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#ifndef BACKEND_WAYLAND_H
#define BACKEND_WAYLAND_H
#include <stdbool.h>
#include <wayland-client.h>
#include <wayland-egl.h>
#include <wayland-server.h>
#include <wayland-util.h>
#include <wlr/backend/wayland.h>
#include <wlr/render/egl.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
struct wlr_wl_backend {
struct wlr_backend backend;
/* local state */
bool started;
struct wl_display *local_display;
struct wl_list devices;
struct wl_list outputs;
struct wlr_egl egl;
struct wlr_renderer *renderer;
size_t requested_outputs;
struct wl_listener local_display_destroy;
/* remote state */
struct wl_display *remote_display;
struct wl_event_source *remote_display_src;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct zxdg_shell_v6 *shell;
struct wl_shm *shm;
struct wl_seat *seat;
struct wl_pointer *pointer;
struct wlr_wl_pointer *current_pointer;
char *seat_name;
};
struct wlr_wl_output {
struct wlr_output wlr_output;
struct wlr_wl_backend *backend;
struct wl_list link;
struct wl_surface *surface;
struct wl_callback *frame_callback;
struct zxdg_surface_v6 *xdg_surface;
struct zxdg_toplevel_v6 *xdg_toplevel;
struct wl_egl_window *egl_window;
EGLSurface egl_surface;
uint32_t enter_serial;
struct {
struct wl_surface *surface;
struct wl_egl_window *egl_window;
int32_t hotspot_x, hotspot_y;
} cursor;
};
struct wlr_wl_input_device {
struct wlr_input_device wlr_input_device;
struct wlr_wl_backend *backend;
void *resource;
};
struct wlr_wl_pointer {
struct wlr_pointer wlr_pointer;
struct wlr_wl_input_device *input_device;
struct wl_pointer *wl_pointer;
enum wlr_axis_source axis_source;
struct wlr_wl_output *output;
struct wl_listener output_destroy;
};
void poll_wl_registry(struct wlr_wl_backend *backend);
void update_wl_output_cursor(struct wlr_wl_output *output);
struct wlr_wl_pointer *pointer_get_wl(struct wlr_pointer *wlr_pointer);
void create_wl_pointer(struct wl_pointer *wl_pointer,
struct wlr_wl_output *output);
extern const struct wl_seat_listener seat_listener;
#endif