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#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <wayland-client.h>
#include <wlr/interfaces/wlr_keyboard.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/interfaces/wlr_pointer.h>
#include <wlr/interfaces/wlr_switch.h>
#include <wlr/interfaces/wlr_touch.h>
#include <wlr/interfaces/wlr_tablet_tool.h>
#include <wlr/interfaces/wlr_tablet_pad.h>
#include <wlr/util/log.h>
#include "pointer-gestures-unstable-v1-client-protocol.h"
#include "relative-pointer-unstable-v1-client-protocol.h"
#include "backend/wayland.h"
#include "util/signal.h"
#include "util/time.h"
static const struct wlr_pointer_impl pointer_impl;
static const struct wlr_keyboard_impl keyboard_impl = {
.name = "wl-keyboard",
};
static const struct wlr_touch_impl touch_impl;
static struct wlr_wl_pointer *output_get_pointer(
struct wlr_wl_output *output,
const struct wl_pointer *wl_pointer) {
struct wlr_wl_input_device *dev;
wl_list_for_each(dev, &output->backend->devices, link) {
if (dev->wlr_input_device.type != WLR_INPUT_DEVICE_POINTER) {
continue;
}
struct wlr_wl_pointer *pointer =
pointer_get_wl(dev->wlr_input_device.pointer);
if (pointer->output == output && pointer->wl_pointer == wl_pointer) {
return pointer;
}
}
return NULL;
}
static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *surface, wl_fixed_t sx,
wl_fixed_t sy) {
struct wlr_wl_seat *seat = data;
if (surface == NULL) {
return;
}
struct wlr_wl_output *output = wl_surface_get_user_data(surface);
assert(output);
struct wlr_wl_pointer *pointer = output_get_pointer(output, wl_pointer);
seat->active_pointer = pointer;
// Manage cursor icon/rendering on output
struct wlr_wl_pointer *current_pointer = output->cursor.pointer;
if (current_pointer && current_pointer != pointer) {
wlr_log(WLR_INFO, "Ignoring seat %s pointer cursor in favor of seat %s",
seat->name, current_pointer->input_device->seat->name);
return;
}
output->enter_serial = serial;
output->cursor.pointer = pointer;
update_wl_output_cursor(output);
}
static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *surface) {
struct wlr_wl_seat *seat = data;
if (surface == NULL) {
return;
}
struct wlr_wl_output *output = wl_surface_get_user_data(surface);
assert(output);
if (seat->active_pointer != NULL &&
seat->active_pointer->output == output) {
seat->active_pointer = NULL;
}
if (output->cursor.pointer == seat->active_pointer) {
output->enter_serial = 0;
output->cursor.pointer = NULL;
}
}
static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
uint32_t time, wl_fixed_t sx, wl_fixed_t sy) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_pointer *pointer = seat->active_pointer;
if (pointer == NULL) {
return;
}
struct wlr_output *wlr_output = &pointer->output->wlr_output;
struct wlr_event_pointer_motion_absolute event = {
.device = &pointer->input_device->wlr_input_device,
.time_msec = time,
.x = wl_fixed_to_double(sx) / wlr_output->width,
.y = wl_fixed_to_double(sy) / wlr_output->height,
};
wlr_signal_emit_safe(&pointer->wlr_pointer.events.motion_absolute, &event);
}
static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_pointer *pointer = seat->active_pointer;
if (pointer == NULL) {
return;
}
struct wlr_event_pointer_button event = {
.device = &pointer->input_device->wlr_input_device,
.button = button,
.state = state,
.time_msec = time,
};
wlr_signal_emit_safe(&pointer->wlr_pointer.events.button, &event);
}
static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis, wl_fixed_t value) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_pointer *pointer = seat->active_pointer;
if (pointer == NULL) {
return;
}
struct wlr_event_pointer_axis event = {
.device = &pointer->input_device->wlr_input_device,
.delta = wl_fixed_to_double(value),
.delta_discrete = pointer->axis_discrete,
.orientation = axis,
.time_msec = time,
.source = pointer->axis_source,
};
