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#ifndef _WLR_WAYLAND_H
#define _WLR_WAYLAND_H
#include <wayland-server.h>
#include <wlr/common/list.h>
#include <stdbool.h>
struct wlr_output_mode_state;
struct wlr_output_mode {
struct wlr_output_mode_state *state;
uint32_t flags; // enum wl_output_mode
int32_t width, height;
int32_t refresh; // mHz
};
struct wlr_output_impl;
struct wlr_output_state;
struct wlr_output {
const struct wlr_output_impl *impl;
struct wlr_output_state *state;
uint32_t flags;
char name[16];
char make[48];
char model[16];
uint32_t scale;
int32_t width, height;
int32_t phys_width, phys_height; // mm
int32_t subpixel; // enum wl_output_subpixel
int32_t transform; // enum wl_output_transform
float transform_matrix[16];
list_t *modes;
struct wlr_output_mode *current_mode;
struct {
struct wl_signal frame;
} events;
};
void wlr_output_enable(struct wlr_output *output, bool enable);
bool wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode);
void wlr_output_transform(struct wlr_output *output,
enum wl_output_transform transform);
void wlr_output_destroy(struct wlr_output *output);
#endif