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#include <assert.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
struct sample_state {
struct wl_display *display;
struct compositor_state *compositor;
struct wlr_renderer *renderer;
struct wlr_allocator *allocator;
struct wlr_xcursor_manager *xcursor_manager;
struct wlr_cursor *cursor;
double cur_x, cur_y;
float default_color[4];
float clear_color[4];
struct wlr_output_layout *layout;
struct wl_list devices;
struct timespec last_frame;
struct wl_listener new_output;
struct wl_listener new_input;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wl_listener touch_motion;
struct wl_listener touch_up;
struct wl_listener touch_down;
struct wl_listener touch_cancel;
struct wl_list touch_points;
struct wl_listener tablet_tool_axis;
struct wl_listener tablet_tool_proxmity;
struct wl_listener tablet_tool_tip;
struct wl_listener tablet_tool_button;
};
struct touch_point {
int32_t touch_id;
double x, y;
struct wl_list link;
};
struct sample_output {
struct sample_state *state;
struct wlr_output *output;
struct wl_listener frame;
struct wl_listener destroy;
};
struct sample_keyboard {
struct sample_state *state;
struct wlr_keyboard *wlr_keyboard;
struct wl_listener key;
struct wl_listener destroy;
};
static void warp_to_touch(struct sample_state *state,
struct wlr_input_device *dev) {
if (wl_list_empty(&state->touch_points)) {
return;
}
double x = 0, y = 0;
size_t n = 0;
struct touch_point *point;
wl_list_for_each(point, &state->touch_points, link) {
x += point->x;
y += point->y;
n++;
}
x /= n;
y /= n;
wlr_cursor_warp_absolute(state->cursor, dev, x, y);
}
static void output_frame_notify(struct wl_listener *listener, void *data) {
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
struct sample_state *state = sample_output->state;
struct wlr_output *wlr_output = sample_output->output;
struct wlr_renderer *renderer = state->renderer;
assert(renderer);
struct wlr_output_state output_state;
wlr_output_state_init(&output_state);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },
.color = {
state->clear_color[0],
state->clear_color[1],
state->clear_color[2],
state->clear_color[3],
},
});
wlr_output_add_software_cursors_to_render_pass(wlr_output, pass, NULL);
wlr_render_pass_submit(pass);
wlr_output_commit_state(wlr_output, &output_state);
wlr_output_state_finish(&output_state);
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sample_state *sample =
wl_container_of(listener, sample, cursor_motion);
struct wlr_pointer_motion_event *event = data;
wlr_cursor_move(sample->cursor, &event->pointer->base, event->delta_x,
event->delta_y);
}
static void handle_cursor_motion_absolute(struct wl_listener *listener,
void *data) {
struct sample_state *sample =
wl_container_of(listener, sample, cursor_motion_absolute);
struct wlr_pointer_motion_absolute_event *event = data;
sample->cur_x = event->x;
sample->cur_y = event->y;
wlr_cursor_warp_absolute(sample->cursor, &event->pointer->base,
sample->cur_x, sample->cur_y);
}
static void handle_cursor_button(struct wl_listener *listener, void *data) {
struct sample_state *sample =
wl_container_of(listener, sample, cursor_button);
struct wlr_pointer_button_event *event = data;
float (*color)[4];
if (event->state == WL_POINTER_BUTTON_STATE_RELEASED) {
color = &sample->default_color;
memcpy(&sample->clear_color, color, sizeof(*color));
} else {
float red[4] = { 0.25f, 0.25f, 0.25f, 1 };
red[event->button % 3] = 1;
color = &red;
memcpy(&sample->clear_color, color, sizeof(*color));
}
}
static void handle_cursor_axis(struct wl_listener *listener, void *data) {
struct sample_state *sample =
wl_container_of(listener, sample, cursor_axis);
struct wlr_pointer_axis_event *event = data;
for (size_t i = 0; i < 3; ++i) {
sample->default_color[i] += event->delta > 0 ? -0.05f : 0.05f;
