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Alexander Orzechowski ea3c6fde3a
wlr_scene: Add opaque region blend mode optimization
1 year ago
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drag_icon.c drag: use unified map logic 1 year ago
layer_shell_v1.c layer-shell: use unified map logic 1 year ago
output_layout.c scene/output_layout: Fix crash in scene_output_layout_output_destroy 2 years ago
subsurface_tree.c subcompositor: use unified map logic 1 year ago
surface.c wlr_scene: Cleanup header includes 2 years ago
wlr_scene.c wlr_scene: Add opaque region blend mode optimization 1 year ago
xdg_shell.c xdg-shell: use unified map logic 1 year ago