Timidger
c622a0c7fb
Made touch standalone
...
TODO test
7 years ago
Timidger
4c1d74ef91
Made examples/pointer standalone
7 years ago
Timidger
7284709370
simple now works on DRM
7 years ago
Timidger
44b2bf18f0
Can now quit the simple example
7 years ago
Timidger
b98779a674
Got simple working without keyboard input
7 years ago
Timidger
ad6d40c7c6
Moved cat out of support, removed support
7 years ago
emersion
eaed6bd03b
render/egl: add wlr_egl_destroy_surface
7 years ago
Guido Günther
67a10cc1f6
examples/layer-shell: take an explicit grab on the popup
...
This demonstrates popups can be closed by clicking on the area outside
the popup and parent.
7 years ago
Guido Günther
32e043f996
examples: Allow to close the popup
...
So we can the xdg_popup_destroy path.
7 years ago
Guido Günther
5209c79702
examples: Handle input entering popup in layer-shell
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Change the cursor when entering the popup and make mouse buttons change
the red component of the square. This makes sure we can handle input
correctly.
7 years ago
Guido Günther
421652a450
examples: Animate popup in layer-shell
7 years ago
Guido Günther
d1e82a8ede
examples: Drop unused variable
7 years ago
Drew DeVault
941f88ce23
Fix popup positioning & double popups
7 years ago
Drew DeVault
0a0627f5d0
Finish forward-porting @acrisci's positioner work
7 years ago
Drew DeVault
2e3d901ac5
Forward-port xdg-shell-v6 positioner improvements
7 years ago
Drew DeVault
d3cdb00208
Add (shitty) support for popups to layer example
7 years ago
Drew DeVault
4575f27932
Update layer shell example -o behavior
7 years ago
Dominique Martinet
555206cf60
Fix gcc string truncation warnings
7 years ago
Drew DeVault
902d859c67
Fix syntax errors
...
Build before you commit, dumbass
7 years ago
Drew DeVault
7bb8512afb
Fix assertions with side-effects
...
Fixes #1725
7 years ago
Drew DeVault
3a8c7f283d
Add input-inhibitor example client
7 years ago
Drew DeVault
a94f4d0edc
Always give keyboard focus to the topmost layer
7 years ago
Drew DeVault
883d8d306c
Identify topmost interactive layer surface
7 years ago
emersion
f63a5d881d
examples: get wlr_renderer from the backend
7 years ago
emersion
33a2eb4b77
Untie wlr_backend from wlr_renderer
7 years ago
Drew DeVault
2053a4c144
Add more exotic cursor for layer shell example
...
So it's more obvious that it's being set
7 years ago
Drew DeVault
746e3759b7
Address review feedback
7 years ago
Drew DeVault
168f65fb7a
Minor bugfixes
7 years ago
Drew DeVault
e3eb487dc2
Add pointer support to layer shell example
7 years ago
Drew DeVault
ac219cbda6
Remove width_mm from tablet events
7 years ago
Drew DeVault
324b9d910d
Remove width_mm from wlr_touch events
7 years ago
Drew DeVault
a35a5786b0
Remove width_mm from wlr_pointer events
7 years ago
Tony Crisci
330ee08126
Merge pull request #744 from emersion/texture-redesign
...
Redesign wlr_texture
7 years ago
Drew DeVault
13edb19a6c
Fix issue starting up client EGL on X11 backend
7 years ago
Drew DeVault
776b81d499
Fix surface layer damage tracking
7 years ago
Drew DeVault
0e318df13d
Add margin animation to the example demo
7 years ago
Drew DeVault
86ca4bea6d
Fix layer rendering/layout bugs
7 years ago
Drew DeVault
df9dbf3170
Fix rebase issues; rearrange layers on destroy
7 years ago
Drew DeVault
d1c0e6fe2c
Add layer_surface.close
7 years ago
Drew DeVault
b73c4f48c1
Fix exclusive zone among other layers
7 years ago
Drew DeVault
0f7e78f6aa
Fix issue with multiple outputs in layer example
7 years ago
Drew DeVault
f444a0d14c
Implement layer surface damage
7 years ago
Drew DeVault
4bf936360d
Arrange & render layer surfaces
7 years ago
Drew DeVault
fcf8c6c8a2
Fix issues preventing layer from getting allocated
...
Now all of the steps to get rootston a reference to the layer surface
are correctly wired up.
7 years ago
Drew DeVault
4bc1cc49d5
Fix strcmp use
7 years ago
Drew DeVault
b31ce4220c
Add broken test client and rootston stubs
7 years ago
emersion
adf4fb08dd
Merge branch 'master' into texture-redesign
7 years ago
emersion
793c3b3047
render: add simple functions to render rectangles and ellipses
7 years ago
emersion
c63d94483b
Redesign wlr_texture
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- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
7 years ago
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
...
This allows raw GL calls outside wlr_renderer to be removed.
7 years ago