wlr_signal_emit_safe(&pointer->wlr_pointer.events.axis, &event);
pointer->axis_discrete = 0;
}
static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_pointer *pointer = seat->active_pointer;
if (pointer == NULL) {
return;
}
wlr_signal_emit_safe(&pointer->wlr_pointer.events.frame,
&pointer->wlr_pointer);
}
static void pointer_handle_axis_source(void *data,
struct wl_pointer *wl_pointer, uint32_t axis_source) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_pointer *pointer = seat->active_pointer;
if (pointer == NULL) {
return;
}
pointer->axis_source = axis_source;
}
static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_pointer *pointer = seat->active_pointer;
if (pointer == NULL) {
return;
}
struct wlr_event_pointer_axis event = {
.device = &pointer->input_device->wlr_input_device,
.delta = 0,
.delta_discrete = 0,
.orientation = axis,
.time_msec = time,
.source = pointer->axis_source,
};
wlr_signal_emit_safe(&pointer->wlr_pointer.events.axis, &event);
}
static void pointer_handle_axis_discrete(void *data,
struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_pointer *pointer = seat->active_pointer;
if (pointer == NULL) {
return;
}
pointer->axis_discrete = discrete;
}
static const struct wl_pointer_listener pointer_listener = {
.enter = pointer_handle_enter,
.leave = pointer_handle_leave,
.motion = pointer_handle_motion,
.button = pointer_handle_button,
.axis = pointer_handle_axis,
.frame = pointer_handle_frame,
.axis_source = pointer_handle_axis_source,
.axis_stop = pointer_handle_axis_stop,
.axis_discrete = pointer_handle_axis_discrete,
};
static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
uint32_t format, int32_t fd, uint32_t size) {
close(fd);
}
static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
struct wlr_input_device *dev = data;
uint32_t time = get_current_time_msec();
uint32_t *keycode_ptr;
wl_array_for_each(keycode_ptr, keys) {
struct wlr_event_keyboard_key event = {
.keycode = *keycode_ptr,
.state = WL_KEYBOARD_KEY_STATE_PRESSED,
.time_msec = time,
.update_state = false,
};
wlr_keyboard_notify_key(dev->keyboard, &event);
}
}
static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *surface) {
struct wlr_input_device *dev = data;
uint32_t time = get_current_time_msec();
size_t num_keycodes = dev->keyboard->num_keycodes;
uint32_t pressed[num_keycodes + 1];
memcpy(pressed, dev->keyboard->keycodes,
num_keycodes * sizeof(uint32_t));
for (size_t i = 0; i < num_keycodes; ++i) {
uint32_t keycode = pressed[i];
struct wlr_event_keyboard_key event = {
.keycode = keycode,
.state = WL_KEYBOARD_KEY_STATE_RELEASED,
.time_msec = time,
.update_state = false,
};
wlr_keyboard_notify_key(dev->keyboard, &event);
}
}
static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
struct wlr_input_device *dev = data;
assert(dev && dev->keyboard);
struct wlr_event_keyboard_key wlr_event = {
.keycode = key,
.state = state,
.time_msec = time,
.update_state = false,
};
wlr_keyboard_notify_key(dev->keyboard, &wlr_event);
}
static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group) {
struct wlr_input_device *dev = data;
assert(dev && dev->keyboard);
wlr_keyboard_notify_modifiers(dev->keyboard, mods_depressed, mods_latched,
mods_locked, group);
}
static void keyboard_handle_repeat_info(void *data,
struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) {
// This space is intentionally left blank
}
static const struct wl_keyboard_listener keyboard_listener = {
.keymap = keyboard_handle_keymap,
.enter = keyboard_handle_enter,
.leave = keyboard_handle_leave,
.key = keyboard_handle_key,
.modifiers = keyboard_handle_modifiers,
.repeat_info = keyboard_handle_repeat_info
};
static void touch_coordinates_to_absolute(struct wlr_wl_input_device *device,
wl_fixed_t x, wl_fixed_t y, double *sx, double *sy) {
// TODO: each output needs its own touch
struct wlr_wl_output *output, *tmp;
wl_list_for_each_safe(output, tmp, &device->backend->outputs, link) {
