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Alexander Orzechowski 57a0313779
wlr_scene: Don't recompute node location during rendering
2 years ago
..
drag_icon.c drag: use unified map logic 2 years ago
layer_shell_v1.c layer-shell: use unified map logic 2 years ago
output_layout.c scene/output_layout: Fix crash in scene_output_layout_output_destroy 3 years ago
subsurface_tree.c subcompositor: use unified map logic 2 years ago
surface.c wlr_scene: Cleanup header includes 2 years ago
wlr_scene.c wlr_scene: Don't recompute node location during rendering 2 years ago
xdg_shell.c xdg-shell: use unified map logic 2 years ago