->source == NULL) {
return false;
}
return wlr_buffer_get_dmabuf(client_buffer->source, attribs);
}
static const struct wlr_buffer_impl client_buffer_impl = {
.destroy = client_buffer_destroy,
.get_dmabuf = client_buffer_get_dmabuf,
};
static void client_buffer_handle_source_destroy(struct wl_listener *listener,
void *data) {
struct wlr_client_buffer *client_buffer =
wl_container_of(listener, client_buffer, source_destroy);
wl_list_remove(&client_buffer->source_destroy.link);
wl_list_init(&client_buffer->source_destroy.link);
client_buffer->source = NULL;
}
struct wlr_client_buffer *wlr_client_buffer_create(struct wlr_buffer *buffer,
struct wlr_renderer *renderer) {
struct wlr_texture *texture = wlr_texture_from_buffer(renderer, buffer);
if (texture == NULL) {
wlr_log(WLR_ERROR, "Failed to create texture");
return NULL;
}
struct wlr_client_buffer *client_buffer =
calloc(1, sizeof(struct wlr_client_buffer));
if (client_buffer == NULL) {
wlr_texture_destroy(texture);
return NULL;
}
wlr_buffer_init(&client_buffer->base, &client_buffer_impl,
texture->width, texture->height);
client_buffer->source = buffer;
client_buffer->texture = texture;
wl_signal_add(&buffer->events.destroy, &client_buffer->source_destroy);
client_buffer->source_destroy.notify = client_buffer_handle_source_destroy;
// Ensure the buffer will be released before being destroyed
wlr_buffer_lock(&client_buffer->base);
wlr_buffer_drop(&client_buffer->base);
return client_buffer;
}
bool wlr_client_buffer_apply_damage(struct wlr_client_buffer *client_buffer,
struct wlr_buffer *next, pixman_region32_t *damage) {
if (client_buffer->base.n_locks - client_buffer->n_ignore_locks > 1) {
// Someone else still has a reference to the buffer
return false;
}
return wlr_texture_update_from_buffer(client_buffer->texture, next, damage);
}