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#include <stdlib.h>
#include <string.h>
#include <wayland-server.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/interfaces/wlr_touch.h>
void wlr_touch_init(struct wlr_touch *touch,
struct wlr_touch_impl *impl) {
touch->impl = impl;
wl_signal_init(&touch->events.down);
wl_signal_init(&touch->events.up);
wl_signal_init(&touch->events.motion);
wl_signal_init(&touch->events.cancel);
}
void wlr_touch_destroy(struct wlr_touch *touch) {
if (!touch) return;
if (touch->impl && touch->impl->destroy) {
touch->impl->destroy(touch);
} else {
free(touch);
}
}