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180 lines
5.4 KiB
180 lines
5.4 KiB
#include <stdio.h>
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wlr/types.h>
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#include <GLES3/gl3.h>
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#include "types.h"
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#include "backend/wayland.h"
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#include "common/log.h"
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static struct wl_callback_listener frame_listener;
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static void surface_frame_callback(void *data, struct wl_callback *cb, uint32_t time) {
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struct wlr_output_state *output = data;
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assert(output);
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if (!eglMakeCurrent(output->backend->egl.display,
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output->egl_surface, output->egl_surface,
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output->backend->egl.context)) {
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wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
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return;
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}
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wl_signal_emit(&output->output->events.frame, output->output);
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output->frame_callback = wl_surface_frame(output->surface);
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wl_callback_add_listener(output->frame_callback, &frame_listener, output);
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wl_callback_destroy(cb);
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if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
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wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
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return;
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}
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}
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static struct wl_callback_listener frame_listener = {
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.done = surface_frame_callback
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};
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// TODO: enable/cursor etc
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static void wlr_wl_output_enable(struct wlr_output_state *output, bool enable) {
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}
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static bool wlr_wl_output_set_mode(struct wlr_output_state *output,
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struct wlr_output_mode *mode) {
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output->output->current_mode = mode;
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// start rendering loop per callbacks by rendering first frame
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if (!eglMakeCurrent(output->backend->egl.display,
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output->egl_surface, output->egl_surface,
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output->backend->egl.context)) {
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wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
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return false;
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}
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glViewport(0, 0, output->width, output->height);
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glClearColor(1.0, 1.0, 1.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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output->frame_callback = wl_surface_frame(output->surface);
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wl_callback_add_listener(output->frame_callback, &frame_listener, output);
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if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
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wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
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return false;
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}
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return true;
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}
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static void wlr_wl_output_transform(struct wlr_output_state *output,
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enum wl_output_transform transform) {
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}
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static bool wlr_wl_output_set_cursor(struct wlr_output_state *output,
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const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height) {
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return false;
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}
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static bool wlr_wl_output_move_cursor(struct wlr_output_state *output,
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int x, int y) {
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return false;
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}
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static void wlr_wl_output_destroy(struct wlr_output_state *output) {
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if(output->frame_callback) wl_callback_destroy(output->frame_callback);
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eglDestroySurface(output->backend->egl.display, output->surface);
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wl_egl_window_destroy(output->egl_window);
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wl_shell_surface_destroy(output->shell_surface);
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wl_surface_destroy(output->surface);
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free(output);
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}
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static struct wlr_output_impl output_impl = {
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.enable = wlr_wl_output_enable,
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.set_mode = wlr_wl_output_set_mode,
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.transform = wlr_wl_output_transform,
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.set_cursor = wlr_wl_output_set_cursor,
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.move_cursor = wlr_wl_output_move_cursor,
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.destroy = wlr_wl_output_destroy,
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};
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void handle_ping(void* data, struct wl_shell_surface* ssurface, uint32_t serial) {
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struct wlr_output_state *output = data;
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assert(output && output->shell_surface == ssurface);
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wl_shell_surface_pong(ssurface, serial);
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}
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void handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
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uint32_t edges, int32_t width, int32_t height){
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wlr_log(L_DEBUG, "resize %d %d", width, height);
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}
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void handle_popup_done(void *data, struct wl_shell_surface *wl_shell_surface) {
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wlr_log(L_ERROR, "Unexpected call");
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}
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static struct wl_shell_surface_listener shell_surface_listener = {
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.ping = handle_ping,
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.configure = handle_configure,
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.popup_done = handle_popup_done
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};
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struct wlr_output *wlr_wl_output_create(struct wlr_backend_state* backend,
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size_t id) {
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// TODO: dont hardcode stuff like size
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static unsigned int width = 800;
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static unsigned int height = 500;
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struct wlr_output_state *ostate;
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if (!(ostate = calloc(sizeof(struct wlr_output_state), 1))) {
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wlr_log(L_ERROR, "Failed to allocate wlr_output_state");
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return NULL;
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}
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struct wlr_output *wlr_output = wlr_output_create(&output_impl, ostate);
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if (!wlr_output) {
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free(ostate);
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wlr_log_errno(L_ERROR, "Allocation failed");
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return NULL;
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}
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wlr_output->width = width;
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wlr_output->height = height;
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wlr_output->scale = 1;
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strncpy(wlr_output->make, "wayland", sizeof(wlr_output->make));
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strncpy(wlr_output->model, "wayland", sizeof(wlr_output->model));
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snprintf(wlr_output->name, sizeof(wlr_output->name), "WL-%d", 1);
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struct wlr_output_mode mode = {
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.width = width,
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.height = height,
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.refresh = 60,
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.flags = 0,
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};
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list_add(wlr_output->modes, &mode);
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ostate->id = id;
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ostate->width = width;
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ostate->height = height;
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ostate->backend = backend;
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ostate->output = wlr_output;
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// TODO: error handling
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ostate->surface = wl_compositor_create_surface(backend->compositor);
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ostate->shell_surface = wl_shell_get_shell_surface(backend->shell, ostate->surface);
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wl_shell_surface_set_class(ostate->shell_surface, "sway");
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wl_shell_surface_set_title(ostate->shell_surface, "sway-wl");
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wl_shell_surface_add_listener(ostate->shell_surface, &shell_surface_listener, ostate);
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wl_shell_surface_set_toplevel(ostate->shell_surface);
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ostate->egl_window = wl_egl_window_create(ostate->surface, width, height);
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ostate->egl_surface = wlr_egl_create_surface(&backend->egl, ostate->egl_window);
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wl_signal_emit(&backend->backend->events.output_add, wlr_output);
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return wlr_output;
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}
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