Commit Graph

100 Commits (a5e70a2ac92806c5d773a76ac76912f9807eba2d)

Author SHA1 Message Date
emersion 71ca45e2c0
Make sure we don't use others' prefixes 7 years ago
emersion 018b82c01e
render/egl: allow passing NULL to surface and image destructors 7 years ago
emersion 1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones 7 years ago
emersion d2ebbd103c
backend: remove wlr_backend_get_egl 7 years ago
emersion f3f61bed3e
Untie wlr_gles2_renderer and wlr_gles2_texture 7 years ago
emersion a7bb48b404
render/egl: add wlr_egl_create_image_from_wl_drm 7 years ago
emersion 33a2eb4b77
Untie wlr_backend from wlr_renderer 7 years ago
Drew DeVault 23d357e371 Downgrade gles2 messages to L_DEBUG 7 years ago
Orestis Floros c9ed6fed59
Fix build error with -O2 7 years ago
Tony Crisci 330ee08126
Merge pull request from emersion/texture-redesign 7 years ago
emersion c42fd1018b
render: remove GL calls from wlr_egl 7 years ago
emersion adf4fb08dd
Merge branch 'master' into texture-redesign 7 years ago
emersion 793c3b3047
render: add simple functions to render rectangles and ellipses 7 years ago
emersion c63d94483b
Redesign wlr_texture 7 years ago
Guido Günther b1852096c5 linux-dmabuf: Support multi plane formats like NV12 7 years ago
emersion a854c2f246
Merge branch 'master' into gles2-renderer-redesign 7 years ago
emersion b1f93bc5cc
render/egl: use EGL_KHR_debug 7 years ago
emersion 8207f0f081
render/gles2: use gles2_pixel_format::has_alpha for shader selection 7 years ago
emersion cc5ef1d2ff
render/gles2: move list of supported WL formats to pixel_format.c 7 years ago
emersion 3581573bdc
render/gles2: make wlr_renderer_begin take viewport size 7 years ago
emersion 95e86e675a
render/gles2: remove global state, use OpenGL debug extension 7 years ago
Guido Günther 2d01663b25 gles2: Honor alpha in fragment_src_external 7 years ago
Guido Günther 13e4ba4867 gles2_texture_bind: use texture's target type 7 years ago
Guido Günther b3cb5a36c7 gles2: allow to specify texture target type 7 years ago
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 7 years ago
emersion 6ecb0eefcb
render/gles2: transpose matrices before binding them 7 years ago
Drew DeVault 1956d3cedb
Merge pull request from emersion/matrix-redesign 7 years ago
emersion f1cbbac636
render/gles2: remove matrix transposition in shaders 7 years ago
emersion 876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture 7 years ago
emersion 0e253e0615
render/gles2: don't set inverted_y when EGL_WAYLAND_Y_INVERTED_WL is unsupported 7 years ago
emersion 8b58e1a3ad
Merge branch 'master' into matrix-redesign 7 years ago
emersion 824a95ad19
matrix: use 2D matrices 7 years ago
Guido Günther 653bc282a7 Indent GLSL by two spaces 7 years ago
Guido Günther 14cdb6153f Add initial linux_dmabuf protocol support 7 years ago
emersion d26b67cb06
matrix: unify API, don't use array pointers 7 years ago
emersion b6a3f240c7
matrix: move to types/ 7 years ago
Guido Günther 2d0db16942 render: Flip textures in case of inverted_y 7 years ago
Guido Günther 2dc8a35db2 textures: tell us which texture format is unsupported 7 years ago
Guido Günther d08792bfff Add alpha to wlr_render_with_matrix 7 years ago
Drew DeVault 1d9be89e2d
Revert "ELF Visibility" 7 years ago
Scott Anderson 86269052eb Explicitly export EFL symbols 7 years ago
emersion c2e1474010
Reformat all #include directives 7 years ago
emersion 36ead80cd1
Make wlr_signal_emit_safe private 7 years ago
emersion 5e58d46cc1
Add wlr_signal_emit_safe 7 years ago
emersion ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color 7 years ago
emersion 51c22d39a4
Merge remote-tracking branch 'upstream/master' into output-damage 7 years ago
Tony Crisci ed5b1fdedd
Merge pull request from emersion/screenshooter-renderer-backport 7 years ago
emersion f34a1b75eb
render/gles2: use format bpp when reading pixels 7 years ago
emersion 6281deb90f
Merge remote-tracking branch 'upstream/master' into output-damage 7 years ago
emersion 4fa90b0511
Backport screenshooter fixes from the renderer redesign v1 7 years ago