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#include <assert.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
#include "util/signal.h"
struct wlr_headless_backend *headless_backend_from_backend(
struct wlr_backend *wlr_backend) {
assert(wlr_backend_is_headless(wlr_backend));
return (struct wlr_headless_backend *)wlr_backend;
}
static bool backend_start(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
wlr_log(WLR_INFO, "Starting headless backend");
struct wlr_headless_output *output;
wl_list_for_each(output, &backend->outputs, link) {
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
wlr_output_update_enabled(&output->wlr_output, true);
wlr_signal_emit_safe(&backend->backend.events.new_output,
&output->wlr_output);
}
struct wlr_headless_input_device *input_device;
wl_list_for_each(input_device, &backend->input_devices, link) {
wlr_signal_emit_safe(&backend->backend.events.new_input,
&input_device->wlr_input_device);
}
backend->started = true;
return true;
}
static void backend_destroy(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
if (!wlr_backend) {
return;
}
wl_list_remove(&backend->display_destroy.link);
struct wlr_headless_output *output, *output_tmp;
wl_list_for_each_safe(output, output_tmp, &backend->outputs, link) {
wlr_output_destroy(&output->wlr_output);
}
struct wlr_headless_input_device *input_device, *input_device_tmp;
wl_list_for_each_safe(input_device, input_device_tmp,
&backend->input_devices, link) {
wlr_input_device_destroy(&input_device->wlr_input_device);
}
wlr_backend_finish(wlr_backend);
free(backend);
}
static uint32_t get_buffer_caps(struct wlr_backend *wlr_backend) {
return WLR_BUFFER_CAP_DATA_PTR
| WLR_BUFFER_CAP_DMABUF
| WLR_BUFFER_CAP_SHM;
}
static const struct wlr_backend_impl backend_impl = {
.start = backend_start,
.destroy = backend_destroy,
.get_buffer_caps = get_buffer_caps,
};
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, display_destroy);
backend_destroy(&backend->backend);
}
static bool backend_init(struct wlr_headless_backend *backend,
struct wl_display *display) {
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
wl_list_init(&backend->outputs);
wl_list_init(&backend->input_devices);
backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);
return true;
}
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
wlr_log(WLR_INFO, "Creating headless backend");
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
if (!backend_init(backend, display)) {
free(backend);
return NULL;
}
return &backend->backend;
}
struct wlr_backend *wlr_headless_backend_create_with_renderer(
struct wl_display *display, struct wlr_renderer *renderer) {
wlr_log(WLR_INFO, "Creating headless backend with parent renderer");
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
if (!backend_init(backend, display)) {
free(backend);
return NULL;
}
return &backend->backend;
}
bool wlr_backend_is_headless(struct wlr_backend *backend) {
return backend->impl == &backend_impl;
}