9af0c5338f 
								
									
								
							
								 
							
						 
						
							
							
								
								Standardize the wlr_box input paramaters  
							
							... 
							
							
 
							
							Fixes  #1094  
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								d592dcdedd 
								
									
								
							
								 
							
						 
						
							
							
								
								render/gles2: check for GL_OES_EGL_image_external  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								62d646f2b8 
								
									
								
							
								 
							
						 
						
							
							
								
								render/gles2: remove assumptions about supported formats  
							
							... 
							
							
 
							
							We were assuming GL_BGRA_EXT was always supported.
We now check that it's supported for rendering. We fail if it isn't because
this format is specified as "always supported" by the Wayland protocol.
We also check if it's supported for reading pixels. A new preferred_read_format
function returns the preferred format that can be used to read pixels. This is
used by the screencopy protocol. 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								cb03a41a3b 
								
							
								 
							
						 
						
							
							
								
								Use enum wl_shm_format for gles2 texture formats  
							
							... 
							
							
 
							
							Also rephrase the write_pixels comment. 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								cd28637187 
								
							
								 
							
						 
						
							
							
								
								Remove fmt parameter from wlr_texture_write_pixels  
							
							... 
							
							
 
							
							It's not allowed to change the format of a texture so remove
the confusing parameter. 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								ad406db21c 
								
							
								 
							
						 
						
							
							
								
								gles2: change context when it is not current  
							
							... 
							
							
 
							
							Texture functions, that create and manipulate textures should switch
the current context if necessary.
thanks to: @emersion
Fixes  #934  
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								b902c2bd7c 
								
							
								 
							
						 
						
							
							
								
								Revert "Move side-effect out of assert statement"  
							
							... 
							
							
 
							
							This reverts commit a0afedcd8f 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								a0afedcd8f 
								
							
								 
							
						 
						
							
							
								
								Move side-effect out of assert statement  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								c4915d1492 
								
							
								 
							
						 
						
							
							
								
								render: add wlr_texture_is_opaque  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								7cbef15206 
								
									
								
							
								 
							
						 
						
							
							
								
								util: add wlr_ prefix to log symbols  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								cc9b198f9e 
								
									
								
							
								 
							
						 
						
							
							
								
								render/gles2: ditch extra parens  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								bf7560b7cd 
								
									
								
							
								 
							
						 
						
							
							
								
								screencopy: add capture_output_region support  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								2b9cbaddf3 
								
									
								
							
								 
							
						 
						
							
							
								
								screencopy: add support for frame flags  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								57548b557a 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into screencontent  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								d643361c48 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #1047  from NotKit/gles2fix  
							
							... 
							
							
 
							
							Fix GLES2 renderer to use glGetUniformLocations locations 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								6f29db1044 
								
							
								 
							
						 
						
							
							
								
								gles2 renderer: introduce struct wlr_gles2_tex_shader  
							
							
 
							
						 
						
							7 years ago  
				
					
						
							
							
								 
						
							
							
								f1a62a3200 
								
							
								 
							
						 
						
							
							
								
								Rename egl.exts to match the extension names  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								457bfcab19 
								
									
								
							
								 
							
						 
						
							
							
								
								render/egl: only request high priority context on DRM  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								de91c55ea9 
								
							
								 
							
						 
						
							
							
								
								Fix GLES2 renderer to use glGetUniformLocations locations  
							
							... 
							
							
 
							
							This is needed as uniform locations are driver implementation-specific. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								6b7a55aa3d 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #1020  from emersion/remove-check-dmabuf  
							
							... 
							
							
 
							
							render: remove wlr_renderer_check_import_dmabuf 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								21928cbe61 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into screencontent  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								d1cf9acbd5 
								
							
								 
							
						 
						
							
							
								
								cleanup: Use void for zero-parameter functions  
							
							... 
							
							
 
							
							Signed-off-by: Genki Sky <sky@genki.is> 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								135721118a 
								
									
								
							
								 
							
						 
						
							
							
								
								render: remove wlr_renderer_check_import_dmabuf  
							
							... 
							
