Calvin Lee
a8c1e8ce69
Add user data to wlr_* structs
...
Resolves #68
7 years ago
Drew DeVault
62d8b252c0
Refactor meson and move xdg-shell into wlroots
7 years ago
Drew DeVault
c24351681f
Refactor EGL handling
7 years ago
Drew DeVault
7095274a9e
Merge branch 'master' into drm_buffer
7 years ago
Drew DeVault
7da43ff8b0
Implement wlr_surface_flush_damage
7 years ago
nyorain
31d78ff497
Fix wlr_surface destruction bug
7 years ago
Tony Crisci
14654ecb77
implement compositor create region
...
Complete the implementation of wlr_region_create and put it in the compositor.
7 years ago
Drew DeVault
750d0ad458
Flesh out wlr_surface state lifecycle a bit
...
Sprinked some TODOs around for future work
7 years ago
Tony Crisci
8306f46dfb
implement surface frame
...
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
7 years ago
nyorain
cf9ee6ce3f
Move wlr_surface into wlr
7 years ago
nyorain
1bea754521
Implement wlr_region using pixman
7 years ago
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
7 years ago
Drew DeVault
8920b5d607
Merge branch 'wlcore'
8 years ago
Drew DeVault
f5b7bc033e
Add wlr_wl_compositor and remove wlr_wl_shm
8 years ago
Scott Anderson
0cd94f0cf0
Added software cursor fallback
8 years ago
Drew DeVault
168f0955ab
Add wl_output globals for wlr_outputs
8 years ago
Drew DeVault
3d71969b2a
Make event names consistent
8 years ago
Drew DeVault
f4453d104d
Reorganize wlr-common
8 years ago
Drew DeVault
53a8b4f127
Split out types.h and wlr/types.h
...
TODO: Update the code accordingly and move other types into the same
paradigm
8 years ago