Dominique Martinet
fc1a851415
wlr_surface: clear/fini buffers when appropriate
7 years ago
Dominique Martinet
f24b3df980
wlr renderer/texture: rename init to create when it does alloc
7 years ago
Drew DeVault
a1551bccc0
Merge pull request #107 from nyorain/wlr_data_device_manager
...
Implement wlr_data_{source,device,device_manager}
7 years ago
nyorain
f2a9098691
Fix wlr_data_device_manager
7 years ago
Dominique Martinet
bb3b9d0156
wlr_surface: use post_event instead of queue
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This fixes not sending anything back to the client if the only event
it's waiting for is a buffer release, and nothing else is in the pipe.
Workaround for #102 - there probably is a better solution as weston and
wlc do not need to use post_event here.
7 years ago
nyorain
154d2ad941
Fix data_device destruction
7 years ago
nyorain
86314caa5b
Implement wlr_data_{source,device,device_manager}
7 years ago
Tony Crisci
c6631e2140
Fix wild pointer to buffer
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After the buffer is released from the release event, it should no longer be
accessed.
Fixes a GTK crash.
7 years ago
Drew DeVault
e5fd858394
Merge pull request #101 from nyorain/texture_fix
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Fix surface buffer uploading
7 years ago
Dominique Martinet
978f935947
output: default scale to 1
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This prevents us from telling application our scale is 0, when it has no
reason to be.
7 years ago
Drew DeVault
3138c5ddf0
Clean up wlr_output_layout
7 years ago
Tony Crisci
5a9baf487e
add helper methods for intersection
7 years ago
Tony Crisci
420bd3e422
bugfix: correctly get the output_layout
7 years ago
Tony Crisci
2e9e237f9d
layout-output example: handle empty config
7 years ago
Tony Crisci
44181b57ac
Add wlr_output_layout implementation
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An output layout consists of a mapping of outputs to their position in a global
coordinate system that usually cooresponds to the output position in physical
space in front of the user.
Add an example that allows configuration of an output layout and demonstrates
its boundaries with a bouncing image.
7 years ago
nyorain
10eee58d2d
Fix surface buffer uploading
7 years ago
nyorain
2db04c369e
Fix style issues in wlr_seat
7 years ago
nyorain
ad22b4874d
Fix wlr_seat; add to example compositor
7 years ago
Drew DeVault
af5db7a44c
Initial pass on wlr_seat
7 years ago
Drew DeVault
19d6442f52
Merge pull request #91 from martinetd/move_wl_shell
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Move wl_shell into wlroots
7 years ago
Drew DeVault
27c13d621d
Merge pull request #88 from 4e554c4c/alloc_crashing
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Prevent alloc errors from crashing
7 years ago
Dominique Martinet
dca3f630dd
Fix wlr_wl/xdg_shell_destroy segfault
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- Implement xdg_shell_destroy and use it at the right place
(impl->destroy is never called)
- Remove wl_global_destroy for now, something is missing with the
display/registry_resource_list
7 years ago
Dominique Martinet
f9b55dfa95
Make wlr_wl_shell_create work like xdg
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Also:
- rename wlr_xdg_shell_v6_init to create as that is what it does
- free wlr_xdg_shell on failure to create wl_global, the struct
is not initialized enough to call destroy at that point
7 years ago
Dominique Martinet
d49edc8243
wl_shell/compositor surface: do not check if it's in list before removing
7 years ago
Dominique Martinet
5dae8e1be8
example compositor: only iterate over wl_shell and xdg_shell surfaces
7 years ago
Dominique Martinet
f4e6b138fb
Move wl_shell into wlroots
7 years ago
Drew DeVault
f60b53c6e3
Change how surface matricies are calculated
7 years ago
Tony Crisci
d5f98dbf61
refactor getting surface size into a function
7 years ago
Tony Crisci
2bf2dbb2bd
formatting fixup
7 years ago
Tony Crisci
5b1ce84350
implement buffer transform
7 years ago
Tony Crisci
84c6dbd58d
remove unused dimension from buffer calculations
7 years ago
Tony Crisci
e46ec57b43
implement surface sizing
7 years ago
Tony Crisci
b49650b555
initialize buffer damage before conversion
7 years ago
Tony Crisci
d87c58416b
clip surface damage to surface size
7 years ago
Tony Crisci
72a33b736f
implement texture get buffer size
7 years ago
Tony Crisci
f0f190bfa5
implement buffer scale
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Keep track of the scale of the buffer set by surface.set_buffer_scale.
Calculate the height and width of the texture from the buffer depending on the
scale when it is attached.
Use buffer damage to determine the damage of the buffer when flushing damage.
Convert surface damage to buffer damage and union to the surface buffer_damage
prior to flushing damage.
7 years ago
Tony Crisci
e22e443717
fix formatting in surface_damage
7 years ago
Tony Crisci
0b3d56384f
implement surface_damage_buffer
7 years ago
nyorain
7d0bf9a1a7
Simplify tablet pad destruction
7 years ago
Calvin Lee
5cc7342606
Prevent alloc errors from crashing
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Resolves #76
7 years ago
nyorain
aa20634309
Simplify input device destruction code
7 years ago
nyorain
f998bb8299
Fix style issues
7 years ago
Dominique Martinet
4bbf718e7d
impl->destroy cleanup:
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- remove trivial destroy() function
- make sure we check impl and impl->destroy before calling
- always call free if not implemented
7 years ago
Dominique Martinet
ba20d5b3ca
Refactor out wlr_touch_state
7 years ago
Dominique Martinet
bd67849c03
Refactor out wlr_tablet_tool_state
7 years ago
Dominique Martinet
a289940bff
Refactor out wlr_tablet_pad_state
7 years ago
Dominique Martinet
53e7bebd23
Refactor out wlr_pointer_state
7 years ago
Dominique Martinet
0a3246ad97
Refactor out wlr_keyboard_state
7 years ago
Dominique Martinet
e6ad67911b
Refactor out wlr_input_device_state
7 years ago
Dominique Martinet
db77530a35
Fix output destory: impl->destroy must be called last + obvious double-free
7 years ago