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Guido Günther 653bc282a7
Indent GLSL by two spaces
7 years ago
..
pixel_format.c render/gles2: use format bpp when reading pixels 7 years ago
renderer.c render: Flip textures in case of inverted_y 7 years ago
shaders.c Indent GLSL by two spaces 7 years ago
texture.c Add initial linux_dmabuf protocol support 7 years ago
util.c Reformat all #include directives 7 years ago