if (sample->default_color[i] > 1.0f) {
sample->default_color[i] = 1.0f;
}
if (sample->default_color[i] < 0.0f) {
sample->default_color[i] = 0.0f;
}
}
memcpy(&sample->clear_color, &sample->default_color,
sizeof(sample->clear_color));
}
static void handle_touch_up(struct wl_listener *listener, void *data) {
struct sample_state *sample = wl_container_of(listener, sample, touch_up);
struct wlr_touch_up_event *event = data;
struct touch_point *point, *tmp;
wl_list_for_each_safe(point, tmp, &sample->touch_points, link) {
if (point->touch_id == event->touch_id) {
wl_list_remove(&point->link);
break;
}
}
warp_to_touch(sample, &event->touch->base);
}
static void handle_touch_down(struct wl_listener *listener, void *data) {
struct sample_state *sample = wl_container_of(listener, sample, touch_down);
struct wlr_touch_down_event *event = data;
struct touch_point *point = calloc(1, sizeof(*point));
point->touch_id = event->touch_id;
point->x = event->x;
point->y = event->y;
wl_list_insert(&sample->touch_points, &point->link);
warp_to_touch(sample, &event->touch->base);
}
static void handle_touch_motion(struct wl_listener *listener, void *data) {
struct sample_state *sample =
wl_container_of(listener, sample, touch_motion);
struct wlr_touch_motion_event *event = data;
struct touch_point *point;
wl_list_for_each(point, &sample->touch_points, link) {
if (point->touch_id == event->touch_id) {
point->x = event->x;
point->y = event->y;
break;
}
}
warp_to_touch(sample, &event->touch->base);
}
static void handle_touch_cancel(struct wl_listener *listener, void *data) {
wlr_log(WLR_DEBUG, "TODO: touch cancel");
}
static void handle_tablet_tool_axis(struct wl_listener *listener, void *data) {
struct sample_state *sample =
wl_container_of(listener, sample, tablet_tool_axis);
struct wlr_tablet_tool_axis_event *event = data;
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X) &&
(event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
wlr_cursor_warp_absolute(sample->cursor, &event->tablet->base,
event->x, event->y);
}
}
static void keyboard_key_notify(struct wl_listener *listener, void *data) {
struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct sample_state *sample = keyboard->state;
struct wlr_keyboard_key_event *event = data;
uint32_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(keyboard->wlr_keyboard->xkb_state,
keycode, &syms);
for (int i = 0; i < nsyms; i++) {
xkb_keysym_t sym = syms[i];
if (sym == XKB_KEY_Escape) {
wl_display_terminate(sample->display);
}
}
}
static void output_remove_notify(struct wl_listener *listener, void *data) {
struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
struct sample_state *sample = sample_output->state;
wlr_output_layout_remove(sample->layout, sample_output->output);
wl_list_remove(&sample_output->frame.link);
wl_list_remove(&sample_output->destroy.link);
free(sample_output);
}
static void new_output_notify(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
struct sample_state *sample = wl_container_of(listener, sample, new_output);
wlr_output_init_render(output, sample->allocator, sample->renderer);
struct sample_output *sample_output = calloc(1, sizeof(*sample_output));
sample_output->output = output;
sample_output->state = sample;
wl_signal_add(&output->events.frame, &sample_output->frame);
sample_output->frame.notify = output_frame_notify;
wl_signal_add(&output->events.destroy, &sample_output->destroy);
sample_output->destroy.notify = output_remove_notify;
wlr_output_layout_add_auto(sample->layout, sample_output->output);
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
wlr_output_state_set_mode(&state, mode);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
static void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->key.link);
free(keyboard);
}
