6438 Commits (9b9ee51b093bbb2f4a42dce9e4f0d34dcbef69ab)
 

Author SHA1 Message Date
Väinö Mäkelä f9f17b6236 virtual-pointer: Handle inert seats
2 years ago
Väinö Mäkelä 07e27ba854 xdg-popup: Handle inert seats
2 years ago
Väinö Mäkelä 0601813ab6 text-input: Handle inert seats
2 years ago
Väinö Mäkelä bcb69b1827 primary-selection: Handle inert seats
2 years ago
Väinö Mäkelä 247e86dca9 keyboard-shortcuts-inhibit: Handle inert seats
2 years ago
Väinö Mäkelä 16948c7369 input-method: Handle inert seats
2 years ago
Väinö Mäkelä 126222884d wlr_idle: Handle inert seats
2 years ago
Väinö Mäkelä f988a75a80 tablet: Handle inert seats
2 years ago
Väinö Mäkelä 5120addfbb data-control: Handle inert seats
2 years ago
Väinö Mäkelä f97f4496de data-device: Handle inert seats
2 years ago
Väinö Mäkelä 0e5f76186e seat: Allow binding to inert seats
2 years ago
Simon Ser 52b93f7eb4 output/cursor: fix scale and transform
2 years ago
Simon Ser 09c87cec3f cursor: fix wl_pointer.set_cursor hotspot updates
2 years ago
Kirill Primak 8c0eeb6a86 session-lock: fix buffer check
2 years ago
Kirill Primak e75407fd4d session-lock: remove unused wlr_session_lock_surface_v1.events.map
2 years ago
Kirill Primak 17230d33c1 xwm: check for a buffer before mapping
2 years ago
Kirill Primak d086ee1b9e compositor: remove wlr_surface_role.precommit
2 years ago
Kirill Primak 26676c8c07 xwm: use unified map logic
2 years ago
Kirill Primak af4181f388 drag: use unified map logic
2 years ago
Kirill Primak 743da5c0ae input-method: use unified map logic
2 years ago
Kirill Primak 229abfae0c session-lock: use unified map logic
2 years ago
Kirill Primak c63f3659c5 layer-shell: use unified map logic
2 years ago
Kirill Primak b0437fc416 xdg-shell: use unified map logic
2 years ago
Kirill Primak c590bb600f subcompositor: use unified map logic
2 years ago
Kirill Primak 6b40e08148 compositor: introduce unified map logic
2 years ago
Simon Ser 6668c822b3 cursor: unset wlr_output_cursor.texture on surface destroy
2 years ago
Simon Ser 9c9e3f6263 cursor: ignore wlr_cursor_set_surface() with same surface
2 years ago
Kirill Primak 75d03f2b68 xwm: introduce associate/dissociate events
2 years ago
Kirill Primak 2d6a09d9f0 Revert "xwm: emit new_surface/destroy on associate/dissociate"
2 years ago
Simon Ser beb820b573 render/vulkan: improve error handling in vulkan_begin_render_pass()
2 years ago
Simon Ser 0ba3ea3bcd render/vulkan: improve error handling in render_pass_submit()
2 years ago
Simon Ser 30aca4df0d backend/drm: introduce wlr_drm_mode_get_info()
2 years ago
Simon Ser ba276e5ac2 render/vulkan: handle vulkan_record_stage_cb() failures
2 years ago
Simon Ser 3f0487d310 backend/drm: move forward decl up for drmModeModeInfo
2 years ago
Simon Ser 5bcd537ff4 output/cursor: use new rendering API
2 years ago
Simon Ser 8e81b4bb42 examples: convert to new rendering API
2 years ago
Simon Ser 8fe29e6bd1 backend/drm: use new rendering API
2 years ago
Simon Ser 93a6acae9f output: add wlr_output_begin_render_pass()
2 years ago
Alexander Orzechowski 95062904c7 wlr_scene: Introduce wlr_scene_buffer_set_opacity
2 years ago
Alexander Orzechowski 2346b90a9f wlr_scene: Make scene_rect_from_node public
2 years ago
Alexander Orzechowski 88f80c4a7c wlr_scene: Make scene_tree_from_node public
2 years ago
Alexander Orzechowski 61c157269e wlr_scene: Add documentation to wlr_scene_buffer_from_node
2 years ago
Simon Ser e07c77f846 render/vulkan: implement render pass API
2 years ago
Alexander Orzechowski 8af00d5534 renderer/gles2: Implement render pass interface
2 years ago
Alexander Orzechowski b1d26ed47b renderer/gles2: Compute texture coordinates based off of vertex positions
2 years ago
Alexander Orzechowski 45b2a8eee2 renderer/gles2: Merge get_buffer and create_buffer
2 years ago
Alexander Orzechowski 6f67bfe5ab renderer/gles2: Interpret matrix as column major in shader
2 years ago
Simon Ser 3de330ec85 render/vulkan: add 10, 12, and 16-bit YCbCr formats
2 years ago
Simon Ser 2c6aeed7d6 output: use pending render format if any
2 years ago
Simon Ser 28e8d92263 render/vulkan: document TEXTURE_TRANSFORM_* in shader
2 years ago