*sx = wl_fixed_to_double(x) / output->wlr_output.width;
*sy = wl_fixed_to_double(y) / output->wlr_output.height;
return; // Choose the first output in the list
}
*sx = *sy = 0;
}
static void touch_handle_down(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, struct wl_surface *surface,
int32_t id, wl_fixed_t x, wl_fixed_t y) {
struct wlr_wl_input_device *device = data;
assert(device && device->wlr_input_device.touch);
double sx, sy;
touch_coordinates_to_absolute(device, x, y, &sx, &sy);
struct wlr_event_touch_down event = {
.device = &device->wlr_input_device,
.time_msec = time,
.touch_id = id,
.x = sx,
.y = sy
};
wlr_signal_emit_safe(&device->wlr_input_device.touch->events.down, &event);
}
static void touch_handle_up(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, int32_t id) {
struct wlr_wl_input_device *device = data;
assert(device && device->wlr_input_device.touch);
struct wlr_event_touch_up event = {
.device = &device->wlr_input_device,
.time_msec = time,
.touch_id = id,
};
wlr_signal_emit_safe(&device->wlr_input_device.touch->events.up, &event);
}
static void touch_handle_motion(void *data, struct wl_touch *wl_touch,
uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y) {
struct wlr_wl_input_device *device = data;
assert(device && device->wlr_input_device.touch);
double sx, sy;
touch_coordinates_to_absolute(device, x, y, &sx, &sy);
struct wlr_event_touch_motion event = {
.device = &device->wlr_input_device,
.time_msec = time,
.touch_id = id,
.x = sx,
.y = sy
};
wlr_signal_emit_safe(&device->wlr_input_device.touch->events.motion, &event);
}
static void touch_handle_frame(void *data, struct wl_touch *wl_touch) {
struct wlr_wl_input_device *device = data;
assert(device && device->wlr_input_device.touch);
wlr_signal_emit_safe(&device->wlr_input_device.touch->events.frame, NULL);
}
static void touch_handle_cancel(void *data, struct wl_touch *wl_touch) {
// no-op
}
static void touch_handle_shape(void *data, struct wl_touch *wl_touch,
int32_t id, wl_fixed_t major, wl_fixed_t minor) {
// no-op
}
static void touch_handle_orientation(void *data, struct wl_touch *wl_touch,
int32_t id, wl_fixed_t orientation) {
// no-op
}
static const struct wl_touch_listener touch_listener = {
.down = touch_handle_down,
.up = touch_handle_up,
.motion = touch_handle_motion,
.frame = touch_handle_frame,
.cancel = touch_handle_cancel,
.shape = touch_handle_shape,
.orientation = touch_handle_orientation,
};
static struct wlr_wl_input_device *get_wl_input_device_from_input_device(
struct wlr_input_device *wlr_dev) {
assert(wlr_input_device_is_wl(wlr_dev));
return (struct wlr_wl_input_device *)wlr_dev;
}
bool create_wl_seat(struct wl_seat *wl_seat, struct wlr_wl_backend *wl) {
struct wlr_wl_seat *seat = calloc(1, sizeof(struct wlr_wl_seat));
if (!seat) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return false;
}
seat->wl_seat = wl_seat;
seat->backend = wl;
wl_list_insert(&wl->seats, &seat->link);
wl_seat_add_listener(wl_seat, &seat_listener, seat);
return true;
}
void destroy_wl_seats(struct wlr_wl_backend *wl) {
struct wlr_wl_seat *seat, *tmp_seat;
wl_list_for_each_safe(seat, tmp_seat, &wl->seats, link) {
if (seat->touch) {
wl_touch_destroy(seat->touch);
}
if (seat->pointer) {
wl_pointer_destroy(seat->pointer);
}
if (seat->keyboard && !wl->started) {
// early termination will not be handled by input_device_destroy
wl_keyboard_destroy(seat->keyboard);
}
free(seat->name);
assert(seat->wl_seat);
wl_seat_destroy(seat->wl_seat);
wl_list_remove(&seat->link);
free(seat);
}
}
static struct wlr_wl_seat *input_device_get_seat(struct wlr_input_device *wlr_dev) {
struct wlr_wl_input_device *dev =
get_wl_input_device_from_input_device(wlr_dev);
assert(dev->seat);
return dev->seat;
}
bool wlr_input_device_is_wl(struct wlr_input_device *dev) {
switch (dev->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
