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#include <math.h>
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/util/box.h>
#include <wlr/util/log.h>
void wlr_box_closest_point(const struct wlr_box *box, double x, double y,
double *dest_x, double *dest_y) {
// if box is empty, then it contains no points, so no closest point either
if (wlr_box_empty(box)) {
*dest_x = NAN;
*dest_y = NAN;
return;
}
// Note: the width and height of the box are exclusive; that is,
// for a 100x100 box at (0,0), the point (99.9,99.9) is inside it
// while the point (100,100) is outside it.
//
// In order to be consistent with e.g. wlr_box_contains_point(),
// this function returns a point inside the bottom and right edges
// of the box by at least 1/65536 of a unit (pixel). 1/65536 is
// small enough to avoid a "dead zone" with high-resolution mice
// but large enough to avoid rounding to zero (due to loss of
// significant digits) in simple floating-point calculations.
// find the closest x point
if (x < box->x) {
*dest_x = box->x;
} else if (x > box->x + box->width - 1/65536.0) {
*dest_x = box->x + box->width - 1/65536.0;
} else {
*dest_x = x;
}
// find closest y point
if (y < box->y) {
*dest_y = box->y;
} else if (y > box->y + box->height - 1/65536.0) {
*dest_y = box->y + box->height - 1/65536.0;
} else {
*dest_y = y;
}
}
bool wlr_box_empty(const struct wlr_box *box) {
return box == NULL || box->width <= 0 || box->height <= 0;
}
bool wlr_box_intersection(struct wlr_box *dest, const struct wlr_box *box_a,
const struct wlr_box *box_b) {
bool a_empty = wlr_box_empty(box_a);
bool b_empty = wlr_box_empty(box_b);
if (a_empty || b_empty) {
*dest = (struct wlr_box){0};
return false;
}
int x1 = fmax(box_a->x, box_b->x);
int y1 = fmax(box_a->y, box_b->y);
int x2 = fmin(box_a->x + box_a->width, box_b->x + box_b->width);
int y2 = fmin(box_a->y + box_a->height, box_b->y + box_b->height);
dest->x = x1;
dest->y = y1;
dest->width = x2 - x1;
dest->height = y2 - y1;
return !wlr_box_empty(dest);
}
bool wlr_box_contains_point(const struct wlr_box *box, double x, double y) {
if (wlr_box_empty(box)) {
return false;
} else {
return x >= box->x && x < box->x + box->width &&
y >= box->y && y < box->y + box->height;
}
}
bool wlr_box_contains_box(const struct wlr_box *bigger, const struct wlr_box *smaller) {
if (wlr_box_empty(bigger) || wlr_box_empty(smaller)) {
return false;
}
return smaller->x >= bigger->x &&
smaller->x + smaller->width <= bigger->x + bigger->width &&
smaller->y >= bigger->y &&
smaller->y + smaller->height <= bigger->y + bigger->height;
}
void wlr_box_transform(struct wlr_box *dest, const struct wlr_box *box,
enum wl_output_transform transform, int width, int height) {
struct wlr_box src = {0};
if (box != NULL) {
src = *box;
}
if (transform % 2 == 0) {
dest->width = src.width;
dest->height = src.height;
} else {
dest->width = src.height;
dest->height = src.width;
}
switch (transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
dest->x = src.x;
dest->y = src.y;
break;
case WL_OUTPUT_TRANSFORM_90:
dest->x = height - src.y - src.height;
dest->y = src.x;
break;
case WL_OUTPUT_TRANSFORM_180:
dest->x = width - src.x - src.width;
dest->y = height - src.y - src.height;
break;
case WL_OUTPUT_TRANSFORM_270:
dest->x = src.y;
dest->y = width - src.x - src.width;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
dest->x = width - src.x - src.width;
dest->y = src.y;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
dest->x = src.y;
dest->y = src.x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
dest->x = src.x;
dest->y = height - src.y - src.height;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
dest->x = height - src.y - src.height;
dest->y = width - src.x - src.width;
break;
}
}
bool wlr_fbox_empty(const struct wlr_fbox *box) {
return box == NULL || box->width <= 0 || box->height <= 0;
}
void wlr_fbox_transform(struct wlr_fbox *dest, const struct wlr_fbox *box,
enum wl_output_transform transform, double width, double height) {
struct wlr_fbox src = {0};
if (box != NULL) {
src = *box;
}
if (transform % 2 == 0) {
dest->width = src.width;
dest->height = src.height;
} else {
dest->width = src.height;
dest->height = src.width;
}
switch (transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
dest->x = src.x;
dest->y = src.y;
break;
case WL_OUTPUT_TRANSFORM_90:
dest->x = height - src.y - src.height;
dest->y = src.x;
break;
case WL_OUTPUT_TRANSFORM_180:
dest->x = width - src.x - src.width;
dest->y = height - src.y - src.height;
break;
case WL_OUTPUT_TRANSFORM_270:
dest->x = src.y;
dest->y = width - src.x - src.width;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
dest->x = width - src.x - src.width;
dest->y = src.y;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
dest->x = src.y;
dest->y = src.x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
dest->x = src.x;
dest->y = height - src.y - src.height;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
dest->x = height - src.y - src.height;
dest->y = width - src.x - src.width;
break;
}
}
#ifdef WLR_USE_UNSTABLE
bool wlr_box_equal(const struct wlr_box *a, const struct wlr_box *b) {
if (wlr_box_empty(a)) {
a = NULL;
}
if (wlr_box_empty(b)) {
b = NULL;
}
if (a == NULL || b == NULL) {
return a == b;
}
return a->x == b->x && a->y == b->y &&
a->width == b->width && a->height == b->height;
}
bool wlr_fbox_equal(const struct wlr_fbox *a, const struct wlr_fbox *b) {
if (wlr_fbox_empty(a)) {
a = NULL;
}
if (wlr_fbox_empty(b)) {
b = NULL;
}
if (a == NULL || b == NULL) {
return a == b;
}
return a->x == b->x && a->y == b->y &&
a->width == b->width && a->height == b->height;
}
#endif