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#define _POSIX_C_SOURCE 200112L
#include <assert.h>
#include <stdlib.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/gles2.h>
#include <wlr/util/log.h>
#include "rootston/config.h"
#include "rootston/server.h"
struct roots_server server = { 0 };
int main(int argc, char **argv) {
assert(server.config = parse_args(argc, argv));
assert(server.wl_display = wl_display_create());
assert(server.wl_event_loop = wl_display_get_event_loop(server.wl_display));
assert(server.backend = wlr_backend_autocreate(server.wl_display));
assert(server.renderer = wlr_gles2_renderer_create(server.backend));
wl_display_init_shm(server.wl_display);
server.desktop = desktop_create(&server, server.config);
server.input = input_create(&server, server.config);
server.data_device_manager = wlr_data_device_manager_create(
server.wl_display);
const char *socket = wl_display_add_socket_auto(server.wl_display);
if (!socket) {
wlr_log_errno(L_ERROR, "Unable to open wayland socket");
wlr_backend_destroy(server.backend);
return 1;
}
wlr_log(L_INFO, "Running compositor on wayland display '%s'", socket);
setenv("_WAYLAND_DISPLAY", socket, true);
if (!wlr_backend_start(server.backend)) {
wlr_log(L_ERROR, "Failed to start backend");
wlr_backend_destroy(server.backend);
return 1;
}
setenv("WAYLAND_DISPLAY", socket, true);
wl_display_run(server.wl_display);
return 0;
}