return dev->keyboard->impl == &keyboard_impl;
case WLR_INPUT_DEVICE_POINTER:
return dev->pointer->impl == &pointer_impl;
case WLR_INPUT_DEVICE_TOUCH:
return dev->touch->impl == &touch_impl;
case WLR_INPUT_DEVICE_TABLET_TOOL:
return dev->tablet->impl == &tablet_impl;
case WLR_INPUT_DEVICE_TABLET_PAD:
return dev->tablet_pad->impl == &tablet_pad_impl;
default:
return false;
}
}
struct wlr_wl_input_device *create_wl_input_device(
struct wlr_wl_seat *seat, enum wlr_input_device_type type) {
struct wlr_wl_input_device *dev =
calloc(1, sizeof(struct wlr_wl_input_device));
if (dev == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
dev->backend = seat->backend;
dev->seat = seat;
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
const char *type_name = "unknown";
switch (type) {
case WLR_INPUT_DEVICE_KEYBOARD:
type_name = "keyboard";
break;
case WLR_INPUT_DEVICE_POINTER:
type_name = "pointer";
break;
case WLR_INPUT_DEVICE_TOUCH:
type_name = "touch";
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
type_name = "tablet-tool";
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
type_name = "tablet-pad";
break;
case WLR_INPUT_DEVICE_SWITCH:
type_name = "switch";
break;
}
size_t name_size = 8 + strlen(type_name) + strlen(seat->name) + 1;
char name[name_size];
(void) snprintf(name, name_size, "wayland-%s-%s", type_name, seat->name);
wlr_input_device_init(wlr_dev, type, name);
wl_list_insert(&seat->backend->devices, &dev->link);
return dev;
}
struct wlr_wl_pointer *pointer_get_wl(struct wlr_pointer *wlr_pointer) {
assert(wlr_pointer->impl == &pointer_impl);
return (struct wlr_wl_pointer *)wlr_pointer;
}
static void pointer_destroy(struct wlr_pointer *wlr_pointer) {
struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_pointer);
if (pointer->output->cursor.pointer == pointer) {
pointer->output->cursor.pointer = NULL;
}
struct wlr_wl_seat *seat = pointer->input_device->seat;
if (seat->active_pointer == pointer) {
seat->active_pointer = NULL;
}
// pointer->wl_pointer belongs to the wlr_wl_seat
if (pointer->gesture_swipe != NULL) {
zwp_pointer_gesture_swipe_v1_destroy(pointer->gesture_swipe);
}
if (pointer->gesture_pinch != NULL) {
zwp_pointer_gesture_pinch_v1_destroy(pointer->gesture_pinch);
}
if (pointer->gesture_hold != NULL) {
zwp_pointer_gesture_hold_v1_destroy(pointer->gesture_hold);
}
if (pointer->relative_pointer != NULL) {
zwp_relative_pointer_v1_destroy(pointer->relative_pointer);
}
wlr_pointer_finish(&pointer->wlr_pointer);
wl_list_remove(&pointer->output_destroy.link);
free(pointer);
}
void destroy_wl_input_device(struct wlr_wl_input_device *dev) {
/**
* TODO remove the redundant wlr_input_device from wlr_wl_input_device
* wlr_wl_input_device::wlr_input_device is not owned by its input device
* type, which means we have 2 wlr_input_device to cleanup
*/
wlr_input_device_finish(&dev->wlr_input_device);
if (dev->wlr_input_device._device) {
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
switch (wlr_dev->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
wlr_keyboard_finish(wlr_dev->keyboard);
free(wlr_dev->keyboard);
break;
case WLR_INPUT_DEVICE_POINTER:
/* Owned by wlr_wl_pointer */
pointer_destroy(wlr_dev->pointer);
break;
case WLR_INPUT_DEVICE_SWITCH:
wlr_switch_finish(wlr_dev->switch_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
wlr_tablet_pad_finish(wlr_dev->tablet_pad);
free(wlr_dev->tablet_pad);
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
wlr_tablet_finish(wlr_dev->tablet);
free(wlr_dev->tablet);
break;
case WLR_INPUT_DEVICE_TOUCH:
wlr_touch_finish(wlr_dev->touch);
free(wlr_dev->touch);
break;
}
}
wl_list_remove(&dev->link);
free(dev);
}
static void gesture_swipe_begin(void *data,
struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1,
uint32_t serial, uint32_t time,
struct wl_surface *surface, uint32_t fingers) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_swipe_begin wlr_event = {
.device = wlr_dev,
