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Simon Ser 6bb7639a0f
render/gles2: don't unset the current EGL surface when destroying texture
5 years ago
..
pixel_format.c render/gles2: remove assumptions about supported formats 6 years ago
renderer.c render/gles2: fix calculation for partial gles2 pixel read (#1809) 5 years ago
shaders.c gles2: pre-multiply alpha and fix blending function 7 years ago
texture.c render/gles2: don't unset the current EGL surface when destroying texture 5 years ago
util.c util: add wlr_ prefix to log symbols 6 years ago