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#include <assert.h>
#include <stdlib.h>
#include <wlr/render/color.h>
#include "render/color.h"
struct wlr_color_transform *wlr_color_transform_init_srgb(void) {
struct wlr_color_transform *tx = calloc(1, sizeof(struct wlr_color_transform));
if (!tx) {
return NULL;
}
tx->type = COLOR_TRANSFORM_SRGB;
tx->ref_count = 1;
wlr_addon_set_init(&tx->addons);
return tx;
}
static void color_transform_destroy(struct wlr_color_transform *tr) {
free(tr->lut3d.lut_3d);
wlr_addon_set_finish(&tr->addons);
free(tr);
}
void wlr_color_transform_ref(struct wlr_color_transform *tr) {
tr->ref_count += 1;
}
void wlr_color_transform_unref(struct wlr_color_transform *tr) {
if (!tr) {
return;
}
assert(tr->ref_count > 0);
tr->ref_count -= 1;
if (tr->ref_count == 0) {
color_transform_destroy(tr);
}
}