.time_msec = time,
.fingers = fingers,
};
input_device->fingers = fingers;
wlr_signal_emit_safe(&wlr_dev->pointer->events.swipe_begin, &wlr_event);
}
static void gesture_swipe_update(void *data,
struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1,
uint32_t time, wl_fixed_t dx, wl_fixed_t dy) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_swipe_update wlr_event = {
.device = wlr_dev,
.time_msec = time,
.fingers = input_device->fingers,
.dx = wl_fixed_to_double(dx),
.dy = wl_fixed_to_double(dy),
};
wlr_signal_emit_safe(&wlr_dev->pointer->events.swipe_update, &wlr_event);
}
static void gesture_swipe_end(void *data,
struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1,
uint32_t serial, uint32_t time, int32_t cancelled) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_swipe_end wlr_event = {
.device = wlr_dev,
.time_msec = time,
.cancelled = cancelled,
};
wlr_signal_emit_safe(&wlr_dev->pointer->events.swipe_end, &wlr_event);
}
static const struct zwp_pointer_gesture_swipe_v1_listener gesture_swipe_impl = {
.begin = gesture_swipe_begin,
.update = gesture_swipe_update,
.end = gesture_swipe_end,
};
static void gesture_pinch_begin(void *data,
struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1,
uint32_t serial, uint32_t time,
struct wl_surface *surface, uint32_t fingers) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_pinch_begin wlr_event = {
.device = wlr_dev,
.time_msec = time,
.fingers = fingers,
};
input_device->fingers = fingers;
wlr_signal_emit_safe(&wlr_dev->pointer->events.pinch_begin, &wlr_event);
}
static void gesture_pinch_update(void *data,
struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1,
uint32_t time, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t scale, wl_fixed_t rotation) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_pinch_update wlr_event = {
.device = wlr_dev,
.time_msec = time,
.fingers = input_device->fingers,
.dx = wl_fixed_to_double(dx),
.dy = wl_fixed_to_double(dy),
.scale = wl_fixed_to_double(scale),
.rotation = wl_fixed_to_double(rotation),
};
wlr_signal_emit_safe(&wlr_dev->pointer->events.pinch_update, &wlr_event);
}
static void gesture_pinch_end(void *data,
struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1,
uint32_t serial, uint32_t time, int32_t cancelled) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_pinch_end wlr_event = {
.device = wlr_dev,
.time_msec = time,
.cancelled = cancelled,
};
wlr_signal_emit_safe(&wlr_dev->pointer->events.pinch_end, &wlr_event);
}
static const struct zwp_pointer_gesture_pinch_v1_listener gesture_pinch_impl = {
.begin = gesture_pinch_begin,
.update = gesture_pinch_update,
.end = gesture_pinch_end,
};
static void gesture_hold_begin(void *data,
struct zwp_pointer_gesture_hold_v1 *zwp_pointer_gesture_hold_v1,
uint32_t serial, uint32_t time,
struct wl_surface *surface, uint32_t fingers) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_hold_begin wlr_event = {
.device = wlr_dev,
.time_msec = time,
.fingers = fingers,
};
input_device->fingers = fingers;
wlr_signal_emit_safe(&wlr_dev->pointer->events.hold_begin, &wlr_event);
}
static void gesture_hold_end(void *data,
struct zwp_pointer_gesture_hold_v1 *zwp_pointer_gesture_hold_v1,
uint32_t serial, uint32_t time, int32_t cancelled) {
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
struct wlr_event_pointer_hold_end wlr_event = {
.device = wlr_dev,
.time_msec = time,
.cancelled = cancelled,
};
wlr_signal_emit_safe(&wlr_dev->pointer->events.hold_end, &wlr_event);
}
static const struct zwp_pointer_gesture_hold_v1_listener gesture_hold_impl = {
.begin = gesture_hold_begin,
.end = gesture_hold_end,
};
static void relative_pointer_handle_relative_motion(void *data,
struct zwp_relative_pointer_v1 *relative_pointer, uint32_t utime_hi,
uint32_t utime_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel,
wl_fixed_t dy_unaccel) {
