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#include <stdio.h>
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-client.h>
#include <GLES3/gl3.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
static struct wl_callback_listener frame_listener;
static void surface_frame_callback(void *data, struct wl_callback *cb, uint32_t time) {
struct wlr_output *wlr_output = data;
assert(wlr_output);
wl_signal_emit(&wlr_output->events.frame, wlr_output);
wl_callback_destroy(cb);
}
static struct wl_callback_listener frame_listener = {
.done = surface_frame_callback
};
static void wlr_wl_output_make_current(struct wlr_output *_output) {
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
if (!eglMakeCurrent(output->backend->egl.display,
output->egl_surface, output->egl_surface,
output->backend->egl.context)) {
wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
}
}
static void wlr_wl_output_swap_buffers(struct wlr_output *_output) {
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
output->frame_callback = wl_surface_frame(output->surface);
wl_callback_add_listener(output->frame_callback, &frame_listener, output);
if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
}
}
static void wlr_wl_output_transform(struct wlr_output *_output,
enum wl_output_transform transform) {
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
output->wlr_output.transform = transform;
}
static void wlr_wl_output_destroy(struct wlr_output *_output) {
struct wlr_wl_backend_output *output = (struct wlr_wl_backend_output *)_output;
wl_signal_emit(&output->backend->backend.events.output_remove, &output->wlr_output);
if (output->frame_callback) {
wl_callback_destroy(output->frame_callback);
}
eglDestroySurface(output->backend->egl.display, output->surface);
wl_egl_window_destroy(output->egl_window);
wl_shell_surface_destroy(output->shell_surface);
wl_surface_destroy(output->surface);
free(output);
}
static struct wlr_output_impl output_impl = {
.transform = wlr_wl_output_transform,
.destroy = wlr_wl_output_destroy,
.make_current = wlr_wl_output_make_current,
.swap_buffers = wlr_wl_output_swap_buffers,
};
void handle_ping(void* data, struct wl_shell_surface* ssurface, uint32_t serial) {
struct wlr_wl_backend_output *output = data;
assert(output && output->shell_surface == ssurface);
wl_shell_surface_pong(ssurface, serial);
}
void handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
uint32_t edges, int32_t width, int32_t height){
struct wlr_wl_backend_output *output = data;
assert(output && output->shell_surface == wl_shell_surface);
wl_egl_window_resize(output->egl_window, width, height, 0, 0);
output->wlr_output.width = width;
output->wlr_output.height = height;
wlr_output_update_matrix(&output->wlr_output);
wl_signal_emit(&output->wlr_output.events.resolution, output);
}
void handle_popup_done(void *data, struct wl_shell_surface *wl_shell_surface) {
wlr_log(L_ERROR, "Unexpected wl_shell_surface.popup_done event");
}
static struct wl_shell_surface_listener shell_surface_listener = {
.ping = handle_ping,
.configure = handle_configure,
.popup_done = handle_popup_done
};
struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
assert(wlr_backend_is_wl(_backend));
struct wlr_wl_backend *backend = (struct wlr_wl_backend *)_backend;
if (!backend->remote_display) {
++backend->requested_outputs;
return NULL;
}
struct wlr_wl_backend_output *output;
if (!(output = calloc(sizeof(struct wlr_wl_backend_output), 1))) {
wlr_log(L_ERROR, "Failed to allocate wlr_output_state");
return NULL;
}
wlr_output_init(&output->wlr_output, &output_impl);
struct wlr_output *wlr_output = &output->wlr_output;
wlr_output->width = 640;
wlr_output->height = 480;
wlr_output->scale = 1;
strncpy(wlr_output->make, "wayland", sizeof(wlr_output->make));
strncpy(wlr_output->model, "wayland", sizeof(wlr_output->model));
snprintf(wlr_output->name, sizeof(wlr_output->name), "WL-%zd",
backend->outputs->length + 1);
wlr_output_update_matrix(wlr_output);
output->backend = backend;
// TODO: error handling
output->surface = wl_compositor_create_surface(backend->compositor);
output->shell_surface =
wl_shell_get_shell_surface(backend->shell, output->surface);
wl_shell_surface_set_class(output->shell_surface, "sway");
wl_shell_surface_set_title(output->shell_surface, "sway-wl");
wl_shell_surface_add_listener(output->shell_surface,
&shell_surface_listener, output);
wl_shell_surface_set_toplevel(output->shell_surface);
output->egl_window = wl_egl_window_create(output->surface,
wlr_output->width, wlr_output->height);
output->egl_surface = wlr_egl_create_surface(&backend->egl, output->egl_window);
// start rendering loop per callbacks by rendering first frame
if (!eglMakeCurrent(output->backend->egl.display,
output->egl_surface, output->egl_surface,
output->backend->egl.context)) {
wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
return false;
}
glViewport(0, 0, wlr_output->width, wlr_output->height);
glClearColor(1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
output->frame_callback = wl_surface_frame(output->surface);
wl_callback_add_listener(output->frame_callback, &frame_listener, output);
if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
return false;
}
wlr_output_create_global(wlr_output, backend->local_display);
list_add(backend->outputs, wlr_output);
wl_signal_emit(&backend->backend.events.output_add, wlr_output);
return wlr_output;
}