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76 lines
2.4 KiB
76 lines
2.4 KiB
#include <stdlib.h>
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#include "types/wlr_output.h"
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void wlr_output_state_finish(struct wlr_output_state *state) {
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wlr_buffer_unlock(state->buffer);
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// struct wlr_buffer is ref'counted, so the pointer may remain valid after
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// wlr_buffer_unlock(). Reset the field to NULL to ensure nobody mistakenly
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// reads it after output_state_finish().
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state->buffer = NULL;
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if (state->committed & WLR_OUTPUT_STATE_DAMAGE) {
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pixman_region32_fini(&state->damage);
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}
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free(state->gamma_lut);
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}
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void wlr_output_state_set_enabled(struct wlr_output_state *state,
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bool enabled) {
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state->committed |= WLR_OUTPUT_STATE_ENABLED;
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state->enabled = enabled;
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state->allow_artifacts = true;
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}
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void wlr_output_state_set_mode(struct wlr_output_state *state,
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struct wlr_output_mode *mode) {
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state->committed |= WLR_OUTPUT_STATE_MODE;
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state->mode_type = WLR_OUTPUT_STATE_MODE_FIXED;
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state->mode = mode;
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state->allow_artifacts = true;
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}
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void wlr_output_state_set_custom_mode(struct wlr_output_state *state,
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int32_t width, int32_t height, int32_t refresh) {
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state->committed |= WLR_OUTPUT_STATE_MODE;
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state->mode_type = WLR_OUTPUT_STATE_MODE_CUSTOM;
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state->custom_mode.width = width;
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state->custom_mode.height = height;
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state->custom_mode.refresh = refresh;
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state->allow_artifacts = true;
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}
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void wlr_output_state_set_scale(struct wlr_output_state *state, float scale) {
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state->committed |= WLR_OUTPUT_STATE_SCALE;
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state->scale = scale;
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}
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void wlr_output_state_set_transform(struct wlr_output_state *state,
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enum wl_output_transform transform) {
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state->committed |= WLR_OUTPUT_STATE_TRANSFORM;
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state->transform = transform;
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}
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void wlr_output_state_set_adaptive_sync_enabled(struct wlr_output_state *state,
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bool enabled) {
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state->committed |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
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state->adaptive_sync_enabled = enabled;
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}
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void wlr_output_state_set_render_format(struct wlr_output_state *state,
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uint32_t format) {
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state->committed |= WLR_OUTPUT_STATE_RENDER_FORMAT;
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state->render_format = format;
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}
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void wlr_output_state_set_subpixel(struct wlr_output_state *state,
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enum wl_output_subpixel subpixel) {
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state->committed |= WLR_OUTPUT_STATE_SUBPIXEL;
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state->subpixel = subpixel;
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}
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void wlr_output_state_set_buffer(struct wlr_output_state *state,
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struct wlr_buffer *buffer) {
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state->committed |= WLR_OUTPUT_STATE_BUFFER;
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wlr_buffer_unlock(state->buffer);
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state->buffer = wlr_buffer_lock(buffer);
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}
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