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Simon Ser 02a086599c
render/gles2: save/restore EGL context in destroy_buffer
4 years ago
..
pixel_format.c render/gles2: remove duplicated format list 5 years ago
renderer.c render/gles2: save/restore EGL context in destroy_buffer 4 years ago
shaders.c render/gles2: use .x/.y instead of .s/.t 5 years ago
texture.c render/egl: remove surface and buffer age args from make_current 4 years ago