6 Commits (b06c2f3d1fef3b4d75bd846c832234bf722c0d7e)

Author SHA1 Message Date
Alexander Orzechowski b1d26ed47b renderer/gles2: Compute texture coordinates based off of vertex positions
2 years ago
Alexander Orzechowski 6f67bfe5ab renderer/gles2: Interpret matrix as column major in shader
2 years ago
Simon Ser 677a3f2f88 render/gles2: default to highp if available
2 years ago
Simon Ser 4d04144b92 render/gles2: de-duplicate vertex shaders
2 years ago
Simon Ser d69018c195 render/gles2: move color uniform from quad.vert to quad.frag
2 years ago
Simon Ser a75f9be2e8 render/gles2: move shaders to individual files
2 years ago