Drew DeVault
333ab59902
Add wlr_surface_is_*_surface
...
And wlr_*_surface_from_wlr_surface
7 years ago
Tony Crisci
5a47da1ea6
annotate wlr-output-layout coord variables
7 years ago
Drew DeVault
e19ee6d469
Add wlr_surface_point_accepts_input
...
Ref https://github.com/swaywm/sway/pull/1674
7 years ago
emersion
47a529a69c
output-damage: fix missing wlr_box include
7 years ago
Drew DeVault
4137d9fc80
Destroy layer surfaces on client destroyed
7 years ago
emersion
a316396eab
Merge pull request #720 from acrisci/xdg-positioner
...
xdg-positioner
7 years ago
Tony Crisci
2e63d1a0ca
toplevel_box to toplevel_sx_box
7 years ago
Tony Crisci
967bccffcd
remove xdg-positioner wlr wrappers
7 years ago
Tony Crisci
376d1cc0da
rename xdg-positioner structs
7 years ago
Tony Crisci
dbffda7549
xdg-positioner wlr abstractions
7 years ago
Drew DeVault
32bdcdf719
Address review feedback
7 years ago
Drew DeVault
ac219cbda6
Remove width_mm from tablet events
7 years ago
Drew DeVault
324b9d910d
Remove width_mm from wlr_touch events
7 years ago
Drew DeVault
a35a5786b0
Remove width_mm from wlr_pointer events
7 years ago
Tony Crisci
41e54ba632
Merge branch 'master' into xdg-positioner
7 years ago
Tony Crisci
330ee08126
Merge pull request #744 from emersion/texture-redesign
...
Redesign wlr_texture
7 years ago
Drew DeVault
96a8df2f9a
Fix ack configure/configure flow
...
Prevents FOUC/improves frame perfect rendering goal
7 years ago
Drew DeVault
52fe2688ea
Address @emersion's feedback
7 years ago
Drew DeVault
86ca4bea6d
Fix layer rendering/layout bugs
7 years ago
Drew DeVault
d1c0e6fe2c
Add layer_surface.close
7 years ago
Drew DeVault
4bf936360d
Arrange & render layer surfaces
7 years ago
Drew DeVault
88eec637a4
Address feedback
7 years ago
Drew DeVault
1628730b09
Add wlr_layer_surface_configure
7 years ago
Drew DeVault
b06105b564
Implement layer surface requests
7 years ago
Drew DeVault
3ba57fccd1
Wire up layer surface resources to stubs
7 years ago
Drew DeVault
f29d8b55ae
Initial scaffolding of layer shell
7 years ago
Tony Crisci
8371e2f41d
implement flip_x
7 years ago
Drew DeVault
1ed90541f9
Merge pull request #753 from emersion/xdg-shell-unmap-destroy
...
xdg-shell-v6: don't destroy role resources on unmap
7 years ago
emersion
171e28eaff
xdg-shell: don't destroy role resources on unmap, move toplevel fields
...
Ports 5233801530
and
334bab543d
to xdg-shell stable.
7 years ago
Drew DeVault
ac715969ac
Improve documentation of wlr_cursor
7 years ago
Tony Crisci
bbd0e23fa7
xdg-positioner constraint detection
7 years ago
emersion
a918ec877e
xdg-shell-v6, xdg-shell: explain what popup geometry is
7 years ago
emersion
334bab543d
xdg-shell-v6: move toplevel specific fields in wlr_xdg_toplevel_v6
7 years ago
emersion
adf4fb08dd
Merge branch 'master' into texture-redesign
7 years ago
emersion
5233801530
xdg-shell-v6: don't destroy role resources on unmap
...
The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
destroyed, the surface is unmapped and role-specific resources
are destroyed. The client can call `get_popup` or `get_toplevel`
again on that surface.
- When the xdg-surface object is destroyed, the surface is
unmapped, role-specific resources are destroyed and the surface
itself is destroyed.
7 years ago
emersion
4555fc8a54
Fix damage tracking for rotated surfaces
...
It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
7 years ago
Tony Crisci
4da18f7fc3
xdg-positioner attrs
7 years ago
emersion
c63d94483b
Redesign wlr_texture
...
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
7 years ago
Tony Crisci
f53575e3a3
unified xdg-surface close
7 years ago
Tony Crisci
30b8fb5572
Merge branch 'master' into xdg-positioner
7 years ago
Dominique Martinet
de955a0f63
xdg_popup_grab: add listener on seat destroy
7 years ago
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
7 years ago
emersion
6ecb0eefcb
render/gles2: transpose matrices before binding them
...
Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.
This adds a wlr_matrix_transpose function.
7 years ago
Drew DeVault
1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
...
Matrix redesign
7 years ago
Tony Crisci
09413aa7f1
Merge pull request #711 from emersion/map-unmap
...
Add map/unmap to xdg-shell
7 years ago
emersion
7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection
7 years ago
emersion
e607d0f7ee
xdg-shell: add map/unmap support
7 years ago
emersion
1914a1aa2b
surface: drop wlr_surface_get_matrix
7 years ago
emersion
8b58e1a3ad
Merge branch 'master' into matrix-redesign
7 years ago
emersion
824a95ad19
matrix: use 2D matrices
7 years ago