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#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-server-core.h>
#include <wlr/interfaces/wlr_pointer.h>
#include <wlr/types/wlr_pointer.h>
#include "interfaces/wlr_input_device.h"
#include "util/set.h"
#include "util/time.h"
struct wlr_pointer *wlr_pointer_from_input_device(
struct wlr_input_device *input_device) {
assert(input_device->type == WLR_INPUT_DEVICE_POINTER);
return wl_container_of(input_device, (struct wlr_pointer *)NULL, base);
}
void wlr_pointer_init(struct wlr_pointer *pointer,
const struct wlr_pointer_impl *impl, const char *name) {
*pointer = (struct wlr_pointer){
.impl = impl,
};
wlr_input_device_init(&pointer->base, WLR_INPUT_DEVICE_POINTER, name);
wl_signal_init(&pointer->events.motion);
wl_signal_init(&pointer->events.motion_absolute);
wl_signal_init(&pointer->events.button);
wl_signal_init(&pointer->events.axis);
wl_signal_init(&pointer->events.frame);
wl_signal_init(&pointer->events.swipe_begin);
wl_signal_init(&pointer->events.swipe_update);
wl_signal_init(&pointer->events.swipe_end);
wl_signal_init(&pointer->events.pinch_begin);
wl_signal_init(&pointer->events.pinch_update);
wl_signal_init(&pointer->events.pinch_end);
wl_signal_init(&pointer->events.hold_begin);
wl_signal_init(&pointer->events.hold_end);
}
void wlr_pointer_finish(struct wlr_pointer *pointer) {
int64_t time_msec = get_current_time_msec();
while (pointer->button_count > 0) {
struct wlr_pointer_button_event event = {
.pointer = pointer,
.time_msec = time_msec,
.button = pointer->buttons[pointer->button_count - 1],
.state = WL_POINTER_BUTTON_STATE_RELEASED,
};
wlr_pointer_notify_button(pointer, &event);
}
wlr_input_device_finish(&pointer->base);
free(pointer->output_name);
}
void wlr_pointer_notify_button(struct wlr_pointer *pointer,
struct wlr_pointer_button_event *event) {
if (event->state == WL_POINTER_BUTTON_STATE_PRESSED) {
set_add(pointer->buttons, &pointer->button_count,
WLR_POINTER_BUTTONS_CAP, event->button);
} else {
set_remove(pointer->buttons, &pointer->button_count,
WLR_POINTER_BUTTONS_CAP, event->button);
}
wl_signal_emit_mutable(&pointer->events.button, event);
}