struct wlr_wl_input_device *input_device = data;
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
if (pointer_get_wl(wlr_dev->pointer) != input_device->seat->active_pointer) {
return;
}
uint64_t time_usec = (uint64_t)utime_hi << 32 | utime_lo;
struct wlr_event_pointer_motion wlr_event = {
.device = wlr_dev,
.time_msec = (uint32_t)(time_usec / 1000),
.delta_x = wl_fixed_to_double(dx),
.delta_y = wl_fixed_to_double(dy),
.unaccel_dx = wl_fixed_to_double(dx_unaccel),
.unaccel_dy = wl_fixed_to_double(dy_unaccel),
};
wlr_signal_emit_safe(&wlr_dev->pointer->events.motion, &wlr_event);
}
static const struct zwp_relative_pointer_v1_listener relative_pointer_listener = {
.relative_motion = relative_pointer_handle_relative_motion,
};
static void pointer_handle_output_destroy(struct wl_listener *listener,
void *data) {
struct wlr_wl_pointer *pointer =
wl_container_of(listener, pointer, output_destroy);
destroy_wl_input_device(pointer->input_device);
}
void create_wl_pointer(struct wlr_wl_seat *seat, struct wlr_wl_output *output) {
assert(seat->pointer);
struct wl_pointer *wl_pointer = seat->pointer;
struct wlr_wl_backend *backend = output->backend;
if (output_get_pointer(output, wl_pointer)) {
wlr_log(WLR_DEBUG,
"Pointer for seat %s and output %s already exists (ignoring)",
seat->name, output->wlr_output.name);
return;
}
struct wlr_wl_pointer *pointer = calloc(1, sizeof(struct wlr_wl_pointer));
if (pointer == NULL) {
wlr_log(WLR_ERROR, "Allocation failed");
return;
}
pointer->wl_pointer = wl_pointer;
pointer->output = output; // we need output to map absolute coordinates onto
struct wlr_wl_input_device *dev =
create_wl_input_device(seat, WLR_INPUT_DEVICE_POINTER);
if (dev == NULL) {
free(pointer);
wlr_log(WLR_ERROR, "Allocation failed");
return;
}
pointer->input_device = dev;
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
wlr_dev->pointer = &pointer->wlr_pointer;
wlr_dev->output_name = strdup(output->wlr_output.name);
wlr_pointer_init(&pointer->wlr_pointer, &pointer_impl, wlr_dev->name);
wl_signal_add(&output->wlr_output.events.destroy, &pointer->output_destroy);
pointer->output_destroy.notify = pointer_handle_output_destroy;
if (backend->zwp_pointer_gestures_v1) {
uint32_t version = zwp_pointer_gestures_v1_get_version(
backend->zwp_pointer_gestures_v1);
pointer->gesture_swipe = zwp_pointer_gestures_v1_get_swipe_gesture(
backend->zwp_pointer_gestures_v1, wl_pointer);
zwp_pointer_gesture_swipe_v1_add_listener(pointer->gesture_swipe, &gesture_swipe_impl, dev);
pointer->gesture_pinch = zwp_pointer_gestures_v1_get_pinch_gesture(
backend->zwp_pointer_gestures_v1, wl_pointer);
zwp_pointer_gesture_pinch_v1_add_listener(pointer->gesture_pinch, &gesture_pinch_impl, dev);
if (version >= ZWP_POINTER_GESTURES_V1_GET_HOLD_GESTURE) {
pointer->gesture_hold = zwp_pointer_gestures_v1_get_hold_gesture(
backend->zwp_pointer_gestures_v1, wl_pointer);
zwp_pointer_gesture_hold_v1_add_listener(pointer->gesture_hold, &gesture_hold_impl, dev);
}
}
if (backend->zwp_relative_pointer_manager_v1) {
pointer->relative_pointer =
zwp_relative_pointer_manager_v1_get_relative_pointer(
backend->zwp_relative_pointer_manager_v1, wl_pointer);
zwp_relative_pointer_v1_add_listener(pointer->relative_pointer,
&relative_pointer_listener, dev);
}
wl_pointer_add_listener(wl_pointer, &pointer_listener, seat);
wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_dev);
}
void create_wl_keyboard(struct wlr_wl_seat *seat) {
assert(seat->keyboard);
struct wl_keyboard *wl_keyboard = seat->keyboard;
struct wlr_wl_input_device *dev =
create_wl_input_device(seat, WLR_INPUT_DEVICE_KEYBOARD);
if (!dev) {
return;
}
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
wlr_dev->keyboard = calloc(1, sizeof(*wlr_dev->keyboard));
if (!wlr_dev->keyboard) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
destroy_wl_input_device(dev);
return;
}
wlr_keyboard_init(wlr_dev->keyboard, &keyboard_impl, wlr_dev->name);
wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_dev);
wlr_signal_emit_safe(&seat->backend->backend.events.new_input, wlr_dev);
}
void create_wl_touch(struct wlr_wl_seat *seat) {
assert(seat->touch);
struct wl_touch *wl_touch = seat->touch;
struct wlr_wl_input_device *dev =
create_wl_input_device(seat, WLR_INPUT_DEVICE_TOUCH);
if (!dev) {
return;
}
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
wlr_dev->touch = calloc(1, sizeof(*wlr_dev->touch));
if (!wlr_dev->touch) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
destroy_wl_input_device(dev);
return;
}
wlr_touch_init(wlr_dev->touch, &touch_impl, wlr_dev->name);
wl_touch_add_listener(wl_touch, &touch_listener, dev);
wlr_signal_emit_safe(&seat->backend->backend.events.new_input, wlr_dev);
}
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
enum wl_seat_capability caps) {
struct wlr_wl_seat *seat = data;
struct wlr_wl_backend *backend = seat->backend;
if ((caps & WL_SEAT_CAPABILITY_POINTER) && seat->pointer == NULL) {
wlr_log(WLR_DEBUG, "seat %p offered pointer", (void *)wl_seat);
struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
seat->pointer = wl_pointer;
struct wlr_wl_output *output;
wl_list_for_each(output, &backend->outputs, link) {
create_wl_pointer(seat, output);
}
}
if (!(caps & WL_SEAT_CAPABILITY_POINTER) && seat->pointer != NULL) {
wlr_log(WLR_DEBUG, "seat %p dropped pointer", (void *)wl_seat);
struct wl_pointer *wl_pointer = seat->pointer;
struct wlr_wl_input_device *device, *tmp;
wl_list_for_each_safe(device, tmp, &backend->devices, link) {
if (device->wlr_input_device.type != WLR_INPUT_DEVICE_POINTER) {
continue;
}
struct wlr_wl_pointer *pointer =
pointer_get_wl(device->wlr_input_device.pointer);
if (pointer->wl_pointer != wl_pointer) {
continue;
}
wlr_log(WLR_DEBUG, "dropping pointer %s",
pointer->input_device->wlr_input_device.name);
struct wlr_wl_output *output = pointer->output;
destroy_wl_input_device(device);
assert(seat->active_pointer != pointer);
assert(output->cursor.pointer != pointer);
}
wl_pointer_release(seat->pointer);
seat->pointer = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && seat->keyboard == NULL) {
wlr_log(WLR_DEBUG, "seat %p offered keyboard", (void *)wl_seat);
struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
seat->keyboard = wl_keyboard;
if (backend->started) {
create_wl_keyboard(seat);
}
}
if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && seat->keyboard != NULL) {
wlr_log(WLR_DEBUG, "seat %p dropped keyboard", (void *)wl_seat);
struct wlr_wl_input_device *device, *tmp;
wl_list_for_each_safe(device, tmp, &backend->devices, link) {
if (device->wlr_input_device.type != WLR_INPUT_DEVICE_KEYBOARD) {
continue;
}
if (device->seat != seat) {
continue;
}
destroy_wl_input_device(device);
}
assert(seat->keyboard == NULL); // free'ed by input_device_destroy
}
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && seat->touch == NULL) {
wlr_log(WLR_DEBUG, "seat %p offered touch", (void *)wl_seat);
seat->touch = wl_seat_get_touch(wl_seat);
if (backend->started) {
create_wl_touch(seat);
}
}
if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && seat->touch != NULL) {
wlr_log(WLR_DEBUG, "seat %p dropped touch", (void *)wl_seat);
struct wlr_wl_input_device *device, *tmp;
wl_list_for_each_safe(device, tmp, &backend->devices, link) {
if (device->wlr_input_device.type == WLR_INPUT_DEVICE_TOUCH) {
destroy_wl_input_device(device);
}
}
wl_touch_release(seat->touch);
seat->touch = NULL;
}
}
static void seat_handle_name(void *data, struct wl_seat *wl_seat,
const char *name) {
struct wlr_wl_seat *seat = data;
free(seat->name);
seat->name = strdup(name);
}
const struct wl_seat_listener seat_listener = {
.capabilities = seat_handle_capabilities,
.name = seat_handle_name,
};
struct wl_seat *wlr_wl_input_device_get_seat(struct wlr_input_device *wlr_dev) {
return input_device_get_seat(wlr_dev)->wl_seat;
}