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Simon Ser d112c2d922
render/vulkan: wait for device to become idle in vulkan_destroy()
2 years ago
..
shaders render/vulkan: Optimize vertex shader 3 years ago
meson.build render/vulkan: quiet glslangValidator 3 years ago
pixel_format.c render/vulkan: Implement vulkan_read_pixels 2 years ago
renderer.c render/vulkan: wait for device to become idle in vulkan_destroy() 2 years ago
texture.c render/vulkan: add some interfaces to allow compositors to integrate 2 years ago
util.c render/vulkan: add missing entries in vulkan_strerror() 2 years ago
vulkan.c render/vulkan: add a command buffer pool 2 years ago