							
 
							
							It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								28020ff577 
								
									
								
							
								 
							
						 
						
							
							
								
								Only allow one modifier per DMA-BUF, split attributes struct in render/  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								5ba1a9af56 
								
									
								
							
								 
							
						 
						
							
							
								
								render: add wlr_texture_to_dmabuf  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								41130fe54b 
								
									
								
							
								 
							
						 
						
							
							
								
								render: bind wl_drm in renderer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								47ffd0e184 
								
							
								 
							
						 
						
							
							
								
								gles2: pre-multiply alpha and fix blending function  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								35e83800d4 
								
							
								 
							
						 
						
							
							
								
								Fix alpha for src_rgba and src_rgbx  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								71ca45e2c0 
								
									
								
							
								 
							
						 
						
							
							
								
								Make sure we don't use others' prefixes  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								018b82c01e 
								
									
								
							
								 
							
						 
						
							
							
								
								render/egl: allow passing NULL to surface and image destructors  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								1b802d9251 
								
									
								
							
								 
							
						 
						
							
							
								
								Make wlr_renderer_scissor take normal coords instead of upside-down ones  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								d2ebbd103c 
								
									
								
							
								 
							
						 
						
							
							
								
								backend: remove wlr_backend_get_egl  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								f3f61bed3e 
								
									
								
							
								 
							
						 
						
							
							
								
								Untie wlr_gles2_renderer and wlr_gles2_texture  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								a7bb48b404 
								
									
								
							
								 
							
						 
						
							
							
								
								render/egl: add wlr_egl_create_image_from_wl_drm  
							
							... 
							
							
 
							
							This allows external renderers and potential future GL-based
renderers to re-use this function. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								33a2eb4b77 
								
									
								
							
								 
							
						 
						
							
							
								
								Untie wlr_backend from wlr_renderer  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								23d357e371 
								
							
								 
							
						 
						
							
							
								
								Downgrade gles2 messages to L_DEBUG  
							
							... 
							
							
 
							
							L_INFO is for stuff that's useful to the user 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c9ed6fed59 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix build error with -O2  
							
							... 
							
							
 
							
							../render/gles2/renderer.c: In function ‘gles2_render_texture_with_matrix’:
../render/gles2/renderer.c:140:2: error: ‘target’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glBindTexture(target, tex_id);
  ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../render/gles2/renderer.c:145:2: error: ‘prog’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glUseProgram(prog); 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								330ee08126 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #744  from emersion/texture-redesign  
							
							... 
							
							
 
							
							Redesign wlr_texture 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c42fd1018b 
								
									
								
							
								 
							
						 
						
							
							
								
								render: remove GL calls from wlr_egl  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								adf4fb08dd 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into texture-redesign  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								793c3b3047 
								
									
								
							
								 
							
						 
						
							
							
								
								render: add simple functions to render rectangles and ellipses  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								c63d94483b 
								
									
								
							
								 
							
						 
						
							
							
								
								Redesign wlr_texture  
							
							... 
							
							
 
							
							- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								b1852096c5 
								
							
								 
							
						 
						
							
							
								
								linux-dmabuf: Support multi plane formats like NV12  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								a854c2f246 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into gles2-renderer-redesign  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								b1f93bc5cc 
								
									
								
							
								 
							
						 
						
							
							
								
								render/egl: use EGL_KHR_debug  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								8207f0f081 
								
									
								
							
								 
							
						 
						
							
							
								
								render/gles2: use gles2_pixel_format::has_alpha for shader selection  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								cc5ef1d2ff 
								
									
								
							
								 
							
						 
						
							
							
								
								render/gles2: move list of supported WL formats to pixel_format.c  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								3581573bdc 
								
									
								
							
								 
							
						 
						
							
							
								
								render/gles2: make wlr_renderer_begin take viewport size  
							
							... 
							
							
 
							
							This allows raw GL calls outside wlr_renderer to be removed. 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								95e86e675a 
								
									
								
							
								 
							
						 
						
							
							
								
								render/gles2: remove global state, use OpenGL debug extension  
							
							
 
							
						 
						
							8 years ago  
				
					
						
							
							
								 
						
							
							
								2d01663b25 
								
							
								 
							
						 
						
							
							
								
								gles2: Honor alpha in fragment_src_external  
							
							... 
							
							
 
							
							By using the same vertex shader and adding alpha to the fragment shader
for external textures we can:
  - use alpha blending
  - have wlr_gles2_render_texture_with_matrix work with
    the GL_TEXTURE_EXTERNAL_OES. So far this failed
    since we passed in alpha which was unknown by fragment_src_external 
							
						 
						
							8 years ago