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wlseeds/include/render
History
Simon Ser e8b187cc92
render/gles2: save/restore context when creating/submitting a render pass
This is useful for e.g. lazily blitting a texture for readback
purposes while rendering.
1 year ago
..
allocator docs: replace the less commonly used "::" with "." 2 years ago
dmabuf.h render/dmabuf: add dmabuf_export_sync_file() 2 years ago
drm_format_set.h wlr_drm_format: Rework wlr_drm_format_intersect 2 years ago
egl.h render/egl: enable EGL_LOSE_CONTEXT_ON_RESET 3 years ago
gles2.h render/gles2: save/restore context when creating/submitting a render pass 1 year ago
pixel_format.h render/pixel-format: add support for block-based formats 2 years ago
pixman.h render/pixman: implement render pass API 2 years ago
vulkan.h render/vulkan: drop current_command_buffer 1 year ago
wlr_renderer.h render: drop wlr_ prefix from wlr_renderer_bind_buffer 4 years ago
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