static void new_input_notify(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct sample_state *state = wl_container_of(listener, state, new_input);
switch (device->type) {
case WLR_INPUT_DEVICE_POINTER:
case WLR_INPUT_DEVICE_TOUCH:
case WLR_INPUT_DEVICE_TABLET:
wlr_cursor_attach_input_device(state->cursor, device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:;
struct sample_keyboard *keyboard = calloc(1, sizeof(*keyboard));
keyboard->wlr_keyboard = wlr_keyboard_from_input_device(device);
keyboard->state = state;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
keyboard->destroy.notify = keyboard_destroy_notify;
wl_signal_add(&keyboard->wlr_keyboard->events.key, &keyboard->key);
keyboard->key.notify = keyboard_key_notify;
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(WLR_ERROR, "Failed to create XKB context");
exit(1);
}
struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL,
XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!keymap) {
wlr_log(WLR_ERROR, "Failed to create XKB keymap");
exit(1);
}
wlr_keyboard_set_keymap(keyboard->wlr_keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
break;
default:
break;
}
}
int main(int argc, char *argv[]) {
wlr_log_init(WLR_DEBUG, NULL);
struct wl_display *display = wl_display_create();
struct sample_state state = {
.default_color = { 0.25f, 0.25f, 0.25f, 1 },
.clear_color = { 0.25f, 0.25f, 0.25f, 1 },
.display = display
};
struct wlr_backend *wlr = wlr_backend_autocreate(wl_display_get_event_loop(display), NULL);
if (!wlr) {
exit(1);
}
state.renderer = wlr_renderer_autocreate(wlr);
state.allocator = wlr_allocator_autocreate(wlr, state.renderer);
state.cursor = wlr_cursor_create();
state.layout = wlr_output_layout_create(display);
wlr_cursor_attach_output_layout(state.cursor, state.layout);
//wlr_cursor_map_to_region(state.cursor, state.config->cursor.mapped_box);
wl_list_init(&state.devices);
wl_list_init(&state.touch_points);
// pointer events
wl_signal_add(&state.cursor->events.motion, &state.cursor_motion);
state.cursor_motion.notify = handle_cursor_motion;
wl_signal_add(&state.cursor->events.motion_absolute,
&state.cursor_motion_absolute);
state.cursor_motion_absolute.notify = handle_cursor_motion_absolute;
wl_signal_add(&state.cursor->events.button, &state.cursor_button);
state.cursor_button.notify = handle_cursor_button;
wl_signal_add(&state.cursor->events.axis, &state.cursor_axis);
state.cursor_axis.notify = handle_cursor_axis;
// touch events
wl_signal_add(&state.cursor->events.touch_up, &state.touch_up);
state.touch_up.notify = handle_touch_up;
wl_signal_add(&state.cursor->events.touch_down, &state.touch_down);
state.touch_down.notify = handle_touch_down;
wl_signal_add(&state.cursor->events.touch_motion, &state.touch_motion);
state.touch_motion.notify = handle_touch_motion;
wl_signal_add(&state.cursor->events.touch_cancel, &state.touch_cancel);
state.touch_cancel.notify = handle_touch_cancel;
wl_signal_add(&wlr->events.new_input, &state.new_input);
state.new_input.notify = new_input_notify;
wl_signal_add(&wlr->events.new_output, &state.new_output);
state.new_output.notify = new_output_notify;
// tool events
wl_signal_add(&state.cursor->events.tablet_tool_axis,
&state.tablet_tool_axis);
state.tablet_tool_axis.notify = handle_tablet_tool_axis;
state.xcursor_manager = wlr_xcursor_manager_create(NULL, 24);
if (!state.xcursor_manager) {
wlr_log(WLR_ERROR, "Failed to load default cursor");
return 1;
}
wlr_cursor_set_xcursor(state.cursor, state.xcursor_manager, "default");
clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
if (!wlr_backend_start(wlr)) {
wlr_log(WLR_ERROR, "Failed to start backend");
wlr_backend_destroy(wlr);
exit(1);
}
wl_display_run(display);
wl_display_destroy(display);
wlr_xcursor_manager_destroy(state.xcursor_manager);
wlr_cursor_destroy(state.cursor);
}