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JiDe Zhang 8ebfeffdc8
Remove unnecessary code
1 year ago
..
shaders renderer/gles2: Compute texture coordinates based off of vertex positions 2 years ago
meson.build renderer/gles2: Implement render pass interface 2 years ago
pass.c Remove unnecessary code 1 year ago
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 3 years ago
renderer.c treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical 1 year ago
texture.c treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical 1 year ago